Asset Game 2d

The Money Game  eBooks & eLearning

Posted by First1 at Jan. 21, 2018
The Money Game

The Money Game by Adam Smith
English | May 26th, 2015 | ASIN: B00VSLI6NI, ISBN: 0394436679, 0394721039 | 266 pages | EPUB | 1.80 MB

“The best book there is about the stock market”—timeless investing basics by the host of the Emmy Award–winning show Adam Smith’s Money World (The New York Times Book Review).

Wild&Jag; / Game&Hunt; - January 2018  Magazines

Posted by Pulitzer at Jan. 20, 2018
Wild&Jag; / Game&Hunt; - January 2018

Wild&Jag; / Game&Hunt; - January 2018
English | 144 pages | True PDF | 79.3 MB

The Economist (Corporate Network) - China Gets Its Game On (2016)  Magazines

Posted by Mitsu at Jan. 19, 2018
The Economist (Corporate Network) - China Gets Its Game On (2016)

The Economist (Corporate Network) - China Gets Its Game On (2016)
English | 32 pages | True PDF | 1.59 MB

Unity Game Development Blueprints  eBooks & eLearning

Posted by Grev27 at Jan. 19, 2018
Unity Game Development Blueprints

John P. Doran, "Unity Game Development Blueprints"
English | ISBN: 1783553650 | 2014 | EPUB/MOBI+Code files | 318 pages | 353 MB

Java Game Development with LibGDX: From Beginner to Professional  eBooks & eLearning

Posted by AvaxGenius at Jan. 18, 2018
Java Game Development with LibGDX: From Beginner to Professional

Java Game Development with LibGDX: From Beginner to Professional, Second Edition By Lee Stemkoski
English | PDF,EPUB | 2018 | 439 Pages | ISBN : 1484233239 | 12.95 MB

Learn to design and create video games using the Java programming language and the LibGDX software library. Working through the examples in this book, you will create 12 game prototypes in a variety of popular genres, from collection-based and shoot-em-up arcade games to side-scrolling platformers and sword-fighting adventure games. With the flexibility provided by LibGDX, specialized genres such as card games, rhythm games, and visual novels are also covered in this book.

2D Game Building for Teens [Repost]  eBooks & eLearning

Posted by tanas.olesya at Jan. 18, 2018
2D Game Building for Teens  [Repost]

2D Game Building for Teens by Michael Duggan
English | 29 Jan. 2009 | ISBN: 1598635689 | 320 Pages | PDF | 7 MB

Bring your video game ideas to life with 2D Game Building for Teens! Written for anyone with an interest in creating video games, this book will show you how to use the Torque Game Builder, a simple drag-and-drop game engine, to make your very own games to play and share.

Situational Game Design  eBooks & eLearning

Posted by readerXXI at Jan. 18, 2018
Situational Game Design

Situational Game Design
by Brian Upton
English | 2018 | ISBN: 113803181X | 128 Pages | PDF | 1.67 MB

Unity 2017 Game AI Programming, Third Edition  eBooks & eLearning

Posted by Grev27 at Jan. 17, 2018
Unity 2017 Game AI Programming, Third Edition

Ray Barrera, Aung Sithu Kyaw, Thet Naing Swe, "Unity 2017 Game AI Programming, Third Edition"
English | ISBN: 1788477901 | 2018 | PDF/EPUB+Code files | 250 pages | 100 MB

Football and Supporter Activism in Europe: Whose Game Is It?  eBooks & eLearning

Posted by Jeembo at Jan. 17, 2018
Football and Supporter Activism in Europe: Whose Game Is It?

Football and Supporter Activism in Europe: Whose Game Is It? by Borja García, Jinming Zheng
English | 2017 | ISBN: 3319487337 | 296 Pages | PDF | 29.5 MB

This book is the first to explore and compare football governance, fandom culture and supporter engagement in Europe.
The Undercover Edge: Find Your Hidden Strengths, Learn to Adapt, and Build the Confidence to Win Life's Game [Audiobook]

The Undercover Edge: Find Your Hidden Strengths, Learn to Adapt, and Build the Confidence to Win Life's Game [Audiobook] by Derrick Levasseur
English | January 9th, 2018 | ASIN: B078P2Y1BF, ISBN: 1681688131 | MP3@64 kbps | 6 hrs 10 mins | 170.13 MB
Narrator: Alexander Cendese

In a televised social experiment before millions of viewers, police sergeant Derrick Levasseur demonstrated that techniques used by undercover detectives could help people achieve their goals in everyday social situations. The result: he walked away with more than half a million dollars.