Opengl es Ios

Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 (repost)

Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 by Romain Marucchi-Foino
English | ISBN: 1119975913 | 2012 | EPUB | 308 pages | 6,5 MB
Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 (Repost)

Romain Marucchi-Foino, "Game and Graphics Programming for iOS and Android with OpenGL ES 2.0"
English | 2012 | ISBN: 1119975913 | 312 pages | PDF | 11 MB

Ray Wenderlich - Beginning OpenGL ES and GLKit: Objective-C  eBooks & eLearning

Posted by ParRus at May 11, 2015
Ray Wenderlich - Beginning OpenGL ES and GLKit: Objective-C

Ray Wenderlich - Beginning OpenGL ES and GLKit: Objective-C
English | MP4 + Project Files | 1280 x 720 | AVC ~784 kbps | 29.970 fps
AAC | 147 Kbps | 48.0 KHz | 2 channels | ~4 hours | + PDF Guides | 1.59 GB
Genre: Video Tutorial

The goal of this tutorial is to get you quickly up-to-speed with the basics of using OpenGL with GLKit, from the ground up, assuming you have no experience whatsoever. We will build a simple app from scratch that draws a simple cube to the screen and makes it rotate around. In the process, you’ll learn the basics of using each of these new APIs. It should be a good introduction to GLKit, whether you’ve already used OpenGL in the past, or if you’re a complete beginner!

Pro OpenGL ES for iOS (repost)  

Posted by Veslefrikk at May 4, 2014
Pro OpenGL ES for iOS (repost)

Pro OpenGL ES for iOS by Mike Smithwick
English | 2012 | ISBN: 1430238402 | 346 pages | EPUB, PDF | 20 MB
Learning OpenGL ES for iOS: A Hands-on Guide to Modern 3D Graphics Programming (repost)

Erik M. Buck, "Learning OpenGL ES for iOS: A Hands-on Guide to Modern 3D Graphics Programming"
English | ISBN: 0321741838 | 2012 | 352 pages | PDF | 10 MB

Pro OpenGL ES for iOS (repost)  

Posted by interes at Dec. 25, 2013
Pro OpenGL ES for iOS (repost)

Pro OpenGL ES for iOS by Mike Smithwick
English | 2012 | ISBN: 1430238402 | 346 pages | epub, PDF | 5,4 + 14,2 MB

In Pro OpenGL ES for iOS, you'll find out how to harness the full power of OpenGL ES, and design your own 3D applications by building a fully-functional 3D solar system model using Open GL ES!
Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 (repost)

Romain Marucchi-Foino, "Game and Graphics Programming for iOS and Android with OpenGL ES 2.0"
ISBN: 1119975913 | 2012 | EPUB/MOBI | 308 pages | 6 MB/8 MB
Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 (repost)

Game and Graphics Programming for iOS and Android with OpenGL ES 2.0
by Romain Marucchi-Foino
English | 2012 | ISBN: 1119975913 | 312 pages | PDF | 10.01 MB
Learning OpenGL ES for iOS: A Hands-on Guide to Modern 3D Graphics Programming

Erik M. Buck, "Learning OpenGL ES for iOS: A Hands-on Guide to Modern 3D Graphics Programming"
English | ISBN: 0321741838 | 2012 | 352 pages | PDF, EPUB | 10 + 26 MB
Game and Graphics Programming for iOS and Android with OpenGL ES 2.0

Romain Marucchi-Foino, "Game and Graphics Programming for iOS and Android with OpenGL ES 2.0"
ISBN: 1119975913 | 2012 | EPUB/MOBI | 308 pages | 6 MB/8 MB