Game Creation For Teen

PSP Game Creation for Teens (Repost)  eBooks & eLearning

Posted by insetes at Dec. 24, 2017
PSP Game Creation for Teens (Repost)

PSP Game Creation for Teens By Michael Duggan
2011 | 428 Pages | ISBN: 1435457846 | PDF | 57 MB

PSP Game Creation for Teens (Repost)  eBooks & eLearning

Posted by insetes at Sept. 29, 2015
PSP Game Creation for Teens (Repost)

PSP Game Creation for Teens By Michael Duggan
2011 | 428 Pages | ISBN: 1435457846 | PDF | 57 MB

PSP Game Creation for Teens  eBooks & eLearning

Posted by viserion at March 14, 2012
PSP Game Creation for Teens

Michael Duggan, "PSP Game Creation for Teens"
Publisher: C.u/se T//hn/l/gy P/T/R | ISBN: 1435457846 | 2010 | PDF | 432 pages | 57 MB

Helclac, "Game Creation For Teens"  eBooks & eLearning

Posted by Alexpal at June 5, 2010
Helclac, "Game Creation For Teens"

Helclac, "Game Creation For Teens"
Course Technology PTR | 2008 | ISBN: 159863500X | 297 pages | PDF | 6 Mb

Get ready to make fun and exciting computer games, no programming required! Game Creation for Teens shows teens and other beginners how to make their very own awesome games using the Games Factory 2, a simple drag-and-drop game creation system. By the end of the book, you�ll have made three amazing sample games and have the skills and information you need to make more games on your own. You�ll start by exploring the different game genres and learning how to organize and develop your own game ideas before you begin creating. Then you�ll learn about game creation fundamentals such as graphics settings, methods, and features, as well as how to use and record music and sound in games.

Game Creation For Teens  eBooks & eLearning

Posted by tot167 at March 23, 2009
Game Creation For Teens

Helclac, "Game Creation For Teens"
Course Technology PTR | 2008 | ISBN: 159863500X | 297 pages | PDF | 6 MB

Game Styles for Illustrator V3 21556354  Graphics

Posted by mposterz at March 10, 2018
Game Styles for Illustrator V3 21556354

Game Styles for Illustrator V3 21556354
AI | 12.9 MB

Interactivity, Game Creation, Design, Learning, and Innovation  eBooks & eLearning

Posted by AvaxGenius at March 7, 2018
Interactivity, Game Creation, Design, Learning, and Innovation

Interactivity, Game Creation, Design, Learning, and Innovation: 6th International Conference, ArtsIT 2017, and Second International Conference, DLI 2017, Heraklion, Crete, Greece, October 30–31, 2017, Proceedings By Anthony L. Brooks
English | PDF,EPUB | 2018 | 541 Pages | ISBN : 3319769073 | 57.27 MB

This book constitutes the proceedings of two conferences: The 6th International Conference on ArtsIT, Interactivity and Game Creation (ArtsIT 2017) and the Second International Conference on Design, Learning and Innovation (DLI 2017). The event was hosted in Heraklion, Crete, Greece, in October 2017 and attracted 65 submissions from which 50 full papers were selected for publication in this book. The papers represent a forum for the dissemination of cutting-edge research results in the area of arts, design and technology, including open related topics like interactivity and game creation.

2D Game Building for Teens [Repost]  eBooks & eLearning

Posted by tanas.olesya at Jan. 18, 2018
2D Game Building for Teens  [Repost]

2D Game Building for Teens by Michael Duggan
English | 29 Jan. 2009 | ISBN: 1598635689 | 320 Pages | PDF | 7 MB

Bring your video game ideas to life with 2D Game Building for Teens! Written for anyone with an interest in creating video games, this book will show you how to use the Torque Game Builder, a simple drag-and-drop game engine, to make your very own games to play and share.

Decision and Game Theory for Security: 8th International Conference  eBooks & eLearning

Posted by Jeembo at Jan. 10, 2018
Decision and Game Theory for Security: 8th International Conference

Decision and Game Theory for Security: 8th International Conference, GameSec 2017, Vienna, Austria, October 23-25, 2017, Proceedings by Stefan Rass, Bo An, Christopher Kiekintveld, Fei Fang, Stefan Schauer
English | 2017 | ISBN: 3319687107 | 534 Pages | PDF | 53.1 MB

This book constitutes the refereed proceedings of the 8th International Conference on Decision and Game Theory for Security, GameSec 2017, held in Vienna, Austria, in October 2017.
Evolutionary Optimization and Game Strategies for Advanced Multi-Disciplinary Design: Applications to Aeronautics and UAV Desig

Evolutionary Optimization and Game Strategies for Advanced Multi-Disciplinary Design: Applications to Aeronautics and UAV Design By Jacques Periaux, Felipe Gonzalez, Dong Seop Chris Lee
2015 | 328 Pages | ISBN: 9401795193 | PDF | 28 MB