Engine Simulation

Lotus Engine Simulation 5.06f  Software

Posted by h3nd3rs0n at Sept. 30, 2008
Lotus Engine Simulation 5.06f

Lotus Engine Simulation 5.06f | 32,5 MB

Lotus Engine Simulation is an engine cycle simulation tool that lives up to the high expectations of Lotus' own engine research and development department. The simple to use software is developed by Engineerings with extensive experience of applying performance simulation to engine design projects.

Building a 2D Game Physics Engine: Using HTML5 and JavaScript [repost]  eBooks & eLearning

Posted by naag at Jan. 26, 2017
Building a 2D Game Physics Engine: Using HTML5 and JavaScript [repost]

Michael Tanaya, "Building a 2D Game Physics Engine: Using HTML5 and JavaScript"
English | ISBN: 1484225821 | 2017 | 116 pages | Epub | 1 MB

Building a 2D Game Physics Engine: Using HTML5 and JavaScript  eBooks & eLearning

Posted by nebulae at Jan. 12, 2017
Building a 2D Game Physics Engine: Using HTML5 and JavaScript

Michael Tanaya, "Building a 2D Game Physics Engine: Using HTML5 and JavaScript"
English | ISBN: 1484225821 | 2017 | 116 pages | PDF | 2 MB
Kinetic Typography Engine V2 4K - Project for After Effects (VideoHive)

Kinetic Typography Engine V2 4K - Project for After Effects (VideoHive)
CS5, CS6, CC | 3840×2160 | AEP | 1.31 GB

Lotus Base Engine Analysis Tools 4.02g  Software

Posted by h3nd3rs0n at Sept. 30, 2008
Lotus Base Engine Analysis Tools 4.02g

Lotus Base Engine Analysis Tools 4.02g | 14,9 MB

Lotus Engine Simulation is a state of the art PC-based simulation system for engine performance prediction, combining models for unsteady gas flow in manifold components with those characterising the combustion process.
Lotus Engine Simulation is a powerful tool allowing powertrain analysts to develop engine models rapidly, carry out parameter studies and optimisation, providing real time and cost savings.
Developed by engineers, who understand the engine development process, it features a clear and intuitive interface allowing the rapid development of simulation models and easy analysis of results. On-line help and comprehensive tutorial files are included with the software which combined with the easy-to-use interface results in an unparalleled learning curve.
Modeling, Control, Simulation and Diagnosis of Complex Industrial and Energy Systems (Repost)

Luca Ferrarini, "Modeling, Control, Simulation and Diagnosis of Complex Industrial and Energy Systems"
English | ISBN: 1934394904 | 2009 | 292 pages | PDF | 23 MB

Design and Simulation of Four Stroke Engines  eBooks & eLearning

Posted by DZ123 at May 16, 2017
Design and Simulation of Four Stroke Engines

Gordon P. Blair, "Design and Simulation of Four Stroke Engines"
English | 1999 | ISBN: 0768004403 | PDF | pages: 847 | 88.6 mb

The Multi-Agent Transport Simulation Matsim  eBooks & eLearning

Posted by lengen at Jan. 18, 2017
The Multi-Agent Transport Simulation Matsim

The Multi-Agent Transport Simulation Matsim by Andreas Horni
English | July 15, 2016 | ISBN: 1909188751 | 620 Pages | PDF | 22 MB

The MATSim (Multi-Agent Transport Simulation) software project was started around 2006 with the goal of generating traffic and congestion patterns by following individual synthetic travelers through their daily or weekly activity programme. It has since then evolved from a collection of stand-alone C++ programs to an integrated Java-based framework which is publicly hosted, open-source available, automatically regression tested. It is currently used by about 40 groups throughout the world. This book takes stock of the current status.

Proteus 8.5 SP1 with Advanced Simulation  Software

Posted by scutter at Dec. 15, 2016
Proteus 8.5 SP1 with Advanced Simulation

Proteus 8.5 SP1 with Advanced Simulation | 227.8 mb

Labcenter Electronics, a leading developer of electronics CAD (schematic, simulation and PCB autorouting) software, has released update for Proteus 8.5, is an interim release in the PCB development schedule and features a complete re-working of the CADCAM output engine.

Game Engine Architecture (2nd Edition) (repost)  eBooks & eLearning

Posted by arundhati at Dec. 3, 2016
Game Engine Architecture (2nd Edition) (repost)

Jason Gregory, "Game Engine Architecture (2nd Edition)"
English | 2014 | ISBN: 1466560010 | 1040 pages | PDF | 65 MB