Helmet 3ds Max

Pluralsight - Modeling and Texturing a Low Poly Helmet for Games in 3ds Max  eBooks & eLearning

Posted by naag at Feb. 27, 2016
Pluralsight - Modeling and Texturing a Low Poly Helmet for Games in 3ds Max

Modeling and Texturing a Low Poly Helmet for Games in 3ds Max
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 3h 41m | 1.12 GB
Genre: eLearning | Language: English

In this tutorial, we will be creating a low poly helmet for games. Software required: 3ds Max 2014, Adobe Photoshop, Marmoset Toolbag, Illustrator

Digital Tutors - Modeling Low Polygon Game Characters in 3ds Max + Project Files [Repost]  eBooks & eLearning

Posted by MirrorsMaker at Dec. 20, 2015
Digital Tutors - Modeling Low Polygon Game Characters in 3ds Max + Project Files [Repost]

Digital Tutors - Modeling Low Polygon Game Characters in 3ds Max + Project Files
FLV | 1280x720 | x264 | English AAC 2.0 @ 125 Kbps | 05:14:04 | 2,23 Gb
Genre: eLearning

In this series of 3ds Max tutorials we will discuss tips and techniques for creating low polygon game characters used in MMO style games. We'll start off by discussing how to set up our scene in 3ds Max that will help us work more effectively while creating our low polygon character. Then we'll jump right into modeling the torso and continue building the base body, all the while paying close attention to our polygon count limit. Once the base body is complete, we'll begin modeling the armor pieces for our character. Finally, once everything is complete, we'll learn optimization techniques and make any final modifications to the model.

Digital Tutors: Modeling Hard Surface Curvature in 3ds Max [repost]  eBooks & eLearning

Posted by Alexpal at Jan. 27, 2012
Digital Tutors: Modeling Hard Surface Curvature in 3ds Max [repost]

Digital Tutors: Modeling Hard Surface Curvature in 3ds Max
Video: VP6 (.flv) 1280x720 | Audio: MP3 44.1KHz mono | 411 Mb
Duration: 1h12min | September 2, 2011 | Softimage 2012 | Author: Kyle Green
Genre: eLearning | Language: English | Level: Advanced

In this course we will use the Graphite modeling tools to build a football helmet in 3ds Max.
A big challenge when building hard surface models that have curves and contours is adding resolution without introducing unwanted changes in the shape. The Graphite Modeling toolset has a number of tools we can use to solve this problem. In this course we will explore the use of these tools by building a football helmet. We’ll be able to quickly create and modify hard surface geometry using tools like Set Flow and Flow Connect that will maintain the curvature of the mesh. Upon completion, you’ll have a better understanding of some of the modeling tools in 3ds max and how you can put those tools to use in creating well shaped geometry with clean topology for your own projects.

Digital Tutors: Modeling Hard Surface Curvature in 3ds Max  Video

Posted by Alexpal at May 28, 2010
Digital Tutors: Modeling Hard Surface Curvature in 3ds Max

Digital Tutors: Modeling Hard Surface Curvature in 3ds Max
Duration: 1h12min| 420 Mb

In this course we will use the Graphite modeling tools to build a football helmet in 3ds Max.
A big challenge when building hard surface models that have curves and contours is adding resolution without introducing unwanted changes in the shape. The Graphite Modeling toolset has a number of tools we can use to solve this problem. In this course we will explore the use of these tools by building a football helmet. We’ll be able to quickly create and modify hard surface geometry using tools like Set Flow and Flow Connect that will maintain the curvature of the mesh. Upon completion, you’ll have a better understanding of some of the modeling tools in 3ds max and how you can put those tools to use in creating well shaped geometry with clean topology for your own projects.

3ds Max: Cinematography for Visualization (2017)  eBooks & eLearning

Posted by naag at Jan. 13, 2017
3ds Max: Cinematography for Visualization (2017)

3ds Max: Cinematography for Visualization
MP4 | Video: AVC 1280x720 | Audio: AAC 48KHz 2ch | Duration: 2.5 Hours | 815 MB
Genre: eLearning | Language: English
Deconstructing the Elements with 3ds Max: Create Natural Fire, Earth, Air and Water without Plug-ins

Deconstructing the Elements with 3ds Max: Create Natural Fire, Earth, Air and Water without Plug-ins by Pete Draper
English | 2009 | ISBN: 0240521269 | 344 Pages | PDF | 16.19 MB

3DS Max: Learn Basics - Foundation Course  eBooks & eLearning

Posted by naag at Jan. 8, 2017
3DS Max: Learn Basics - Foundation Course

3DS Max: Learn Basics - Foundation Course
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 1.5 Hours | Lec: 19 | 467 MB
Genre: eLearning | Language: English

Start 3D, the right way within 2 hrs!

3ds Max: Advanced Lighting  eBooks & eLearning

Posted by naag at Jan. 5, 2017
3ds Max: Advanced Lighting

3ds Max: Advanced Lighting
MP4 | Video: AVC 1280x720 | Audio: AAC 48KHz 2ch | Duration: 3 Hours | 790 MB
Genre: eLearning | Language: English

3ds Max: Hard Surface Modeling Basics  eBooks & eLearning

Posted by naag at Jan. 4, 2017
3ds Max: Hard Surface Modeling Basics

3ds Max: Hard Surface Modeling Basics
MP4 | Video: AVC 1280x720 | Audio: AAC 48KHz 2ch | Duration: 2.5 Hours | 779 MB
Genre: eLearning | Language: English

Interior Rendering Strategies with V-Ray and 3ds Max  eBooks & eLearning

Posted by naag at Dec. 30, 2016
Interior Rendering Strategies with V-Ray and 3ds Max

Interior Rendering Strategies with V-Ray and 3ds Max
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 1 Hours 40M | 1.14 GB
Genre: eLearning | Language: English

When it comes to architectural visualization, knowing how to render interiors is key. This course covers the best strategies for successfully rendering interiors in order to have a realistic scene, as efficiently as possible. Software required:…