The KeyShot network rendering system allows you to take advantage of multiple systems for rendering images, animations, and KeyShotVR’s. After the simple installation process, any user with KeyShot can send a “job” to be rendered on the network. The jobs are organized into a queue that all users can view. Jobs can also be sent from the internal KeyShot queue to network rendering.
Message queues are a core technology for building fast, reliable systems. This course teaches the fundamental messaging patterns with practical .NET implementations using MSMQ, ZeroMQ, cloud message queues, and WebSphere MQ.
Mining and Control of Network Traffic by Computational Intelligence (Studies in Computational Intelligence) by Federico Montesino Pouzols and Diego R. Lopez English | 2011-02-09 | ISBN: 3642180833 | PDF | 326 pages | 5,9 MB
Luxion, a leading developer of advanced rendering and lighting technology and maker of KeyShot, the first real-time ray tracing and global illumination program, is pleased to release KeyShot Network Rendering 4, the next generation of Luxion’s groundbreaking rendering and animation solution.
Luxion Inc. launches the third update for KeyShot 3 and with it a few new features and software enhancements you’re sure to love. If you saw some of our news announcements over the past few weeks at SIGGRAPH and IDSA you’ll be familiar with KeyShotVR, a new way for you to create and present interactive 3D content on the web. Along with that, KeyShot 3.3 has new color selection functionality and updates for 3D file formats support.