Sculpting Cinema 4d

Create a worm character using Cinema 4D and UVLayout  eBooks & eLearning

Posted by C2U at Jan. 17, 2016
Create a worm character using Cinema 4D and UVLayout

Create a worm character using Cinema 4D and UVLayout
Duration :1 hour 59 minutes | Video: AVC (.mp4) 1280x720 | Audio: AAC 48KHz 2ch | 348 MB
Genre: eLearning | English | Michael Balchaitis

This training video will help you create your character in Maxon Cinema 4D and UVLayout by Headus. This will include Modeling, UVs Using UVLayout by Headus, Sculpting, BodyPaint, Lighting, and Rendering.
Lynda - Hard Surface Sculpting and Retopologizing in CINEMA 4D

Lynda - Hard Surface Sculpting and Retopologizing in CINEMA 4D
1.10GB | Duration: 2h 36m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Advanced | Language: English

Using CINEMA 4D's sculpting tools, you can create hard surface models without the constraints imposed by traditional polygon and NURBS modeling techniques. Then you can retopologize your sculpt to produce a lighter model more suitable for complex scenes and animation. Your sculpted model becomes, in essence, a frame around which you can build a well-constructed polygon model. In this course, modeling expert Adam Trachtenberg shows viewers how to use the sculpting tools in C4D to create a hard surface model, retopologize the sculpted model, return to sculpting mode to add fine details, and generate texture maps that approximate the illusion of detail—without the weight of polygons.

VTC - Maxon Cinema 4D R15  

Posted by Max-X at April 23, 2014
VTC - Maxon Cinema 4D R15

VTC - Maxon Cinema 4D R15
English | 2014-02-05 | .MP4 | Audio: aac, 48000 Hz, stereo | Video: h264, yuv420p, 1024x764, 15.00 fps(r) | 1.12 GB
Genre: E-learning

Maxon Cinema 4D, one of the leading 3D content creation applications, provides users the power to create compelling models and animations. Now with improved MoText typography controls, an enhanced bevel system, more accurate render engine, and more powerful sculpting toolset, this version, r15, can handle any task you need for your workflow.

Apprendre les fondamentaux Cinema 4D R15  

Posted by ph4rr3l at March 16, 2014
Apprendre les fondamentaux Cinema 4D R15

Apprendre les fondamentaux Cinema 4D R15 | 3.07 GB
6h38 | Objectifs: Se référer aux fiches des formations contenues dans ce pack | Video: AVC (.MP4) 1920x1080 25fps | Audio: AAC 48KHz 1ch
Genre: eLearning | Language: Français | Prérequis : Avoir de bonnes bases en 3D

Apprenez à modéliser et animer un robot en 3D grâce au logiciel Cinema 4DR15 ! Vous suivez pas à pas le travail d'un artiste 3D professionnel, Alexandre Desmassias, pour progresser. Vous apprenez la modélisation d'un tête, d'un corps, de bras, de jambes et enfin des mains d'un robot. Pour cela vous utilisez l'ensemble des outils du logiciel C4DR15 et maitrisez son interface. Vous réglez les chaînes d'articulations et les contrôleurs des membres pour préparer l'animation. Puis vous mettez en mouvement cette créature avec la technique des image clés. Les articulations et les membres s'animent et vous préparez une succesion de gestes. Vous créez ensuite le décor de la scène avec du sculpting, de la projection et de la modélisaiton. La création de débris est également détaillée. Sont ensuite abordés les lumières et les ombres, ainsi que les textures procédurales. Enfin, la réalisation de la scène permet de s'entraîner à l'utilisation des caméras et des masques. Pour terminer l'auteur détaille les paramètres de rendu et explique comment il finalise son illustration sous Photoshop.

Sculpting and Painting a Head in CINEMA 4D  

Posted by ph4rr3l at Jan. 24, 2014
Sculpting and Painting a Head in CINEMA 4D

Sculpting and Painting a Head in CINEMA 4D | 700 MB
Duration: 1h 4m | Video: AVC (.mp4) 960x540 30fps | Audio: AAC 48KHz 1ch
Genre: eLearning | Jan 20, 2014 | Intermediate

Facial features are the some of the most difficult to model realistically—especially the skinfolds, wrinkles, and complexion changes that occur with age. But with the awesome sculpting and painting tools in CINEMA 4D, you can create realistic character busts. Join Chris Broeska as he shows how to use CINEMA 4D's exciting sculpting tools to sculpt the head of an old man and paint a great-looking texture map with BodyPaint.

CINEMA 4D R15 New Features  

Posted by ph4rr3l at Nov. 9, 2013
CINEMA 4D R15 New Features

CINEMA 4D R15 New Features | 400 MB
duration : 1h 57m | Video: AVC (.mp4) 960x540 15fps | Audio: AAC 48KHz 1ch
Genre: eLearning | Language: English | released : Oct 15, 2013

With CINEMA 4D R15, MAXON has put the emphasis on important user-requested changes. Join Rob Garrott as he reviews the most exciting new features in this update, starting with faster renders with the new Global Illumination methods. Discover kerning, which comes at long last to the typography tools in C4D, giving you much more control over type. See the new Bevel and Slide tools in action—tools that will make modelers of all levels happy. And review changes to the sculpting system that allow you to project new meshes, mirror objects, and expand geometry. Plus, learn how features like the Texture Manager, Team Render, and the Camera Crane Rig will impact your workflow.

Cinema 4D R14 Retail (Mac Os X)  

Posted by Темный Повелитель at Dec. 14, 2012
Cinema 4D R14 Retail (Mac Os X)

Cinema 4D R14 Retail | Mac Os X | 6.35 GB

MAXON unveiled CINEMA 4D Release 14, (R14) a milestone release of the industry-leading 3D motion graphics, visual effects, painting, and rendering software application. Leveraging more than two decades of 3D graphics programming innovation, R14 delivers breakthrough performance offerings including a new, fully integrated sculpting system, new camera matching functionality, the debut of exchange plugins to two key applications – The Foundry NUKE and Adobe Photoshop Extended – and improved integration with Adobe After Effects. Packed with a number of other powerful workflow feature enhancements, creative professionals – motion graphics and visual effects artists, as well as visualization designers – will benefit from features that accelerate productivity to produce spectacular 3D content more fluidly, and the ability to collaborate with increased efficiency.

Digital Tutors - Sculpting Workflows in CINEMA 4D  

Posted by Alexpal at Dec. 13, 2012
Digital Tutors - Sculpting Workflows in CINEMA 4D

Digital Tutors - Sculpting Workflows in CINEMA 4D
Run Time: 1h 43m | Release Date: December 1, 2012 | Author: Justin Marshall | Required Software: CINEMA 4D R14 Studio
English | h264 1280x720 15 fps | AAC 188 Kbps 44.1 KHz | 2.25 GB
Genre: eLearning

In this series of CINEMA 4D tutorials, members will learn to use the sculpting tools in CINEMA 4D Studio to create very detailed, high-resolution models. We'll start out by talking about how to setup geometry for sculpting and go over an explanation of the subdivision level workflow. Then, using a little creature as an example, we'll talk about the functionality of all of the different sculpting tools- from Pull and Grab, to Wax and Scrape.
We'll cover common brush settings and options like symmetry and steady stroke that can speed up our workflow. We'll also talk about the importance of working with layers and how they can add flexibility to the way we work. We'll also cover the use of stamps in the sculpting process and we'll finish up by baking out maps to reproduce our sculpted detail on low resolution base meshes.
Once done, you'll have a good overview of the sculpting process in CINEMA 4D and be able to start integrating those tools into your own asset creation workflow.

Digital Tutors - Creature Creation in CINEMA 4D R14  

Posted by Alexpal at Dec. 13, 2012
Digital Tutors - Creature Creation in CINEMA 4D R14

Digital Tutors - Creature Creation in CINEMA 4D R14
Run Time: 3h 27m | Release Date: December 1, 2012 | Author: Justin Marshall | Required Software: CINEMA 4D R14 Studio
English | h264 1280x720 15 fps | AAC 188 Kbps 44.1 KHz | 4.8 GB
Genre: eLearning

With the addition of sculpting tools to CINEMA 4D studio, it's become possible to complete creature projects without leaving the software. In this CINEMA 4D sculpting tutorial we will discuss the modeling of a base mesh in CINEMA 4D, using a variety of modeling tools.
Throughout the tutorial we will talk about model preparation and UV layout in anticipation of texture baking and painting. Once the base is prepared, we will go through the process of adding high resolution detail using the sculpting tools in CINEMA 4D. Once our creature model is sculpted, we will talk about baking that detail out into Normal, Displacement, and Ambient Occlusion maps. Then we will use BodyPaint to create textures for the creature.
Cinema 4D Vray Tutorial vol.1: Fundamentals & vol.2: Light Sculpting (Repack)

Cinema 4D Vray Tutorial vol.1: Fundamentals & vol.2: Light Sculpting | 1.41GB

Videotutorials collections to introduce the user in Vrayforc4d world, a general exploration of render settings and very powerful vray techniques.
Videotutorial to learn Studio stage Lighting setup.
The tutorial start with subject Analisys and ghive to user a tour of very important tecnique, With light and material elements.