Solid Works Piping

Water and Wastewater Conveyance: Pumping, Hydraulics, Piping, and Valves  eBooks & eLearning

Posted by interes at Dec. 8, 2016
Water and Wastewater Conveyance: Pumping, Hydraulics, Piping, and Valves

Water and Wastewater Conveyance: Pumping, Hydraulics, Piping, and Valves by Frank R. Spellman
English | 2016 | ISBN: 1498771726 | 445 pages | EPUB | 4 MB
Bioprocessing Piping and Equipment Design: A Companion Guide for the ASME BPE Standard

William M. (Bill) Huitt, "Bioprocessing Piping and Equipment Design: A Companion Guide for the ASME BPE Standard"
English | ISBN: 1119284236 | 2016 | 546 pages | PDF | 14 MB

Metal Gear Solid V: The Phantom Pain (2015)  Games

Posted by edi1967 at Dec. 1, 2016
Metal Gear Solid V: The Phantom Pain (2015)

Metal Gear Solid V: The Phantom Pain (2015)
PC Game | Publisher: Konami Digital Entertainment | Developer: Konami Digital Entertainment | 29 GB
Languages: English, French, Italian, German, Spanish, Russian, Japanese, Portuguese
Genre: Action, Adventure | Release Date: 01 September 2015

Ushering in a new era for the METAL GEAR franchise with cutting-edge technology powered by the Fox Engine, METAL GEAR SOLID V: The Phantom Pain, will provide players a first-rate gaming experience as they are offered tactical freedom to carry out open-world missions.

Solid Angle Cinema4D To Arnold v1.5.0 For Cinema4D R16/R17/R18 (Win/Mac)  Software

Posted by speedzodiac_ at Dec. 1, 2016
Solid Angle Cinema4D To Arnold v1.5.0 For Cinema4D R16/R17/R18 (Win/Mac)

Solid Angle Cinema4D To Arnold v1.5.0 For Cinema4D R16/R17/R18 (Win/Mac) | 85 MB (Total)

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity. It is available as a standalone renderer on Linux, Windows and Mac OS X, and is accessible through plug-ins for Maya, Softimage, Houdini and Katana.

Facility Piping Systems Handbook, 2 edition (repost)  eBooks & eLearning

Posted by interes at Nov. 26, 2016
Facility Piping Systems Handbook, 2 edition (repost)

Facility Piping Systems Handbook, 2 edition by Frankel,Michael
English | 2001-12-19 | Pages: 1200 | ISBN: 0071358773 | PDF | 10,6 MB

Solid Angle Katana 2.5 To Arnold v1.1.1 (Win/Lnx)  Software

Posted by speedzodiac_ at Nov. 25, 2016
Solid Angle Katana 2.5 To Arnold v1.1.1 (Win/Lnx)

Solid Angle Katana 2.5 To Arnold v1.1.1 (Win/Lnx) | 8 / 11 Mb

Arnold for Katana (or KtoA) provides a bridge to the Arnold renderer from within the standard Katana interface.

Solid Angle Maya To Arnold v1.4.1 For Maya 2015/2016/2017 (Win/Mac/Lnx)  Software

Posted by speedzodiac_ at Nov. 25, 2016
Solid Angle Maya To Arnold v1.4.1 For Maya 2015/2016/2017 (Win/Mac/Lnx)

Solid Angle Maya To Arnold v1.4.1 For Maya 2015/2016/2017 (Win/Mac/Lnx) | 203 MB (Total)

Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within the standard Maya interface.
Solid Angle Softimage To Arnold v3.15.0 for Softimage 2013/2014/2015 (Win/Lnx)

Solid Angle Softimage To Arnold v3.15.0 for Softimage 2013/2014/2015 (Win/Lnx) | 136 Mb (Total)

Arnold for Softimage (or SItoA) provides a bridge to the Arnold renderer from within the standard Softimage interface.

Solid Angle 3ds Max To Arnold v0.8.514 For 3ds Max 2017  Software

Posted by Dizel_ at Nov. 15, 2016
Solid Angle 3ds Max To Arnold v0.8.514 For 3ds Max 2017

Solid Angle 3ds Max To Arnold v0.8.514 For 3ds Max 2017 | 145 Mb

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity.

Encapsulation and SOLID By Mark Seemann  eBooks & eLearning

Posted by ParRus at Oct. 16, 2016
Encapsulation and SOLID By Mark Seemann

Encapsulation and SOLID
WEBRip | English | MP4 + Project files | 1024 x 768 | AVC ~168 kbps | 15 fps
AAC | 126 Kbps | 44.1 KHz | 2 channels | 5h 09mn | 1.04 GB
Genre: eLearning Video / Development, Programming

This course teaches how to write maintainable and flexible object-oriented code. Learn how to write maintainable software that can easily respond to changing requirements using object-oriented design principles. First, you'll learn about the fundamental object-oriented design principle of Encapsulation, and then you'll learn about the five SOLID principles, also known as 'the principles of object-oriented design.' While this course is aimed at beginner to intermediate developers, it's based on decades of experience, so even advanced programmers can learn a thing or two. There are plenty of code examples along the way; while they're written in C#, they should be easily understandable to readers of Java or other curly-brace-based languages.