Game Template

GraphicRiver Collectable Card Game Template Pack  Graphics

Posted by angus77 at Oct. 11, 2013
GraphicRiver Collectable Card Game Template Pack

GraphicRiver Collectable Card Game Template Pack
Photoshop PSD | Transparent PNG | JPG Image | Vector EPS | AI Illustrator | 897 MB

Pluralsight - Introduction to Game Development with Unity [repost]  eBooks & eLearning

Posted by house23 at Feb. 13, 2015
Pluralsight - Introduction to Game Development with Unity [repost]

Pluralsight - Introduction to Game Development with Unity
WMV | VC-1 393kbps | English | 1024x768 | 15fps | 4h 25mins | WMA2 stereo 128kbps | 800 MB
Genre: Video Training

Learn how to make a high-quality 3D game ready for publishing to the App Store or web in about 3 hours. Discover agile game development design principles and practices geared towards Unity and .Net. Learn how to create, acquire, modify and integrate AAA quality assets such as sounds, music and 3D models. By the end of this course, you will have a survival game which you can publish and play with your friends and family or continue to develop into your own custom creation. Some C# and .Net experince recommended.

Learning Path: C++ Game Programming  eBooks & eLearning

Posted by FenixN at Feb. 19, 2017
Learning Path: C++ Game Programming

Learning Path: C++ Game Programming
HDRips | MP4/AVC, ~514 kb/s | 1280x720 | Duration: 08:51:25| English: AAC, 128 kb/s (2 ch) | 1,95 GB
Genre: Development / Programming

Create innovative and addictive games with C++

Unity 5: Creating the Game Environment  eBooks & eLearning

Posted by FenixN at Feb. 9, 2017
Unity 5: Creating the Game Environment

Unity 5: Creating the Game Environment
HDRips | MP4/AVC, ~600 kb/s | 1280x720 | Duration: 01:36:06 | English: AAC, 128 kb/s (2 ch) | 387 MB
Genre: Development / Programming

Learn all the skills you need to build your first game

Beginning C++ Game Programming - Part 2  eBooks & eLearning

Posted by FenixN at Feb. 8, 2017
Beginning C++ Game Programming - Part 2

Beginning C++ Game Programming - Part 2
HDRips | MP4/AVC, ~461 kb/s | 1280x720 | Duration: 02:45:20 | English: AAC, 128 kb/s (2 ch) | 661 MB
Genre: Development / Programming

Learn C++ and start building your very own games

Building a Game with Unity and Blender  eBooks & eLearning

Posted by FenixN at Feb. 8, 2017
Building a Game with Unity and Blender

Building a Game with Unity and Blender
HDRips | MP4/AVC, ~600 kb/s | 1280x720 | Duration: 03:58:58 | English: AAC, 128 kb/s (2 ch) | 1.07 GB
Genre: Development / Programming

Learn how to build a complete 3D game using the industry-leading Unity game development engine and Blender

Beginning C++ Game Programming - Part 1  eBooks & eLearning

Posted by FenixN at Jan. 2, 2017
Beginning C++ Game Programming - Part 1

Beginning C++ Game Programming - Part 1
HDRips | MP4/AVC, ~461 kb/s | 1280x720 | Duration: 06:06:13 | English: AAC, 128 kb/s (2 ch) | 1,3 GB
Genre: Development / Programming

Learn C++ from scratch and get started building your very own games.

Game Engine Architecture (2nd Edition) (repost)  eBooks & eLearning

Posted by arundhati at Dec. 3, 2016
Game Engine Architecture (2nd Edition) (repost)

Jason Gregory, "Game Engine Architecture (2nd Edition)"
English | 2014 | ISBN: 1466560010 | 1040 pages | PDF | 65 MB

HTML5 Game Development - Second Edition  eBooks & eLearning

Posted by FenixN at Oct. 28, 2016
HTML5 Game Development - Second Edition

HTML5 Game Development - Second Edition
HDRips | MP4/AVC, ~461 kb/s | 1280x720 | Duration: 02:51:55 | English: AAC, 128 kb/s (2 ch) | 700 MB
Genre: Development / Programming

Create robust and spectacular games in two hours with these fast-paced, yet beginner-friendly videos based on HTLM5.

Lynda - Building a Game App with the Android SDK  eBooks & eLearning

Posted by U.N.Owen at Sept. 12, 2016
Lynda - Building a Game App with the Android SDK

Lynda - Building a Game App with the Android SDK
Size: 538 MB | Duration: 2h 6m | Video: AVC (.mp4) 1280x720 15&30fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Intermediate | Language: English

There are many ways to build mobile games, but for most projects you'll find everything you need in the core SDK.