Fumefx 3ds Max

Creating a Nebula Effect Using FumeFX in 3ds Max  

Posted by ph4rr3l at July 11, 2014
Creating a Nebula Effect Using FumeFX in 3ds Max

Creating a Nebula Effect Using FumeFX in 3ds Max | 1.22 GB
Software: 2h 20m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 32KHz 1ch
Genre: eLearning | 3dsMax 2012, FumeFX 3.0, NUKE 7.0 | Project Files Included | July 11, 2014

Throughout these lessons we'll create visually dramatic nebula effect quickly and efficiently. We'll work with FumeFX and learn what to look for in a good effect. We'll also go through some simple techniques using a single simulation and interesting layers to get the passes you need to create a beautiful composition. By the end of this tutorial you will have created a stunning effect as well as learned techniques that can be applied to a number of projects.
Digital-Tutors - Exploring Different Explosion Types in 3ds Max and FumeFX

Digital-Tutors - Exploring Different Explosion Types in 3ds Max and FumeFX | 792MB
Duration: 1h 25m | Video: AVC (.flv) 1280x720 15fps | Audio: AAC 44.1KHz stereo
Genre: eLearning | Level: Advanced | Language: English

In this series of tutorials we will learn how to create different kinds of explosions using just FumeFX in 3ds Max.

Sitni Sati FumeFX V2.0A for 3DS MAX 2010/2011  

Posted by thanhcattuhan0984 at May 30, 2010
Sitni Sati FumeFX V2.0A for 3DS MAX 2010/2011

Sitni Sati FumeFX V2.0A for 3DS MAX 2010/2011 | 28.2 MB

Plug-in for 3ds Max from the company Sitni Sati, known for its popular additions and Afterburn Dreamscape for 3ds Max. New plug FumeFX for 3ds Max 2008/2009/2010, which was announced in August at the SIGGRAPH 2006 exhibition, designed to create a realistic fire and smoke. Both effects are created with physical precision, taking into account the gravity, temperature, pressure, objects, velocities and external forces. An additional module has a flexible configuration to control the effects.

Solid Angle 3ds Max To Arnold v0.8.514 For 3ds Max 2017  Software

Posted by Dizel_ at Nov. 15, 2016
Solid Angle 3ds Max To Arnold v0.8.514 For 3ds Max 2017

Solid Angle 3ds Max To Arnold v0.8.514 For 3ds Max 2017 | 145 Mb

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity.

Udemy - 3ds Max + V-Ray: 3ds Max PRO in 6 hrs [repost]  eBooks & eLearning

Posted by house23 at Oct. 20, 2016
Udemy - 3ds Max + V-Ray: 3ds Max PRO in 6 hrs [repost]

Udemy - 3ds Max + V-Ray: 3ds Max PRO in 6 hrs
MP4 | AVC 1638kbps | English | 1280x720 | 15fps | 7 hours | AAC stereo 25kbps | 1.88 GB
Genre: Video Training

I'll be your technical support - I answer questions every day in the discussion area, and I always respond to your private messages. In these advanced computer programs, you will inevitably run into technical problems. I am always here to answer all your questions and help you troubleshoot. You can't find another course anywhere that gives you this much training, from a practicing professional, who is also at your beckon call to help, for such a reasonable price.

Solid Angle 3ds Max To Arnold 0.6.376 For 3ds Max 2017  Software

Posted by melt_ at Oct. 5, 2016
Solid Angle 3ds Max To Arnold 0.6.376 For 3ds Max 2017

Solid Angle 3ds Max To Arnold 0.6.376 For 3ds Max 2017 | 146.3 Mb

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity.

Introduction to 3ds Max 2017 (2016)  eBooks & eLearning

Posted by naag at Oct. 1, 2016
Introduction to 3ds Max 2017 (2016)

Introduction to 3ds Max 2017
October 2016 | MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 10 Hours | 6.30 GB
Genre: eLearning | Language: English

This in-depth tutorial is designed to help you get a solid understanding of the core features found in 3ds Max, and help you to ease your transition into this very powerful program. Software required: 3ds Max 2017.

Modeling and Texturing a Next-gen Building for Games in 3ds Max  eBooks & eLearning

Posted by naag at March 30, 2016
Modeling and Texturing a Next-gen Building for Games in 3ds Max

Modeling and Texturing a Next-gen Building for Games in 3ds Max
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 6 Hours | 1.94 GB
Genre: eLearning | Language: English

Hone your texturing skills while modeling game architecture. You’ll explore 3ds Max’s powerful features like texture sheets, the grid, shaders and more. Software required: 3ds Max 2012, Photoshop CC 2015, Quixel SUITE 1.8, Marmoset Toolbag 2.

3ds max 6 Killer Tips (Repost)  eBooks & eLearning

Posted by leonardo78 at March 29, 2016
3ds max 6 Killer Tips (Repost)

3ds max 6 Killer Tips by Jon A. Bell
Publisher: New Riders Press | 2004 | ISBN: 0735713863 | 320 pages | PDF + EPUB | (122 + 98,1) MB

3ds max 6 Killer Tips features 275 hot tips–all illustrated, all in full color, for all levels of 3ds max users, from newbie to advanced.
Beginner’s Guide to Modeling, Shading, and Lighting in 3ds Max 2016

Beginner's Guide to Modeling, Shading, and Lighting in 3ds Max 2016 by Raavi O'Connor
English | Jan. 26, 2016 | ISBN: 1523705310 | 460 Pages | AZW3/EPUB/PDF (conv) | 66.14 MB/50.79 MB/79.71 MB

The Beginner’s Guide to Modeling, Shading, and Lighting in 3ds Max 2016 offers a hands-on exercises based strategy for all those digital artists [no experience required] who have just started working on the 3ds Max and interested in learning modeling, shading, texturing, and lighting in 3ds Max.