Opengl es Ios

Pro OpenGL ES for iOS (repost)  eBooks & eLearning

Posted by interes at Dec. 25, 2013
Pro OpenGL ES for iOS (repost)

Pro OpenGL ES for iOS by Mike Smithwick
English | 2012 | ISBN: 1430238402 | 346 pages | epub, PDF | 5,4 + 14,2 MB

In Pro OpenGL ES for iOS, you'll find out how to harness the full power of OpenGL ES, and design your own 3D applications by building a fully-functional 3D solar system model using Open GL ES!

OpenGL ES 3.0 Programming Guide (2nd Edition) (repost)  eBooks & eLearning

Posted by libr at April 2, 2017
OpenGL ES 3.0 Programming Guide (2nd Edition) (repost)

OpenGL ES 3.0 Programming Guide (2nd Edition) by Dan Ginsburg, Budirijanto Purnomo, Dave Shreiner and Aaftab Munshi
English | 2014 | ISBN: 0321933885 | ISBN-13: 9780321933881 | 560 pages | PDF | 22,3 MB

Using OpenGL ES for Android 2D and 3D graphics acceleration  eBooks & eLearning

Posted by naag at March 30, 2016
Using OpenGL ES for Android 2D and 3D graphics acceleration

Using OpenGL ES for Android 2D and 3D graphics acceleration
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 1.5 Hours | 300 MB
Genre: eLearning | Language: English

Mobile game developers using Android can learn how to use OpenGL ES for hardware graphics acceleration for their games

Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 (repost)  eBooks & eLearning

Posted by interes at Dec. 19, 2015
Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 (repost)

Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 by Romain Marucchi-Foino
English | ISBN: 1119975913 | 2012 | EPUB | 308 pages | 6,5 MB

Building Android Games with OpenGL ES  eBooks & eLearning

Posted by naag at Dec. 2, 2015
Building Android Games with OpenGL ES

Building Android Games with OpenGL ES
MP4 | Video: 1280x720 | 41 kbps | 48 KHz | Duration: 2 Hours | 325 MB
Genre: eLearning | Language: English

A comprehensive course exploring the creation of beautiful games with OpenGL ES

OpenGL ES 2.0 Programming Guide by Aaftab Munshi [Repost]  eBooks & eLearning

Posted by tanas.olesya at Oct. 30, 2015
OpenGL ES 2.0 Programming Guide by Aaftab Munshi [Repost]

OpenGL ES 2.0 Programming Guide by Aaftab Munshi
English | 24 July 2008 | ISBN: 0321502795 | 457 Pages | PDF | 4 MB

OpenGL ES 2.0 is the industry’s leading software interface and graphics library for rendering sophisticated 3D graphics on handheld and embedded devices. With OpenGL ES 2.0, the full programmability of shaders is now available on small and portable devices—including cell phones, PDAs, consoles, appliances, and vehicles.

Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 (Repost)  eBooks & eLearning

Posted by nebulae at Aug. 23, 2015
Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 (Repost)

Romain Marucchi-Foino, "Game and Graphics Programming for iOS and Android with OpenGL ES 2.0"
English | 2012 | ISBN: 1119975913 | 312 pages | PDF | 11 MB

OpenGL ES 3.0 Cookbook  eBooks & eLearning

Posted by AlenMiler at Aug. 9, 2015
OpenGL ES 3.0 Cookbook

OpenGL ES 3.0 Cookbook by Parminder Singh
English | 30 May 2015 | ISBN: 1849695520 | 514 Pages | EPUB/MOBI/PDF (True) | 56.51 MB

If you are new to OpenGL ES or have some experience in 3D graphics, then this book will be extremely helpful in raising your expertise level from a novice to professional.

Ray Wenderlich - Beginning OpenGL ES and GLKit: Objective-C  eBooks & eLearning

Posted by ParRus at May 11, 2015
Ray Wenderlich - Beginning OpenGL ES and GLKit: Objective-C

Ray Wenderlich - Beginning OpenGL ES and GLKit: Objective-C
English | MP4 + Project Files | 1280 x 720 | AVC ~784 kbps | 29.970 fps
AAC | 147 Kbps | 48.0 KHz | 2 channels | ~4 hours | + PDF Guides | 1.59 GB
Genre: Video Tutorial

The goal of this tutorial is to get you quickly up-to-speed with the basics of using OpenGL with GLKit, from the ground up, assuming you have no experience whatsoever. We will build a simple app from scratch that draws a simple cube to the screen and makes it rotate around. In the process, you’ll learn the basics of using each of these new APIs. It should be a good introduction to GLKit, whether you’ve already used OpenGL in the past, or if you’re a complete beginner!

OpenGL ES 3.0 Programming Guide (2nd Edition) (Repost)  eBooks & eLearning

Posted by nebulae at Feb. 28, 2015
OpenGL ES 3.0 Programming Guide (2nd Edition) (Repost)

Dan Ginsburg, Budirijanto Purnomo, Dave Shreiner and Aaftab Munshi, "OpenGL ES 3.0 Programming Guide (2nd Edition)"
English | 2014 | ISBN: 0321933885 | 560 pages | EPUB, MOBI | 41 + 81 MB