Michael McKinley, The Game Animator's Guide to Maya
ISBN: 0470038578 | edition 2006 | PDF | 267 pages | 7 mb
The Ultimate Resource for Professional Game Animators. Game animation is a demanding art. Not only do you have to deliver realistic, beautiful animations, but you have to do so under strict real-time, video-game constraints. The Game Animator's Guide to Maya is your focused resource for using Maya to create professional-level game animations for console and PC games. Written by a game industry veteran and featuring interviews with professional animators and artists from around the country, this focused book features specific, detailed, real-world game animation techniques.