Directx Complete

DirectX Complete  

Posted by step778 at Jan. 15, 2010
DirectX Complete

DirectX Complete
Publisher: McGraw-Hill Companies | pages: 635 | 1999 | ISBN: 0079137806 | PDF | 15,2 mb

With the McGraw-Hill Companies Series, you get 100% of what you need to deliver fully functional applications fast. You get complete coverage of technical issues from experts who understand the problems you must solve. DirectX is the linchpin technology that makes computer games and multimedia applications run seamlessly on Windows and NT platforms. Allowing direct access to hardware capabilities, such as sound video, it empowers programmers to spend time building jazzier applications–not fretting over differences among chip sets and device drivers. This guide delivers all the know-how you need to put the Direct X API to work.

DirectX Happy Uninstall 6.5  Software

Posted by big1ne at May 17, 2016
DirectX Happy Uninstall 6.5

DirectX Happy Uninstall 6.5 (x86) | 27.2 MB

DirectX Happy Uninstall(DHU) is a powerful management & maintenance tools for Microsoft DirectX. With DHU, you can backup your PC's DirectX and restore DirectX from this backup. In addition, using the DHU's Disc-Rollback Feature is the most exciting thing, you can fix all the DirectX problems via it! DirectX is an integral part of Microsoft Windows. A complete and correct DirectX Is very important for your computer. DHU can help you do that!!
Beginning DirectX 9 (Game Development Series) by Wendy Jones [Repost]

Beginning DirectX 9 (Game Development Series) by Wendy Jones
English | 1 May 2004 | ISBN: 1592003494 | 352 Pages | PDF | 5 MB

There exists a gap in the game programming market where beginning programmers are finding themselves without an introductory guide. Existing books focus on the 3D component of DirectX only, leaving readers without a complete understanding of DirectX.

Programming Role Playing Games with DirectX (repost)  

Posted by MoneyRich at Dec. 29, 2014
Programming Role Playing Games with DirectX (repost)

Programming Role Playing Games with DirectX (Game Development Series) by Jim Adams
English | June 30, 2004 | ISBN: 159200315X | 849 Pages | PDF | 9 MB

In comparison to the popular first edition, "Programming Role Playing Games with DirectX (1931841098), this second version covers the updated version of DirectX (DirectX 9). Readers learn how to use DirectX 9 to create a complete role-playing game.
Programming a Multiplayer FPS in DirectX (Game Development Series) (Repost)

Programming a Multiplayer FPS in DirectX (Game Development Series)
Publisher: Charles River Media | ISBN: 1584503637 | edition 2005 | PDF | 496 pages | 36,1 mb

If you have experience with C++ and DirectX and have always wanted to program your own game, this is the book for you. Programming a Multiplayer FPS in DirectX takes you from the basic game design to a fully functioning game! All of the source code, assets, and tools are included?you just work through the tutorial-based chapters and watch the game come to life as you develop it. And as new features are added, you can begin playing with them to see them in action. Following a typical game development process, the book is separated into two distinct parts: Part One focuses on the design and development of the game engine, and Part Two concentrates on putting the game together using the engine. The theory has been kept to a minimum, so that you are following a hands-on approach and adding new functionality to your engine as you proceed. In the first part, you'll learn about the many facets of DirectX, C++, and object-oriented programming. You'll also learn how to design the engine and put the infrastructure into place. The next chapters will each add a new module to your engine including input, scripting, 3D rendering, sound, networking, and scene management. The second part covers the final development stages, including everything from game play to player management; it culminates with the complete multiplayer FPS game.
Windows Game Programming with Visual Basic and DirectX (Repost)

Windows Game Programming with Visual Basic and DirectX
Publisher: Que | ISBN: 0789725924 | edition 2001 | PDF | 409 pages | 18,4 mb

Windows Game Programming with Visual Basic and DirectX is the only game programming book on the market that pairs the ease of Visual Basic with the power and flash of DirectX applications. The book is written to teach the skills and thoughts behind game programming, with hands-on examples and a simulation game project that results in a complete application at the end of the book. Topics such as artificial intelligence, animation, sound effects, background music, and multiplayer setups will be covered in detail and put to work in the hands-on game project.
.NET Game Programming with DirectX 9.0 by  Alexandre Santos Lobao

.NET Game Programming with DirectX 9.0 by Alexandre Santos Lobao
Publisher: Apress; 1 edition (March 27, 2003) | ISBN-10: 1590590511 | PDF | 1,2 Mb | 654 pages

.net Game Programming with DirectX 9.0 is a cool book that gets you up to speed fast on your own game projects. Balanced and complete, .net Game Programming with DirectX 9.0 is aimed toward beginners and advanced programmers alike. The first book to cover the Managed DirectX 9.0 interfaces, from Direct3D to DirectPlay, .net Game Programming with DirectX 9.0 is an indispensable guide for anybody interested in exciting new Microsoft technologies for creating great games.

Jimmy Smith - The Complete Verve Singles (2016)  Music

Posted by Pisulik at Dec. 8, 2016
Jimmy Smith - The Complete Verve Singles (2016)

Jimmy Smith - The Complete Verve Singles (2016)
Jazz | MP3 CBR 320 kbps | 02:36:59 | 361 MB
Label: Verve Reissues | Release Year: 2016

Jimmy Smith wasn't the first organ player in jazz, but no one had a greater influence with the instrument than he did; Smith coaxed a rich, grooving tone from the Hammond B-3, and his sound and style made him a top instrumentalist in the 1950s and '60s, while a number of rock and R&B keyboardists would learn valuable lessons from Smith's example.

Black & Decker The Complete Guide to Decks 6th edition  eBooks & eLearning

Posted by sasha82 at Dec. 8, 2016
Black & Decker The Complete Guide to Decks 6th edition

Black & Decker The Complete Guide to Decks 6th edition: Featuring the latest tools, skills, designs, materials & codes (Black & Decker Complete Guide) by Editors of Cool Springs Press
2016 | ISBN: 1591866650 | English | 272 pages | PDF | 79.5 MB

Waves Complete v2016.12.07 Update WiN by R2R  Software

Posted by orientazure at Dec. 8, 2016
Waves Complete v2016.12.07 Update WiN by R2R

Waves Complete v2016.12.07 Update WiN by R2R | 141 Mb

Featuring 64-bit support, faster scanning, faster loading, and faster processing, Wаves Version 9 opens up new dimensions of high performance plugin power.