Lock Internet Game

iOS 9 Reskinning Pop the Lock iPhone game. Code included  eBooks & eLearning

Posted by naag at Oct. 28, 2015
iOS 9 Reskinning Pop the Lock iPhone game. Code included

iOS 9 Reskinning Pop the Lock iPhone game. Code included
MP4 | Video: 1280x720 | 59 kbps | 44 KHz | Duration: 2 Hours | 580 MB
Genre: eLearning | Language: English

The complete video lectures to get you to own a top trending iPhone game in iTunes app store and brag about it!

Go! More Than a Game (repost)  eBooks & eLearning

Posted by viserion at Sept. 17, 2015
Go! More Than a Game (repost)

Peter Shotwell, "Go! More Than a Game"
ISBN: 080483475X | 2003 | EPUB | 200 pages | 16 MB

Go! More Than a Game [Repost]  eBooks & eLearning

Posted by Bayron at March 12, 2014
Go! More Than a Game [Repost]

Go! More Than a Game by Peter Shotwell
English | 2013 | ISBN: 080483475X | 200 pages | EPUB | 16 MB

Go! More Than a Game  eBooks & eLearning

Posted by tarantoga at Oct. 12, 2013
Go! More Than a Game

Peter Shotwell, "Go! More Than a Game"
ISBN: 080483475X | 2003 | EPUB | 200 pages | 16 MB

Developer's Guide to Multiplayer Games (Wordware Game Developer's Library)  eBooks & eLearning

Posted by barlog at Aug. 13, 2009
Developer's Guide to Multiplayer Games (Wordware Game Developer's Library)

Developer's Guide to Multiplayer Games (Wordware Game Developer's Library)
Publisher: Wordware Publishing, Inc. | ISBN: 1556228686 | edition 2001-10-25 | PDF | 589 pages | 10,75 mb

Developer’s Guide to Multiplayer Games provides in-depth coverage of all the major topics associated with online game programming, as well as giving the reader easy-to-follow, step-by-step tutorials on how to create a fully functional network library, back-end MySQL database, and complete, working online game.

The first section of Developer’s Guide to Multiplayer Games explains practical theory on basic Windows dialog programming, and the use of MySQL, Perl, Sockets, and TCP/IP. The second section consists of five extensive tutorials that lead the reader through the stages of creating a working online game. Together, these sections cover all the major aspects and theory behind creating a fully functional Internet game, from setting up a stable MySQL back-end database for storing player information to developing a reusable TCP/IP network library for online games.

The authors’ presentation provides the reader with a solid understanding of online game programming, along with the ability to expand on this knowledge and experiment with the development tools provided.
Always Change a Losing Game: Winning Strategies for Work, Home and Health, 4th Edition

Always Change a Losing Game: Winning Strategies for Work, Home and Health, 4th Edition by David Posen
English | July 17th, 2013 | ISBN: 1770851798 | 300 pages | PDF | 6.22 MB

If what you're doing now is not producing the results you want – you are playing a losing game. If you want things to get better you've got to change that losing game. This book will show you how.

Advances in Internet, Data & Web Technologies  eBooks & eLearning

Posted by AvaxGenius at Feb. 24, 2018
Advances in Internet, Data & Web Technologies

Advances in Internet, Data & Web Technologies: The 6th International Conference on Emerging Internet, Data & Web Technologies (EIDWT-2018) By Leonard Barolli
English | PDF,EPUB | 2018 | 1108 Pages | ISBN : 3319759272 | 158.36 MB

This book presents original contributions on the theories and practices of emerging Internet, data and Web technologies and their applicability in businesses, engineering and academia, focusing on advances in the life-cycle exploitation of data generated from the digital ecosystem data technologies that create value, e.g. for businesses, toward a collective intelligence approach.

20 easy tipps to start your own internet business  eBooks & eLearning

Posted by naag at Feb. 24, 2018
20 easy tipps to start your own internet business

20 easy tipps to start your own internet business
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 2 Hours | Lec: 17 | 190 MB
Genre: eLearning | Language: English

Overview of starting your own business - a German internet marketer tells his secrets

Challenges for Games Designers: Non-Digital Exercises for Video Game Designers  eBooks & eLearning

Posted by AlexGolova at Feb. 23, 2018
Challenges for Games Designers: Non-Digital Exercises for Video Game Designers

Challenges for Games Designers: Non-Digital Exercises for Video Game Designers by Ms Brenda L Brathwaite
English | 21 Aug. 2008 | ISBN: 1542453313 | 340 Pages | AZW3 | 523.49 KB

Blood’s Game - Angus Donald  eBooks & eLearning

Posted by Maroutan at Feb. 23, 2018
Blood’s Game - Angus Donald

Blood’s Game - Angus Donald
English | 2017 | 336 Pages | ISBN: 1785762044 | EPUB | 812.94 KB

It is the winter of 1670.
Holcroft Blood has entered the employ of the Duke of Buckingham, one of the most powerful men in the kingdom after the king. It is here that his education really begins. With a gift for numbers and decoding ciphers, Holcroft soon proves invaluable to the Duke, but when he’s pushed into a betrayal he risks everything for revenge…