Modo

Intermediate Modeling and Texturing in Modo  eBooks & eLearning

Posted by serpmolot at Dec. 2, 2016
Intermediate Modeling and Texturing in Modo

Intermediate Modeling and Texturing in Modo
English | April 2015 | mp4 | H264 1440x810 | AAC 2 ch | 2.36 GB
eLearning | Course Number: MDO203

Modo de Vida - 2016 Full Year Issues Collection  Magazines

Posted by Karabas91 at Dec. 1, 2016
Modo de Vida - 2016 Full Year Issues Collection

Modo de Vida - 2016 Full Year Issues Collection
Spanish | 12 issues | True PDF | 407 MB

Modo de Vida revista sobre las últimas líneas de tendencia en la decoración, el diseño y la arquitectura. La revista también incluye diseños exclusivos a los mejores talentos que inspire al lector la elección de su estilo.
Modo de Vida Magazine about the latest trend lines in the decor, design and architecture. The magazine also includes exclusive designs the best talent that will inspire the reader the choice of his style.

Modo de Vida - Dicembre 2016  Magazines

Posted by Karabas91 at Dec. 1, 2016
Modo de Vida - Dicembre 2016

Modo de Vida - Dicembre 2016
Spanish | True PDF | 148 pages | 39 MB

Modo de Vida revista sobre las últimas líneas de tendencia en la decoración, el diseño y la arquitectura. La revista también incluye diseños exclusivos a los mejores talentos que inspire al lector la elección de su estilo.
Modo de Vida Magazine about the latest trend lines in the decor, design and architecture. The magazine also includes exclusive designs the best talent that will inspire the reader the choice of his style.
Takako Nishizaki, HKPO, Kenneth Schermerhorn - Cesar Cui: Suite Concertante; Suite Miniature; In Modo Populari (1985)

César Cui: Suite Concertante, Op. 25; Suite Miniature, Op. 20; In Modo Populari (1985)
Takako Nishizaki, violin; Hong Kong Philharmonic Orchestra; conducted by Kenneth Schermerhorn

EAC | FLAC | Tracks (Cue&Log) ~ 237 Mb (incl 5%) | Mp3 (CBR320) ~ 139 Mb (incl 5%) | Scans included
Genre: Classical | Label: Marco Polo | # 8.220308 | Time: 00:53:50

Cui, a member of the original Russian 'Five', was a dedicated encourager of the other members of the group (and indeed of all living Russian composers) to aim at less imitation of the West; and instead to write, without inhibition, more obviously independent Russian-style music. Nevertheless, he seemed to exempt himself from the encouragement, tending to write his own music in a pretty well accepted western European mould.

Package Design and Construction Kit for MODO  

Posted by C2U at Nov. 28, 2015
Package Design and Construction Kit for MODO

PACK kit (Package Design and Construction) Kit for MODO 901 to 501 | 455 MB

The PACK kit accelerates the design and visualization of packages in MODO by helping package designers and CG artists circumvent the technical stumbling blocks involved in modeling and scene construction. The PACK kit is a collection of over 200 presets, images and assemblies - a large library of packages and package components - which can be modified and assembled to both visualize existing packaging and to create totally new package designs.

Creating a Character with Warner McGee in MODO  

Posted by C2U at March 30, 2015
Creating a Character with Warner McGee in MODO

The Foundry - Creating a Character with Warner McGee in MODO (Parts 1 & 2)
12:47:23 | 24 Videos | Aac, 48KHz, mono | AVC1, 1920x1080, 10fps | 7.15GB
Genre: eLearning | Project Files

This tutorial by Warner McGee takes you through the process of creating a character in MODO. The first part (Part I) of this tutorial covers modeling the character, where you will bring your drawing into MODO and then model the character from head to toe using MODO’s powerful and easy-to-use modeling tools. The second part (Part II) covers UV’ing, texturing, lighting, posing and rendering the character, finished up with a few final touch-ups using Adobe Photoshop.
Sindrome coronarica acuta. Un nuovo modo di fare diagnosi, un nuovo modo di impostare la terapia

Ferdinando M. Massari, "Sindrome coronarica acuta. Un nuovo modo di fare diagnosi, un nuovo modo di impostare la terapia"
2006 | Italian | ISBN-10: 8847003083 | 80 pages | PDF | 2 MB

The Foundry - Rendering in MODO: Animation  

Posted by Max-X at Aug. 3, 2014
The Foundry - Rendering in MODO: Animation

The Foundry - Rendering in MODO: Animation
English | .MP4 | h264, yuv420p, 1920x1080, 29.97 fps(r) | aac, 48000 Hz, stereo | 2.63 GB
Genre: E-learning

Rendering in MODO: Animations is the third in a series of courses looking in detail at the high performance rendering capabilities found in MODO 801. This third tutorial builds on the foundations laid out in the first and second tutorials, Rendering in MODO: Interiors and Rendering in MODO: Studio Shots. Each series includes foundational videos which are unique to that section, and when viewed together comprise a comprehensive overview of rendering inside of MODO.

3Docean – Modo Luce Loto Lamp  

Posted by AlenMiler at April 5, 2014
3Docean – Modo Luce Loto Lamp

3Docean – Modo Luce Loto Lamp
obj | fbx | max | 3D models | 16.34 MB

Getting Started with Replicators in modo  

Posted by ph4rr3l at Jan. 25, 2014
Getting Started with Replicators in modo

Getting Started with Replicators in modo | 376 MB
Software: modo 401 |Video: AVC (.mp4) 960x540 30fps | Audio: AAC 48KHz 1ch | 46m 48s
Genre: eLearning | Beginner | Instructor: Justin Marshall

In this series of lessons we'll learn to use replicators to quickly populate scenes in modo 401. Whether you're populating a library with books, creating an insect stampede, or building your own corn field, replicators are great tools for dispersing a huge number of objects throughout your scene, while still allowing you to work effectively. These replicas won't be displayed in your 3d view, but will render with all of their shading and material information. In this course, we'll cover the basics of replicas and how they're different from mesh items and instances. Then using a desert scene as our example, we'll look at replicator items and how to set them up. We'll also cover methods for randomizing the transforms of the replicas and using surface generators. We'll also explore a few methods for modulating the placement of our replicas. Upon completion, you'll have a good understanding of replicas and you'll be able to put them to use in your own modo projects.