Game Peripherals

Lynda - Working with Computer Components and Peripherals  eBooks & eLearning

Posted by U.N.Owen at Jan. 17, 2017
Lynda - Working with Computer Components and Peripherals

Lynda - Working with Computer Components and Peripherals
Size: 497 MB | Duration: 2h 45m | Video: AVC (.mp4) 1280x720 15&30fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Beginner | Language: English

IT technicians support a wide variety of hardware, everything from internal processors, and hard drives to external monitors and printers—not to mention all the ports and connectors in between.

Computer Hardware & Peripherals  eBooks & eLearning

Posted by AlenMiler at Sept. 9, 2016
Computer Hardware & Peripherals

Computer Hardware & Peripherals by Munishwar Gulati
English | 27 July 2016 | ASIN: B01J8OS2VW | 346 Pages | PDF (True) | 11.35 MB

As you read the book, you will find the answers to many of the questions you have about Computer Hardware And Peripherals. It helps you as a guide book if you are enrolled in Computer Hardware and Networking course.

Recent Advances in Game Theory and Applications (repost)  eBooks & eLearning

Posted by arundhati at Feb. 23, 2017
Recent Advances in Game Theory and Applications (repost)

Leon A. Petrosyan and Vladimir V. Mazalov, "Recent Advances in Game Theory and Applications"
2016 | ISBN-10: 3319438379 | 284 pages | PDF | 5 MB

Interactive Stories and Video Game Art: A Storytelling Framework for Game Design  eBooks & eLearning

Posted by ksveta6 at Feb. 22, 2017
Interactive Stories and Video Game Art: A Storytelling Framework for Game Design

Interactive Stories and Video Game Art: A Storytelling Framework for Game Design by Chris Solarski
2017 | ISBN: 1498781500 | English | 220 pages | PDF | 15 MB

Swift 3 Game Development - Second Edition  eBooks & eLearning

Posted by Grev27 at Feb. 22, 2017
Swift 3 Game Development - Second Edition

Stephen Haney, "Swift 3 Game Development - Second Edition"
English | ISBN: 1787127753 | 2017 | EPUB | 144 pages | 6,8 MB

Mastering SFML Game Development  eBooks & eLearning

Posted by Grev27 at Feb. 22, 2017
Mastering SFML Game Development

Raimondas Pupius, "Mastering SFML Game Development"
English | ISBN: 178646988X | 2017 | EPUB | 291 pages | 6,3 MB

Spirit of the Game (2016)  Video

Posted by JohnSmith at Feb. 22, 2017
Spirit of the Game (2016)

Spirit of the Game (2016)
HDRip | AVI / XviD@1620 kb/s | 720x400 | 1h 38mn | 1.38 GB | English: AC3, 384 kb/s (6 ch)
Genre: Biography

In the lead up to the 1956 Olympic games, a group of missionaries are tasked with helping the fledgling Australian basketball team compete in their first ever Olympics, and in doing so, unite a nation still coming to grips after the war.

Game-Changing Features in ES2015  eBooks & eLearning

Posted by naag at Feb. 22, 2017
Game-Changing Features in ES2015

Game-Changing Features in ES2015
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 1 Hours | 155 MB
Genre: eLearning | Language: English

Game Audio Implementation: A Practical Guide Using the Unreal Engine  eBooks & eLearning

Posted by interes at Feb. 21, 2017
Game Audio Implementation: A Practical Guide Using the Unreal Engine

Game Audio Implementation: A Practical Guide Using the Unreal Engine by Richard Stevens and Dave Raybould
English | 2015 | ISBN: 1138777242 | 486 pages | PDF | 35,3 MB

Back in the Game: Why Concussion Doesn't Have to End Your Athletic Career  eBooks & eLearning

Posted by ksveta6 at Feb. 21, 2017
Back in the Game: Why Concussion Doesn't Have to End Your Athletic Career

Back in the Game: Why Concussion Doesn't Have to End Your Athletic Career by Jeffrey S. Kutcher, Joanne C. Gerstner
2016 | ISBN: 0190226609 | English | 272 pages | PDF | 1 MB