Lock Internet Game

iOS 9 Reskinning Pop the Lock iPhone game. Code included  eBooks & eLearning

Posted by naag at Oct. 28, 2015
iOS 9 Reskinning Pop the Lock iPhone game. Code included

iOS 9 Reskinning Pop the Lock iPhone game. Code included
MP4 | Video: 1280x720 | 59 kbps | 44 KHz | Duration: 2 Hours | 580 MB
Genre: eLearning | Language: English

The complete video lectures to get you to own a top trending iPhone game in iTunes app store and brag about it!

Go! More Than a Game (repost)  eBooks & eLearning

Posted by viserion at Sept. 17, 2015
Go! More Than a Game (repost)

Peter Shotwell, "Go! More Than a Game"
ISBN: 080483475X | 2003 | EPUB | 200 pages | 16 MB

Go! More Than a Game [Repost]  eBooks & eLearning

Posted by Bayron at March 12, 2014
Go! More Than a Game [Repost]

Go! More Than a Game by Peter Shotwell
English | 2013 | ISBN: 080483475X | 200 pages | EPUB | 16 MB

Go! More Than a Game  eBooks & eLearning

Posted by tarantoga at Oct. 12, 2013
Go! More Than a Game

Peter Shotwell, "Go! More Than a Game"
ISBN: 080483475X | 2003 | EPUB | 200 pages | 16 MB

Developer's Guide to Multiplayer Games (Wordware Game Developer's Library)  eBooks & eLearning

Posted by barlog at Aug. 13, 2009
Developer's Guide to Multiplayer Games (Wordware Game Developer's Library)

Developer's Guide to Multiplayer Games (Wordware Game Developer's Library)
Publisher: Wordware Publishing, Inc. | ISBN: 1556228686 | edition 2001-10-25 | PDF | 589 pages | 10,75 mb

Developer’s Guide to Multiplayer Games provides in-depth coverage of all the major topics associated with online game programming, as well as giving the reader easy-to-follow, step-by-step tutorials on how to create a fully functional network library, back-end MySQL database, and complete, working online game.

The first section of Developer’s Guide to Multiplayer Games explains practical theory on basic Windows dialog programming, and the use of MySQL, Perl, Sockets, and TCP/IP. The second section consists of five extensive tutorials that lead the reader through the stages of creating a working online game. Together, these sections cover all the major aspects and theory behind creating a fully functional Internet game, from setting up a stable MySQL back-end database for storing player information to developing a reusable TCP/IP network library for online games.

The authors’ presentation provides the reader with a solid understanding of online game programming, along with the ability to expand on this knowledge and experiment with the development tools provided.

Personal Computer & Internet N.180 - 20 Octubre 2017  Magazines

Posted by crazy-slim at Oct. 20, 2017
Personal Computer & Internet N.180 - 20 Octubre 2017

Personal Computer & Internet - 20 Octubre 2017
Spanish | 116 pages | True PDF | 92 MB

Windows & Internet Pratique N.62 - Novembre 2017  Magazines

Posted by crazy-slim at Oct. 20, 2017
Windows & Internet Pratique N.62 - Novembre 2017

Windows & Internet Pratique - Novembre 2017
French | 76 pages | True PDF | 19 MB

Computer Science Principles: The Internet  eBooks & eLearning

Posted by Landau17 at Oct. 19, 2017
Computer Science Principles: The Internet

Computer Science Principles: The Internet
MP4 | Video: 720p | Duration: 59:30 | English | Subtitles: VTT | 245.8 MB

Japanese Chess: The Game of Shogi  eBooks & eLearning

Posted by libr at Oct. 18, 2017
Japanese Chess: The Game of Shogi

Japanese Chess: The Game of Shogi by Trevor Leggett and Alan Baker
English | 2009 | ISBN: 4805310367 | 128 pages | EPUB | 2,5 MB

Studio Bento - Game Loading Rise of the Indies (2015)  Video

Posted by notbanned at Oct. 18, 2017
Studio Bento - Game Loading Rise of the Indies (2015)

Studio Bento - Game Loading Rise of the Indies (2015)
HDTV | 1280x720 | .MP4/AVC @ 1351 Kbps | 1 h 32 min | 985 MiB
Audio: English AAC 126 kbps, 2 channels | Subs: None
Genre: Documentary | Biography | History

Game Loading Rise of the Indies, explores the new global subculture of independent game development. In the spirit of movements like the French New Wave, the Punk and Grunge scenes, hundreds of indie auteurs are emerging and finding success with their own unique voices and artistic goals. Independent filmmakers Lester Francois and Anna Brady began their project documenting the indie gaming scene in Australia. However, the scope of the project expanded from there with dozens of prominent independent game creators from more countries, including the US, Britain, Canada and Belgium.