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Solid Angle Maya to Arnold 2.0 for Maya 2015-2017  Software

Posted by scutter at April 13, 2017
Solid Angle Maya to Arnold 2.0 for Maya 2015-2017

Solid Angle Maya to Arnold 2.0 for Maya 2015-2017 | 323.8 mb

Solid Angle has released version 2.0 of Arnold for Maya (or MtoA)/ This plug-ins provides a bridge to the Arnold renderer from within Maya's standard interface. MtoA is now shipping with the Arnold 5.0 core.

Solid Angle Maya to Arnold 2.0 for Maya 2015-2017  Software

Posted by scutter at April 13, 2017
Solid Angle Maya to Arnold 2.0 for Maya 2015-2017

Solid Angle Maya to Arnold 2.0 for Maya 2015-2017 | 323.8 mb

Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within the standard Maya interface
Solid Angle Maya To Arnold 1.4.2.2 For Maya /2015/2016/2016.5/2017 (Win/Mac/Lnx)

Solid Angle Maya To Arnold 1.4.2.2 For Maya /2015/2016/2016.5/2017 (Win/Mac/Lnx) | 212 MB (Total)

Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within the standard Maya interface.

Golaem Crowd 5.3.4.1 for Maya 2015-17 (Win/Lnx)  Software

Posted by speedzodiac_ at March 20, 2017
Golaem Crowd 5.3.4.1 for Maya 2015-17 (Win/Lnx)

Golaem Crowd 5.3.4.1 for Maya 2015-17 (Win/Lnx) | 283 MB (Total)

Golaem Crowd 5, Take Full Control Of Your Crowds. In addition to an improved animation system, Golaem Crowd 5 enables to create more sophisticated shots and to populate scenes even faster by providing artists full control over the simulation.

NVIDIA Mental Ray For Maya 2016 / 2017 v3.14.3.41 (Win/Mac/Lnx)  Software

Posted by speedzodiac_ at March 17, 2017
NVIDIA Mental Ray For Maya 2016 / 2017 v3.14.3.41 (Win/Mac/Lnx)

NVIDIA Mental Ray For Maya 2016 / 2017 v3.14.3.41 (Win/Mac/Lnx) | 1.96 Gb (Total)

NVIDIA mental ray for Maya is a plug-in rendering solution, seamlessly integrated into Autodesk Maya®. The industry standard renderer you have counted upon for years is now available directly from those creating it. Maya artists now receive interactive viewport rendering and easy-to-use global illumination with substantial GPU-acceleration, in addition to all previous functionality and compatibility.
Glyph Software MattePainting Toolkit For Maya 2017 3v.1.3 (Win/Mac/Lnx)

Glyph Software MattePainting Toolkit For Maya 2017 3v.1.3 (Win/Mac/Lnx) | 2 Mb (Total)

The Mattepainting Toolkit (gs_mptk) is a plugin suite for Autodesk Maya that helps artists build photorealistic 3D environments with minimal rendering overhead. It offers an extensive toolset for working with digital paintings as well as datasets sourced from photographs.
Solid Angle Maya To Arnold 1.4.2.1 For Maya /2015/2016/2016.5/2017 (Win/Mac/Lnx)

Solid Angle Maya To Arnold 1.4.2.1 For Maya /2015/2016/2016.5/2017 (Win/Mac/Lnx) | 211 MB (Total)

Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within the standard Maya interface.

Autodesk Maya 2017 Update 3 - Developer Kit  Software

Posted by scutter at March 4, 2017
Autodesk Maya 2017 Update 3 - Developer Kit

Autodesk Maya 2017 Update 3 - Developer Kit | 154.2 mb

Autodesk Inc., a world leader in 3D design software for entertainment, natural resources, manufacturing, engineering, construction, and civil infrastructure, has released Maya 2017 Update 3 - Developer Kit (aka devkit), provides example plug-ins that demonstrate the use of Maya's C++, Python, and C# API interfaces.

Lacandon Maya-Spanish-English Dictionary  eBooks & eLearning

Posted by readerXXI at March 2, 2017
Lacandon Maya-Spanish-English Dictionary

Lacandon Maya-Spanish-English Dictionary
by Charles A. Hofling
English, Spanish, Maya | 2014 | ISBN: 1607813416 | 523 Pages | PDF | 4.66 MB

Around 1700 AD the Lacandon Maya took refuge in the forest lowlands of Chiapas, Mexico, and in western Peten, Guatemala. They were never conquered by the Spanish and thus maintained many of their cultural practices well into the twentieth century.
JoeAlter Shave And A Haircut For Maya 2016 / 2016.5 / 2017 v9.5v8 (Win/Mac/Lnx)

JoeAlter Shave And A Haircut For Maya 2016 / 2016.5 / 2017 v9.5v8 (Win/Mac/Lnx) | 65 MB (Total)

Joe Alter Shave and a Haircut is a plugin for Maya, that creates extra realistic hair and fur surfaces. With this, you can create furry animals, grasses, haircuts, mustaches and so on. And this is not only about extra rendering-realistic, but also extra dynamic-realistic hair/fur. Combining advantages from both Maya Fur and Maya Hair modules inside itself, JA S&H is a perfect decision for your production. It makes creating of haircuts much easier with much finer level of control and much less rendering time. S&H also MentalRay- and RenderMan-compatible, so you can create super-photorealistic renderings using with no additional compositing.