Helmet 3ds Max

Pluralsight - Modeling and Texturing a Low Poly Helmet for Games in 3ds Max  eBooks & eLearning

Posted by naag at Feb. 27, 2016
Pluralsight - Modeling and Texturing a Low Poly Helmet for Games in 3ds Max

Modeling and Texturing a Low Poly Helmet for Games in 3ds Max
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 3h 41m | 1.12 GB
Genre: eLearning | Language: English

In this tutorial, we will be creating a low poly helmet for games. Software required: 3ds Max 2014, Adobe Photoshop, Marmoset Toolbag, Illustrator

Digital Tutors - Modeling Low Polygon Game Characters in 3ds Max + Project Files [Repost]  eBooks & eLearning

Posted by MirrorsMaker at Dec. 20, 2015
Digital Tutors - Modeling Low Polygon Game Characters in 3ds Max + Project Files [Repost]

Digital Tutors - Modeling Low Polygon Game Characters in 3ds Max + Project Files
FLV | 1280x720 | x264 | English AAC 2.0 @ 125 Kbps | 05:14:04 | 2,23 Gb
Genre: eLearning

In this series of 3ds Max tutorials we will discuss tips and techniques for creating low polygon game characters used in MMO style games. We'll start off by discussing how to set up our scene in 3ds Max that will help us work more effectively while creating our low polygon character. Then we'll jump right into modeling the torso and continue building the base body, all the while paying close attention to our polygon count limit. Once the base body is complete, we'll begin modeling the armor pieces for our character. Finally, once everything is complete, we'll learn optimization techniques and make any final modifications to the model.

Digital Tutors: Modeling Hard Surface Curvature in 3ds Max [repost]  eBooks & eLearning

Posted by Alexpal at Jan. 27, 2012
Digital Tutors: Modeling Hard Surface Curvature in 3ds Max [repost]

Digital Tutors: Modeling Hard Surface Curvature in 3ds Max
Video: VP6 (.flv) 1280x720 | Audio: MP3 44.1KHz mono | 411 Mb
Duration: 1h12min | September 2, 2011 | Softimage 2012 | Author: Kyle Green
Genre: eLearning | Language: English | Level: Advanced

In this course we will use the Graphite modeling tools to build a football helmet in 3ds Max.
A big challenge when building hard surface models that have curves and contours is adding resolution without introducing unwanted changes in the shape. The Graphite Modeling toolset has a number of tools we can use to solve this problem. In this course we will explore the use of these tools by building a football helmet. We’ll be able to quickly create and modify hard surface geometry using tools like Set Flow and Flow Connect that will maintain the curvature of the mesh. Upon completion, you’ll have a better understanding of some of the modeling tools in 3ds max and how you can put those tools to use in creating well shaped geometry with clean topology for your own projects.

Digital Tutors: Modeling Hard Surface Curvature in 3ds Max  Video

Posted by Alexpal at May 28, 2010
Digital Tutors: Modeling Hard Surface Curvature in 3ds Max

Digital Tutors: Modeling Hard Surface Curvature in 3ds Max
Duration: 1h12min| 420 Mb

In this course we will use the Graphite modeling tools to build a football helmet in 3ds Max.
A big challenge when building hard surface models that have curves and contours is adding resolution without introducing unwanted changes in the shape. The Graphite Modeling toolset has a number of tools we can use to solve this problem. In this course we will explore the use of these tools by building a football helmet. We’ll be able to quickly create and modify hard surface geometry using tools like Set Flow and Flow Connect that will maintain the curvature of the mesh. Upon completion, you’ll have a better understanding of some of the modeling tools in 3ds max and how you can put those tools to use in creating well shaped geometry with clean topology for your own projects.

SIGERSHADERS V-Ray Material Presets Pro 4.1.6 for 3ds Max  Software

Posted by sveta.sevas at March 16, 2017
SIGERSHADERS V-Ray Material Presets Pro 4.1.6 for 3ds Max

SIGERSHADERS V-Ray Material Presets Pro 4.1.6 for 3ds Max | 735 MB

The Siger Studio’s SIGERSHADERS V-Ray Material Presets Pro is a Plugin – powerful material collection for Autodesk® 3ds Max® and V-Ray® rendering engine + User Library material lab/manager.

Start To Finish Photorealistic 3D Studio Scene With 3DS Max  eBooks & eLearning

Posted by serpmolot at March 15, 2017
Start To Finish Photorealistic 3D Studio Scene With 3DS Max

Start To Finish Photorealistic 3D Studio Scene With 3DS Max
English | Last updated 2/2017 | mp4 | H264 1280x720 | AAC 2 ch | 33 min | 277 MB
eLearning | Skill level: All level

You Will Learn, How to Create a 3D Professional Photo Studio Scene, at 3DS Max Environment With FStorm Render

Hair Farm Pro 2.6.1 for 3ds Max 2013-17 (x64)  Software

Posted by Messer2 at March 14, 2017
Hair Farm Pro 2.6.1 for 3ds Max 2013-17 (x64)

Hair Farm Pro 2.6.1 for 3ds Max 2013-17 (x64) | 20.1 MB

Hair Farm: Fast, Powerful, and Easy to Use Hair Farm is a complete hair solution for 3ds Max. Hair Farm comes with over 50 different tools for hair modeling, animation, and rendering. It is fully integrated into 3ds Max and even allows you to use many existing features of 3ds Max with hair objects.

Exterior Rendering Strategies with V-Ray and 3ds Max  eBooks & eLearning

Posted by naag at March 11, 2017
Exterior Rendering Strategies with V-Ray and 3ds Max

Exterior Rendering Strategies with V-Ray and 3ds Max
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 1 Hours 41M | 550 MB
Genre: eLearning | Language: English

Rendering a complete exterior scene can be a difficult task, especially with a lot of different light sources involved. This course covers a complete rendering of an exterior scene from start to finish. Software required: 3ds Max 2016, Photoshop CC.

Modeling Cartoon Props in 3ds Max 2017  eBooks & eLearning

Posted by naag at March 2, 2017
Modeling Cartoon Props in 3ds Max 2017

Modeling Cartoon Props in 3ds Max 2017
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 2 Hours 10M | 656 MB
Genre: eLearning | Language: English

Understand the workflows used in creating cartoon styled 3D prop models. This course will teach you how to understand the workflows used in creating cartoon styled 3D prop models. Software required: 3ds Max.
V-Ray My Way: A Practical Designer's Guide to Creating Realistic Imagery Using V-Ray & 3ds Max (repost)

Lee Wylde, "V-Ray My Way: A Practical Designer's Guide to Creating Realistic Imagery Using V-Ray & 3ds Max"
2014 | ISBN: 0415709636 | 218 pages | PDF | 19 MB