Century Game Design

Game Design Essentials (Repost)  eBooks & eLearning

Posted by happy4all at Aug. 16, 2015
Game Design Essentials (Repost)

Game Design Essentials By Briar Lee Mitchell
2012 | 320 Pages | ISBN: 1118159276 | PDF | 16 MB

Game Design Essentials (Repost)  eBooks & eLearning

Posted by bookwarrior at July 1, 2015
Game Design Essentials (Repost)

Game Design Essentials By Briar Lee Mitchell
2012 | 320 Pages | ISBN: 1118159276 | PDF | 17 MB

Game Design Essentials (Repost)  eBooks & eLearning

Posted by happy4all at March 22, 2015
Game Design Essentials (Repost)

Game Design Essentials By Briar Lee Mitchell
2012 | 320 Pages | ISBN: 1118159276 | PDF | 17 MB

Improve Your Game Design With Better Gameplay  eBooks & eLearning

Posted by naag at April 12, 2017
Improve Your Game Design With Better Gameplay

Improve Your Game Design With Better Gameplay
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 4 Hours | Lec: 30 | 824 MB
Genre: eLearning | Language: English

Game development made easy. Learn practical examples to improve how your game feels and make it more fun for the player.

Interactive Stories and Video Game Art: A Storytelling Framework for Game Design  eBooks & eLearning

Posted by ksveta6 at Feb. 22, 2017
Interactive Stories and Video Game Art: A Storytelling Framework for Game Design

Interactive Stories and Video Game Art: A Storytelling Framework for Game Design by Chris Solarski
2017 | ISBN: 1498781500 | English | 220 pages | PDF | 15 MB

Clockwork Game Design  eBooks & eLearning

Posted by arundhati at Feb. 21, 2017
Clockwork Game Design

Keith Burgun, "Clockwork Game Design"
2015 | ISBN-10: 1138798738 | 146 pages | PDF | 2 MB

Interactive Stories and Video Game Art: A Storytelling Framework for Game Design  eBooks & eLearning

Posted by AlenMiler at Jan. 22, 2017
Interactive Stories and Video Game Art: A Storytelling Framework for Game Design

Interactive Stories and Video Game Art: A Storytelling Framework for Game Design by Chris Solarski
English | 12 Dec. 2016 | ISBN: 1498781500 | 220 Pages | AZW3/MOBI/EPUB/PDF (conv) | 48.6 MB

The success of storytelling in games depends on the entire development team―game designers, artists, writers, programmers and musicians, etc.―working harmoniously together towards a singular artistic vision.

Chris Crawford on Game Design [Repost]  eBooks & eLearning

Posted by tanas.olesya at Jan. 18, 2017
Chris Crawford on Game Design [Repost]

Chris Crawford on Game Design by Chris Crawford
English | 18 Jun. 2003 | ISBN: 0131460994 | 504 Pages | CHM | 2 MB

Chris Crawford on Game Design is all about the foundational skills behind the design and architecture of a game. Without these skills, designers and developers lack the understanding to work with the tools and techniques used in the industry today.

Lynda - 2D Game Design and Development Essential Training  eBooks & eLearning

Posted by U.N.Owen at Dec. 7, 2016
Lynda - 2D Game Design and Development Essential Training

Lynda - 2D Game Design and Development Essential Training
Size: 143 MB | Duration: 1h 9m | Video: AVC (.mp4) 1280x720 30fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Beginner | Language: English

With today's wide range of game development tools and engines, it's easy to get started making 2D games with very little effort.
Phaser.js Game Design Workbook: Game development guide using Phaser JavaScript Game Framework

Phaser.js Game Design Workbook: Game development guide using Phaser JavaScript Game Framework by Stephen Gose
English | 7 Nov. 2016 | ASIN: B01N8WOBY2 | 168 Pages | PDF | 8.01 MB

This is a different book format for software game development – unlike anything you have seen. As I create a generic game in html5 using phaser.js gaming frameworks, you develop your own game by simply following and translating my easy concepts into your own game design.