Fundamentals of Audio and Video Programming for Games (Developer Reference) by Mike Wasson
English | Nov. 12, 2003 | ISBN: 073561945X | 400 Pages | CHM | 18 MB
Deliver console-rocking sound, music, and video effects to your games with this all-in-one toolkit for C++ game programmers. Load the CD—and experience Microsoft’s Digital Media developers at play, learning how to use Microsoft DirectX 9 technologies to produce amazing, professional-quality effects. From mixing and moving sounds around a 3-D space to taking video to the third dimension, you get expert insights and performance tips direct from the developers, along with a game-ready arsenal of code, copyright-free audio and video, and ready-to-use effects on CD.