Materials Light Shaders

Advanced Lighting and Materials with Shaders [Repost]  

Posted by tanas.olesya at Nov. 23, 2015
Advanced Lighting and Materials with Shaders [Repost]

Advanced Lighting and Materials with Shaders by Emmanuel Viale
English | 1 Nov. 2004 | ISBN: 1556222920 | 361 Pages | PDF | 13 MB

The world around us is filled with subtle lighting effects, but until recently it was not possible to duplicate these real world effects in computer games because of the limits of consumer graphics hardware.

Advanced Lighting and Materials with Shaders (Repost)  eBooks & eLearning

Posted by rwdfox at March 22, 2013
Advanced Lighting and Materials with Shaders (Repost)

Kelly Dempski, "Advanced Lighting and Materials with Shaders"
J..s & B..t (10-2004) | PDF | 340 pages | ISBN: 1556222920 | 14Mb

Kelly Dempski, Emmanuel Viale, «Advanced Lighting and Materials with Shaders»  eBooks & eLearning

Posted by Alexpal at June 9, 2006
20961
Kelly Dempski, Emmanuel Viale, «Advanced Lighting and Materials with Shaders»
Wordware Publishing | ISBN 1556222920 | 2004 Year | PDF | 13,04 Mb | 340 Pages

Introduction to Materials in Blender  eBooks & eLearning

Posted by naag at March 30, 2016
Introduction to Materials in Blender

Introduction to Materials in Blender
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 2h 20m | 1.02 GB
Genre: eLearning | Language: English

Creating realistic materials for your projects is easier than ever with Blender. This course will teach you about the Rendering Engine, creating different kinds of materials, using shaders and nodes, and more. Software required: Blender v2.75.
Digital-Tutors - Real-Time Environment Materials and Textures in UDK

Digital-Tutors - Real-Time Environment Materials and Textures in UDK | 2.11GB
Duration: 3h 01m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 32KHz 2ch
Genre: eLearning | Level: Advanced | Language: English

In this UDK tutorial we will learn about how to create a small environment focusing on learning materials and textures.
The real-time gaming engine, Unreal Engine, powers many modern day games. By understanding and manipulating materials and shaders in UDK an artist can create unique and advanced game worlds and characters while also streamlining the development of these assets.

Lynda - Materials and Lighting in Unity [repost]  

Posted by art_links at May 6, 2015
Lynda - Materials and Lighting in Unity [repost]

Lynda - Materials and Lighting in Unity
32 Lessons | 2+ hours | .MP4 | AAC, 48KHz, 2 channels | AVC1, 960x540, 30 fps | 2 GB
Genre: eLearning | Nov 12, 2013 | Level: Intermediate | Language: English

Realistic materials make for better game worlds. Learn how to craft materials like wood, bronze, and glass, and then light your scene inside the Unity 3D game engine. Author Adam Crespi starts out with simple materials and gradually introduces more complex shaders: diffuse surfaces like plaster, as well as metal and reflections. Then you'll delve into the magic of bringing a level to life with lighting, including point, spot, and directional lights. Finally, explore light baking with the Beast lightmapping engine.

Materials and Lighting in Unity  eBooks & eLearning

Posted by mox1x2 at Feb. 2, 2014
Materials and Lighting in Unity

Materials and Lighting in Unity | 2.03 GB
Duration: 2h 21m | Video: AVC (.mp4) 960x540 15fps | Audio: AAC 48KHz 1ch
Genre: eLearning | Nov 12, 2013 | Level: Intermediate | Language: English

Realistic materials make for better game worlds. Learn how to craft materials like wood, bronze, and glass, and then light your scene inside the Unity 3D game engine. Author Adam Crespi starts out with simple materials and gradually introduces more complex shaders: diffuse surfaces like plaster, as well as metal and reflections. Then you'll delve into the magic of bringing a level to life with lighting, including point, spot, and directional lights. Finally, explore light baking with the Beast lightmapping engine.

Edible Food Packaging: Materials and Processing Technologies  eBooks & eLearning

Posted by interes at Dec. 8, 2016
Edible Food Packaging: Materials and Processing Technologies

Edible Food Packaging: Materials and Processing Technologies (Contemporary Food Engineering) by Miquel Angelo Parente Ribeiro Cerqueira and Ricardo Nuno Correia Pereira
English | 2016 | ISBN: 1482234165 | 469 pages | PDF | 16 MB

Advances in Polymer Materials and Technology  eBooks & eLearning

Posted by ksveta6 at Dec. 8, 2016
Advances in Polymer Materials and Technology

Advances in Polymer Materials and Technology by Anandhan Srinivasan, Sri Bandyopadhyay
2016 | ISBN: 1498718817 | English | 824 pages | EPUB | 13 MB

2D Nanoelectronics: Physics and Devices of Atomically Thin Materials  eBooks & eLearning

Posted by hill0 at Dec. 8, 2016
2D Nanoelectronics: Physics and Devices of Atomically Thin Materials

2D Nanoelectronics: Physics and Devices of Atomically Thin Materials (NanoScience and Technology) by Mircea Dragoman
English | 19 Dec. 2016 | ISBN: 3319484354 | 212 Pages | PDF | 8.43 MB

This book is dedicated to the new two-dimensional one-atomic-layer-thick materials such as graphene, metallic chalcogenides, silicene and other 2D materials. The book describes their main physical properties and applications in nanoelctronics, photonics, sensing and computing. A large part of the book deals with graphene and its amazing physical properties.