Century Game Design

Game Design Essentials (Repost)  eBooks & eLearning

Posted by happy4all at Aug. 16, 2015
Game Design Essentials (Repost)

Game Design Essentials By Briar Lee Mitchell
2012 | 320 Pages | ISBN: 1118159276 | PDF | 16 MB

Game Design Essentials (Repost)  eBooks & eLearning

Posted by bookwarrior at July 1, 2015
Game Design Essentials (Repost)

Game Design Essentials By Briar Lee Mitchell
2012 | 320 Pages | ISBN: 1118159276 | PDF | 17 MB

Game Design Essentials (Repost)  eBooks & eLearning

Posted by happy4all at March 22, 2015
Game Design Essentials (Repost)

Game Design Essentials By Briar Lee Mitchell
2012 | 320 Pages | ISBN: 1118159276 | PDF | 17 MB

Game Design Essentials  eBooks & eLearning

Posted by advisors at March 29, 2014
Game Design Essentials

Game Design Essentials By Briar Lee Mitchell
2012 | 320 Pages | ISBN: 1118159276 | PDF | 17 MB

Interactive Stories and Video Game Art: A Storytelling Framework for Game Design  eBooks & eLearning

Posted by AlenMiler at Jan. 22, 2017
Interactive Stories and Video Game Art: A Storytelling Framework for Game Design

Interactive Stories and Video Game Art: A Storytelling Framework for Game Design by Chris Solarski
English | 12 Dec. 2016 | ISBN: 1498781500 | 220 Pages | AZW3/MOBI/EPUB/PDF (conv) | 48.6 MB

The success of storytelling in games depends on the entire development team―game designers, artists, writers, programmers and musicians, etc.―working harmoniously together towards a singular artistic vision.

Chris Crawford on Game Design [Repost]  eBooks & eLearning

Posted by tanas.olesya at Jan. 18, 2017
Chris Crawford on Game Design [Repost]

Chris Crawford on Game Design by Chris Crawford
English | 18 Jun. 2003 | ISBN: 0131460994 | 504 Pages | CHM | 2 MB

Chris Crawford on Game Design is all about the foundational skills behind the design and architecture of a game. Without these skills, designers and developers lack the understanding to work with the tools and techniques used in the industry today.

Lynda - 2D Game Design and Development Essential Training  eBooks & eLearning

Posted by U.N.Owen at Dec. 7, 2016
Lynda - 2D Game Design and Development Essential Training

Lynda - 2D Game Design and Development Essential Training
Size: 143 MB | Duration: 1h 9m | Video: AVC (.mp4) 1280x720 30fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Beginner | Language: English

With today's wide range of game development tools and engines, it's easy to get started making 2D games with very little effort.
Phaser.js Game Design Workbook: Game development guide using Phaser JavaScript Game Framework

Phaser.js Game Design Workbook: Game development guide using Phaser JavaScript Game Framework by Stephen Gose
English | 7 Nov. 2016 | ASIN: B01N8WOBY2 | 168 Pages | PDF | 8.01 MB

This is a different book format for software game development – unlike anything you have seen. As I create a generic game in html5 using phaser.js gaming frameworks, you develop your own game by simply following and translating my easy concepts into your own game design.

3D Game Design with Unreal Engine 4 and Blender [Repost]  eBooks & eLearning

Posted by mapusi at Oct. 28, 2016
3D Game Design with Unreal Engine 4 and Blender [Repost]

3D Game Design with Unreal Engine 4 and Blender by Justin Plowman
English | 29 Jun. 2016 | ISBN: 1785881469 | 252 Pages | EPUB | 9.11 MB

Key Features

The only resource that shows how you can incorporate Blender into your Unreal Engine 4 Game environment
Create amazing 3D game environments by leveraging the power of Blender and Unreal Engine 4
Practical step-by-step approach with plenty of illustrative examples to get you started immediately

Making Games Better: The Art and Process of Game Design and Development  eBooks & eLearning

Posted by AlenMiler at Sept. 8, 2016
Making Games Better: The Art and Process of Game Design and Development

Making Games Better: The Art and Process of Game Design and Development by Andrew Mayer
English | 6 Sept. 2016 | ASIN: B01L9P9WRG | 145 Pages | AZW3/MOBI/EPUB/PDF (conv) | 4.25 MB

Before you can share your great game with the world first you need to survive the process of software development.