Xbox 360 Game

XBox 360 Pour les Nuls (repost)  eBooks & eLearning

Posted by TimMa at March 28, 2016
XBox 360 Pour les Nuls (repost)

XBox 360 Pour les Nuls
Publisher: First | 2009 | ISBN: N/A | French | PDF | 669 pages | 103.5 Mb

Ce guide vous propose tous les tutoriaux remaniés trouver sur le net. Certains sur pris de Metagames, de GX Mod, de XBox Unlimited ou encore de XBox Scene (ils sont traduits dans ce cas). Le but est de tout avoir en un seul fichier sans avoir à perdre du temps à chercher partout. Sachez qu'il s'agit ici de la dernière version en date, à savoir celle du 11 février 2009. Cette édition n'est pas encore totalement parfaite mais elle s'approche de la version finale et c'est pour cette raison qu'elle n'est plus en BETA.

My Xbox: Xbox 360, Kinect, and Xbox LIVE [Repost]  

Posted by thingska at Jan. 7, 2016
My Xbox: Xbox 360, Kinect, and Xbox LIVE [Repost]

My Xbox: Xbox 360, Kinect, and Xbox LIVE by Bill Loguidice
English | Feb. 16, 2012 | ISBN: 0789748967 | 384 Pages | EPUB | 54.9 MB
Learning XNA 4.0: Game Development for the PC, Xbox 360, and Windows Phone 7 (repost)

Aaron Reed, "Learning XNA 4.0: Game Development for the PC, Xbox 360, and Windows Phone 7"
English | 2010 | ISBN: 1449394620 | 544 pages | PDF | 4,8 MB
Professional XNA Game Programming: For Xbox 360 and Windows (repost)

Professional XNA Game Programming: For Xbox 360 and Windows by Benjamin Nitschke
English | Apr 30, 2007 | ISBN: 0470126779 | 504 Pages | CHM | 26 MB

You haven't experienced the full potential of Xbox 360 or Windows until you've created your own homebrewed games for these innovative systems. With Microsoft's new XNA Framework, the only thing limiting you is your imagination. Now professional game developer and Microsoft DirectX MVP Benjamin Nitschke shows you how to take advantage of the XNA Game Studio Express tools and libraries in order to build cutting-edge games.
Microsoft XNA Unleashed: Graphics and Game Programming for Xbox 360 and Windows by Chad Carter [Repost]

Microsoft XNA Unleashed: Graphics and Game Programming for Xbox 360 and Windows by Chad Carter
Sams Publishing; 1 edition | August 5, 2007 | English | ISBN: 0672329646 | 542 pages | PDF | 4 MB

Microsoft XNA Unleashed provides comprehensive coverage and solid instruction on how to leverage the XNA Framework to create high quality games for Windows and the Xbox 360. The author shows you how to take full advantage of the many features the XNA Framework provides; you will learn the intricacies of important tasks such as adding sound and music to games, as well as creating, loading, and texturing 3D objects.
XNA Game Studio 4.0 Programming: Developing for Windows Phone 7 and Xbox 360 (Repost)

XNA Game Studio 4.0 Programming: Developing for Windows Phone 7 and Xbox 360 By Tom Miller, Dean Johnson
2011 | 528 Pages | ISBN: 0672333457 | PDF | 23 MB

XNA Game Studio 4.0 for Xbox 360 Developers (repost)  

Posted by Veslefrikk at July 4, 2014
XNA Game Studio 4.0 for Xbox 360 Developers (repost)

XNA Game Studio 4.0 for Xbox 360 Developers by Jonathan S. Harbour
English | 2011 | ISBN: 1584505370 | 432 pages | PDF | 3,5 MB
XNA Game Studio 4.0 for Xbox 360 Developers (repost)

XNA Game Studio 4.0 for Xbox 360 Developers by Jonathan S. Harbour
English | 2011 | ISBN: 1584505370 | 432 pages | PDF | 3,5 MB

With the release of XNA Game Studio Express version 2.0, the XNA toolkit is becoming more popular for programming both independent and commercial games for the PC and Xbox 360. "Complete XNA: An Exploration of the XNA Framework Library" shows intermediate to advanced game programmers how to use XNA with C# to program games.

My Xbox: Xbox 360, Kinect, and Xbox LIVE (repost)  

Posted by interes at Jan. 14, 2014
My Xbox: Xbox 360, Kinect, and Xbox LIVE (repost)

My Xbox: Xbox 360, Kinect, and Xbox LIVE by Bill Loguidice and Christina Loguidice
English | 2012 | ISBN: 0789748967 | 384 pages | PDF | 17,2 MB

This is the quick, visual, one-stop tutorial for everyone who wants to get maximum fun and entertainment out of their Xbox 360, Xbox Live, and Kinect controller. Gaming experts Christina and Bill Loguidice cover everything Xbox has to offer, uncovering cool features and tools most users won't ever discover on their own.
Chad Carter, Microsoft XNA Unleashed: Graphics and Game Programming for Xbox 360 and Windows (Repost)

Chad Carter, Microsoft XNA Unleashed: Graphics and Game Programming for Xbox 360 and Windows
ISBN: 0672329646 | edition 2007 | PDF | 542 pages | 12 mb

Microsoft XNA Unleashed provides comprehensive coverage and solid instruction on how to leverage the XNA Framework to create high quality games for Windows and the Xbox 360. The author shows you how to take full advantage of the many features the XNA Framework provides; you will learn the intricacies of important tasks such as adding sound and music to games, as well as creating, loading, and texturing 3D objects.