Xbox 360 Game

How to use and copy xbox 360 & burn them  Software

Posted by NAVAL at Aug. 31, 2009
How to use and copy xbox 360 & burn them

How to use and copy xbox 360 & burn them | 17.9 Mb

Professional XNA Game Programming: For Xbox 360 and Windows (repost)  eBooks & eLearning

Posted by MoneyRich at Jan. 11, 2015
Professional XNA Game Programming: For Xbox 360 and Windows (repost)

Professional XNA Game Programming: For Xbox 360 and Windows by Benjamin Nitschke
English | Apr 30, 2007 | ISBN: 0470126779 | 504 Pages | CHM | 26 MB

You haven't experienced the full potential of Xbox 360 or Windows until you've created your own homebrewed games for these innovative systems. With Microsoft's new XNA Framework, the only thing limiting you is your imagination. Now professional game developer and Microsoft DirectX MVP Benjamin Nitschke shows you how to take advantage of the XNA Game Studio Express tools and libraries in order to build cutting-edge games.

XNA Game Studio 4.0 Programming: Developing for Windows Phone 7 and Xbox 360 (Repost)  eBooks & eLearning

Posted by Veslefrikk at Sept. 26, 2014
XNA Game Studio 4.0 Programming: Developing for Windows Phone 7 and Xbox 360 (Repost)

XNA Game Studio 4.0 Programming: Developing for Windows Phone 7 and Xbox 360 By Tom Miller, Dean Johnson
2011 | 528 Pages | ISBN: 0672333457 | PDF | 23 MB
Microsoft XNA Unleashed: Graphics and Game Programming for Xbox 360 and Windows  (Repost)

Microsoft XNA Unleashed: Graphics and Game Programming for Xbox 360 and Windows
Publisher: Sams | ISBN: 0672329646 | edition 2007 | PDF | 542 pages | 11,4 mb

Microsoft XNA Unleashed provides comprehensive coverage and solid instruction on how to leverage the XNA Framework to create high quality games for Windows and the Xbox 360. The author shows you how to take full advantage of the many features the XNA Framework provides; you will learn the intricacies of important tasks such as adding sound and music to games, as well as creating, loading, and texturing 3D objects. In addition to providing coverage of 2D programming, the author shows you how to create sophisticated 3D games. All the important topics such as physics, artificial intelligence, and special effects are covered in detail. Chad Carter is the CTO at Robertson Marketing Group. Many Fortune 500 companies use the ecommerce system he architected and developed from the ground up for the promotional business sector. He has been creating DirectX applications since 1996 and has developed games using Managed DirectX. Chad created a 3D locomotive simulator for Norfolk Southern that is used to teach children to obey railroad crossings signals.
Dean Takahashi - The Xbox 360 Uncloaked: The Real Story Behind Microsoft's Next-Generation Video Game Console (Repost)

Dean Takahashi - The Xbox 360 Uncloaked:
The Real Story Behind Microsoft's Next-Generation Video Game Console

Lulu Press | 2006 | ISBN: 0977784215 | Pages: 404 | PDF | 5.08 MB

XBox 360 Pour les Nuls (repost)  eBooks & eLearning

Posted by TimMa at March 28, 2016
XBox 360 Pour les Nuls (repost)

XBox 360 Pour les Nuls
Publisher: First | 2009 | ISBN: N/A | French | PDF | 669 pages | 103.5 Mb

Ce guide vous propose tous les tutoriaux remaniés trouver sur le net. Certains sur pris de Metagames, de GX Mod, de XBox Unlimited ou encore de XBox Scene (ils sont traduits dans ce cas). Le but est de tout avoir en un seul fichier sans avoir à perdre du temps à chercher partout. Sachez qu'il s'agit ici de la dernière version en date, à savoir celle du 11 février 2009. Cette édition n'est pas encore totalement parfaite mais elle s'approche de la version finale et c'est pour cette raison qu'elle n'est plus en BETA.

My Xbox: Xbox 360, Kinect, and Xbox LIVE [Repost]  eBooks & eLearning

Posted by thingska at Jan. 7, 2016
My Xbox: Xbox 360, Kinect, and Xbox LIVE [Repost]

My Xbox: Xbox 360, Kinect, and Xbox LIVE by Bill Loguidice
English | Feb. 16, 2012 | ISBN: 0789748967 | 384 Pages | EPUB | 54.9 MB
Learning XNA 4.0: Game Development for the PC, Xbox 360, and Windows Phone 7 (repost)

Aaron Reed, "Learning XNA 4.0: Game Development for the PC, Xbox 360, and Windows Phone 7"
English | 2010 | ISBN: 1449394620 | 544 pages | PDF | 4,8 MB
Microsoft XNA Unleashed: Graphics and Game Programming for Xbox 360 and Windows by Chad Carter [Repost]

Microsoft XNA Unleashed: Graphics and Game Programming for Xbox 360 and Windows by Chad Carter
Sams Publishing; 1 edition | August 5, 2007 | English | ISBN: 0672329646 | 542 pages | PDF | 4 MB

Microsoft XNA Unleashed provides comprehensive coverage and solid instruction on how to leverage the XNA Framework to create high quality games for Windows and the Xbox 360. The author shows you how to take full advantage of the many features the XNA Framework provides; you will learn the intricacies of important tasks such as adding sound and music to games, as well as creating, loading, and texturing 3D objects.

XNA Game Studio 4.0 for Xbox 360 Developers (repost)  eBooks & eLearning

Posted by Veslefrikk at July 4, 2014
XNA Game Studio 4.0 for Xbox 360 Developers (repost)

XNA Game Studio 4.0 for Xbox 360 Developers by Jonathan S. Harbour
English | 2011 | ISBN: 1584505370 | 432 pages | PDF | 3,5 MB