Advanced Game Theory

An Introduction to Game Theory (repost)  eBooks & eLearning

Posted by Willson at Jan. 13, 2017
An Introduction to Game Theory (repost)

Martin J. Osborne, "An Introduction to Game Theory"
English | 2003 | ISBN: 0195128958, 0195681584 | 560 pages | PDF | 6.3 MB

Coursera: Game Theory II - Advanced Applications (2016)  eBooks & eLearning

Posted by ParRus at June 21, 2016
Coursera: Game Theory II - Advanced Applications (2016)

Coursera: Game Theory II - Advanced Applications
WEBRip | English | MP4 | 960 x 540 | VP8 ~655 kbps | 25 fps
A_VORBIS | 128 Kbps | 48.0 KHz | 1 channel | ~4 hours | 1.34 GB
Genre: eLearning Video / Computer Science: Theory & Artificial Intelligence, Economics & Finance

This advanced course considers how to design interactions between agents in order to achieve good social outcomes. Three main topics are covered: social choice theory (i.e., collective decision making), mechanism design, and auctions.

Introduction to Game Theory (Repost)  eBooks & eLearning

Posted by bookwyrm at Feb. 22, 2016
Introduction to Game Theory (Repost)

Introduction to Game Theory By Peter Morris
1994 | 240 Pages | ISBN: 038794284X | PDF | 16 MB

Coursera - Game Theory [repost]  eBooks & eLearning

Posted by ParRus at Feb. 17, 2016
Coursera - Game Theory [repost]

Coursera - Game Theory
WEBRip | English | MP4 + PDF Slides | 960 x 540 | AVC ~83.8 kbps | 29.970 fps
AAC | 128 Kbps | 44.1 KHz | 2 channels | Subs: English (.srt) | 07:38:49 | 704 MB
Genre: eLearning Video / Computer Science: Theory & Artificial Intelligence / Economics & Finance

The course covers the basics: representing games and strategies, the extensive form (which computer scientists call game trees), repeated and stochastic games, coalitional games, and Bayesian games (modeling things like auctions).

Playing for Real: A Text on Game Theory  eBooks & eLearning

Posted by DZ123 at Oct. 17, 2015
Playing for Real: A Text on Game Theory

Ken Binmore, "Playing for Real: A Text on Game Theory"
English | 2007 | ISBN: 0195300572 | PDF | pages: 652 | 6,2 mb

Non-Cooperative Game Theory (Repost)  eBooks & eLearning

Posted by tukotikko at Sept. 5, 2015
Non-Cooperative Game Theory (Repost)

Non-Cooperative Game Theory By Takako Fujiwara-Greve
2015 | 274 Pages | ISBN: 4431556443 | PDF | 3 MB

Non-Cooperative Game Theory  eBooks & eLearning

Posted by happy4all at July 23, 2015
Non-Cooperative Game Theory

Non-Cooperative Game Theory By Takako Fujiwara-Greve
2015 | 274 Pages | ISBN: 4431556443 | PDF | 5 MB

Game Theory: An Introduction (repost)  eBooks & eLearning

Posted by arundhati at Jan. 13, 2015
Game Theory: An Introduction (repost)

E. N. Barron, "Game Theory: An Introduction"
2008 | ISBN: 0470171324 | 440 pages | PDF | 6 MB

Introduction to Game Theory (Repost)  eBooks & eLearning

Posted by enmoys at Nov. 24, 2014
Introduction to Game Theory (Repost)

Introduction to Game Theory By Peter Morris
1994 | 240 Pages | ISBN: 038794284X | PDF | 15 MB

Game Mechanics: Advanced Game Design (repost)  eBooks & eLearning

Posted by interes at Sept. 13, 2014
Game Mechanics: Advanced Game Design (repost)

Game Mechanics: Advanced Game Design (Voices That Matter) by Ernest Adams and Joris Dormans
English | ISBN: 0321820274 | 2012 | 360 pages | PDF | 28 MB

This in-depth resource teaches you to craft mechanics that generate challenging, enjoyable, and well-balanced gameplay. You’ll discover at what stages to prototype, test, and implement mechanics in games and learn how to visualize and simulate game mechanics in order to design better games.