Helmet 3ds Max

Pluralsight - Modeling and Texturing a Low Poly Helmet for Games in 3ds Max  eBooks & eLearning

Posted by naag at Feb. 27, 2016
Pluralsight - Modeling and Texturing a Low Poly Helmet for Games in 3ds Max

Modeling and Texturing a Low Poly Helmet for Games in 3ds Max
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 3h 41m | 1.12 GB
Genre: eLearning | Language: English

In this tutorial, we will be creating a low poly helmet for games. Software required: 3ds Max 2014, Adobe Photoshop, Marmoset Toolbag, Illustrator

Digital Tutors - Modeling Low Polygon Game Characters in 3ds Max + Project Files [Repost]  eBooks & eLearning

Posted by MirrorsMaker at Dec. 20, 2015
Digital Tutors - Modeling Low Polygon Game Characters in 3ds Max + Project Files [Repost]

Digital Tutors - Modeling Low Polygon Game Characters in 3ds Max + Project Files
FLV | 1280x720 | x264 | English AAC 2.0 @ 125 Kbps | 05:14:04 | 2,23 Gb
Genre: eLearning

In this series of 3ds Max tutorials we will discuss tips and techniques for creating low polygon game characters used in MMO style games. We'll start off by discussing how to set up our scene in 3ds Max that will help us work more effectively while creating our low polygon character. Then we'll jump right into modeling the torso and continue building the base body, all the while paying close attention to our polygon count limit. Once the base body is complete, we'll begin modeling the armor pieces for our character. Finally, once everything is complete, we'll learn optimization techniques and make any final modifications to the model.

Digital Tutors: Modeling Hard Surface Curvature in 3ds Max [repost]  eBooks & eLearning

Posted by Alexpal at Jan. 27, 2012
Digital Tutors: Modeling Hard Surface Curvature in 3ds Max [repost]

Digital Tutors: Modeling Hard Surface Curvature in 3ds Max
Video: VP6 (.flv) 1280x720 | Audio: MP3 44.1KHz mono | 411 Mb
Duration: 1h12min | September 2, 2011 | Softimage 2012 | Author: Kyle Green
Genre: eLearning | Language: English | Level: Advanced

In this course we will use the Graphite modeling tools to build a football helmet in 3ds Max.
A big challenge when building hard surface models that have curves and contours is adding resolution without introducing unwanted changes in the shape. The Graphite Modeling toolset has a number of tools we can use to solve this problem. In this course we will explore the use of these tools by building a football helmet. We’ll be able to quickly create and modify hard surface geometry using tools like Set Flow and Flow Connect that will maintain the curvature of the mesh. Upon completion, you’ll have a better understanding of some of the modeling tools in 3ds max and how you can put those tools to use in creating well shaped geometry with clean topology for your own projects.

Digital Tutors: Modeling Hard Surface Curvature in 3ds Max  Video

Posted by Alexpal at May 28, 2010
Digital Tutors: Modeling Hard Surface Curvature in 3ds Max

Digital Tutors: Modeling Hard Surface Curvature in 3ds Max
Duration: 1h12min| 420 Mb

In this course we will use the Graphite modeling tools to build a football helmet in 3ds Max.
A big challenge when building hard surface models that have curves and contours is adding resolution without introducing unwanted changes in the shape. The Graphite Modeling toolset has a number of tools we can use to solve this problem. In this course we will explore the use of these tools by building a football helmet. We’ll be able to quickly create and modify hard surface geometry using tools like Set Flow and Flow Connect that will maintain the curvature of the mesh. Upon completion, you’ll have a better understanding of some of the modeling tools in 3ds max and how you can put those tools to use in creating well shaped geometry with clean topology for your own projects.

Sitni Sati FumeFX v4.1 for 3ds Max 2013-2018  Software

Posted by sveta.sevas at June 26, 2017
Sitni Sati FumeFX v4.1 for 3ds Max 2013-2018

Sitni Sati FumeFX v4.1 for 3ds Max 2013-2018 | 149 MB

The new FumeFX 4.0 QCG solver is up to twice as fast as the CG solver found in FumeFX 3.0. Along with other simulation optimizations, FumeFX 4.0 can complete simulation faster than any previous version of FumeFX.

3D Photorealistic Rendering: Interiors & Exteriors with V-Ray and 3ds Max  eBooks & eLearning

Posted by interes at June 25, 2017
3D Photorealistic Rendering: Interiors & Exteriors with V-Ray and 3ds Max

3D Photorealistic Rendering: Interiors & Exteriors with V-Ray and 3ds Max by Jamie Cardoso
English | 2016 | ISBN: 1138780723, 1138780731 | 566 pages | PDF | 47 MB

VRay 3.50.04 for 3ds Max 2015-2017  Software

Posted by sveta.sevas at June 21, 2017
VRay 3.50.04 for 3ds Max 2015-2017

VRay 3.50.04 for 3ds Max 2015-2017 | 973 MB

V-Ray 3 for 3ds Max is a complete lighting and shading solution that can be flawlessly integrated in every 3D artist and designer’s workflow. The flagship rendering software has set the industry standard for speed, reliability, ease of use and render quality.

Lynda - ART Renderer: 3ds Max  eBooks & eLearning

Posted by U.N.Owen at June 20, 2017
Lynda - ART Renderer: 3ds Max

Lynda - ART Renderer: 3ds Max
Size: 346 MB | Duration: 1h 21m | Video: AVC (.mp4) 1280x720 30fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Intermediate | Language: English

The Autodesk Raytracer (ART) renderer is a fast, physically-based renderer that's available for a number of Autodesk applications, including 3ds Max, Revit, and Inventor.

3ds Max Lighting Fundamentals  eBooks & eLearning

Posted by naag at June 17, 2017
3ds Max Lighting Fundamentals

3ds Max Lighting Fundamentals
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 2 Hours 14M | 653 MB
Genre: eLearning | Language: English

Light is one of the most important concepts to master in order to achieve professional looking 3D renders. This course will cover the fundamentals of 3D lighting in 3ds Max, without focusing on any specific rendering engine. Software Required: 3ds…

Phoenix FD 3.04.00 V-Ray 3.0 for 3ds Max 2013-2018  Software

Posted by scutter at June 16, 2017
Phoenix FD 3.04.00 V-Ray 3.0 for 3ds Max 2013-2018

Phoenix FD 3.04.00 V-Ray 3.0 for 3ds Max 2013-2018 | 318.7 mb

Chaos Group, a leading provider of state of the art rendering solutions for the media, entertainment, and design industries, has released PhoenixFD 3.04.00 V-Ray 3.0 for 3ds Max 2013-2018. New FLIP liquid solver, improved smoke & fire highlight this new release.