Play Station Games

Space Time Play: Computer Games, Architecture and Urbanism: the Next Level  eBooks & eLearning

Posted by First1 at May 10, 2017
Space Time Play: Computer Games, Architecture and Urbanism: the Next Level

Space Time Play: Computer Games, Architecture and Urbanism: the Next Level by Friedrich von Borries and Steffen P. Walz
English | 2007 | ISBN: 9783764384142 | 496 pages | PDF | 11.23 MB

Computer and video games are leaving the PC and conquering the arena of everyday life in the form of mobile applications (such as GPS cell phones, etc.) the result is new types of cities and architecture. How do these games alter our perception of real and virtual space? What can the designers of physical and digital worlds learn from one another? Space Time Play presents the following themes: the superimposition of computer games on real spaces and convergences of real and imaginary playspaces; computer and video games as practical planning instruments.

Man, Play and Games  eBooks & eLearning

Posted by thingska at April 10, 2017
Man, Play and Games

Man, Play and Games by Roger Caillois
English | 2001 | ISBN: 025207033X, 9780252070334 | 224 Pages | PDF | 9.93 MB

War Play: Video Games and the Future of Armed Conflict (Repost)  eBooks & eLearning

Posted by roxul at Jan. 1, 2017
War Play: Video Games and the Future of Armed Conflict (Repost)

Corey Mead, "War Play: Video Games and the Future of Armed Conflict"
English | ISBN: 0544031563 | 2013 | EPUB | 208 pages | 6 MB

Ancient Egyptians at Play: Board Games Across Borders  eBooks & eLearning

Posted by ksveta6 at Nov. 30, 2016
Ancient Egyptians at Play: Board Games Across Borders

Ancient Egyptians at Play: Board Games Across Borders (Bloomsbury Egyptology) by Walter Crist, Anne-Elizabeth Dunn-Vaturi, Alex de Voogt
2016 | ISBN: 1474221173, 1474221181 | English | 232 pages | PDF | 4 MB

Ancient Egyptians at Play: Board Games Across Borders  eBooks & eLearning

Posted by tarantoga at March 20, 2016
Ancient Egyptians at Play: Board Games Across Borders

Walter Crist, Anne-Elizabeth Dunn-Vaturi, "Ancient Egyptians at Play: Board Games Across Borders"
ISBN: 1474221181, 1474221173 | 2016 | EPUB | 232 pages | 12 MB

War Play: Video Games and the Future of Armed Conflict  eBooks & eLearning

Posted by tarantoga at Feb. 7, 2014
War Play: Video Games and the Future of Armed Conflict

Corey Mead, "War Play: Video Games and the Future of Armed Conflict"
ISBN: 0544031563 | 2013 | EPUB | 208 pages | 6 MB

Bit by Bit: How Video Games Transformed Our World  eBooks & eLearning

Posted by Rare-1 at May 6, 2017
Bit by Bit: How Video Games Transformed Our World

Andrew Ervin, "Bit by Bit: How Video Games Transformed Our World"
ISBN: 0465039707 | 2017 | EPUB | 304 pages | 799.15 KB

The Art of Failure: An Essay on the Pain of Playing Video Games  eBooks & eLearning

Posted by tarantoga at April 12, 2017
The Art of Failure: An Essay on the Pain of Playing Video Games

Jesper Juul, "The Art of Failure: An Essay on the Pain of Playing Video Games"
ISBN: 0262019051 | 2013 | EPUB | 176 pages | 11 MB

Games People Play: The Psychology of Human Relationships  eBooks & eLearning

Posted by arundhati at Oct. 17, 2016
Games People Play: The Psychology of Human Relationships

Eric Berne, "Games People Play: The Psychology of Human Relationships"
2009 | ISBN-10: 0141040270| 174 pages | EPUB, MOBI, AZW3, PDF | 52 MB

Half-Real: Video Games Between Real Rules and Fictional Worlds  eBooks & eLearning

Posted by roxul at Sept. 4, 2016
Half-Real: Video Games Between Real Rules and Fictional Worlds

Jesper Juul, "Half-Real: Video Games Between Real Rules and Fictional Worlds"
English | ISBN: 0262101106, 0262516519 | 2005 | 233 pages | EPUB | 5 MB