Real Time Systems In Mechatronic

3D Videocommunication: Algorithms, concepts and real-time systems in human centred communication (Repost)

3D Videocommunication: Algorithms, concepts and real-time systems in human centred communication
Publisher: John Wiley & Sons | ISBN: 047002271X | edition 2005 | PDF | 365 pages | 12,6 mb

The migration of immersive media towards telecommunication applications is advancing rapidly. Impressive progress in the field of media compression, media representation, and the larger and ever increasing bandwidth available to the customer, will foster the introduction of these services in the future. One of the key components for the envisioned applications is the development from two-dimensional towards three-dimensional audio-visual communications.
3D Videocommunication: Algorithms, concepts and real-time systems in human centred communication (Repost)

3D Videocommunication: Algorithms, concepts and real-time systems in human centred communication
Publisher: John Wiley & Sons | ISBN: 047002271X | edition 2005 | PDF | 365 pages | 12,6 mb

The migration of immersive media towards telecommunication applications is advancing rapidly. Impressive progress in the field of media compression, media representation, and the larger and ever increasing bandwidth available to the customer, will foster the introduction of these services in the future. One of the key components for the envisioned applications is the development from two-dimensional towards three-dimensional audio-visual communications. With contributions from key experts in the field,3D Videocommunication provides a complete overview of existing systems and technologies in 3D video communications and provides guidance on future trends and research, considers all aspects of the 3D videocommunication processing chain including video coding, signal processing and computer graphics, focuses on the current state-of-the-art and highlights the directions in which the technology is likely to move, discusses in detail the relevance of 3D videocommunication for telepresence systems and immersive media; and provides an exhaustive bibliography for further reading. Researchers and students interested in the field of 3D audio-visual communications will find 3D Videocommunication a valuable resource, covering a broad overview of the current state-of-the-art. Practical engineers from industry will also find it a useful tool in envisioning and building innovative applications.
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3D Videocommunication: Algorithms, concepts and real-time systems in human centred communication by Oliver Schreer (Editor), Peter Kauff (Editor), Thomas Sikora (Editor)
Publisher: John Wiley & Sons (September 23, 2005) | ISBN: 047002271X | PDF | 9,8 Mb | 364 pages

The migration of immersive media towards telecommunication applications is advancing rapidly. Impressive progress in the field of media compression, media representation, and the larger and ever increasing bandwidth available to the customer, will foster the introduction of these services in the future. One of the key components for the envisioned applications is the development from two-dimensional towards three-dimensional audio-visual communications.

Soft Real-Time Systems: Predictability vs. Efficiency: Predictability vs. Efficiency  eBooks & eLearning

Posted by karapuzik at June 29, 2009
Soft Real-Time Systems: Predictability vs. Efficiency: Predictability vs. Efficiency

Soft Real-Time Systems: Predictability vs. Efficiency: Predictability vs. Efficiency (Series in Computer Science)
275 pages | Springer; 1 edition (May 6, 2005) | ISBN-10: 0387237011 | PDF | 9 Mb

Hard real-time systems are very predictable, but not sufficiently flexible to adapt to dynamic situations. They are built under pessimistic assumptions to cope with worst-case scenarios, so they often waste resources. Soft real-time systems are built to reduce resource consumption, tolerate overloads and adapt to system changes. They are also more suited to novel applications of real-time technology, such as multimedia systems, monitoring apparatuses, telecommunication networks, mobile robotics, virtual reality, and interactive computer games. This unique monograph provides concrete methods for building flexible, predictable soft real-time systems, in order to optimize resources and reduce costs. It is an invaluable reference for developers, as well as researchers and students in Computer Science.

Real-Time Systems Design and Analysis: Tools for the Practitioner (Repost)  eBooks & eLearning

Posted by happy4all at Oct. 8, 2016
Real-Time Systems Design and Analysis: Tools for the Practitioner (Repost)

Real-Time Systems Design and Analysis: Tools for the Practitioner By Phillip A. Laplante, Seppo J. Ovaska
2011 | 584 Pages | ISBN: 0470768649 | PDF | 3 MB

Isochronous Wireless Network for Real-time Communication in Industrial Automation  eBooks & eLearning

Posted by arundhati at July 20, 2016
Isochronous Wireless Network for Real-time Communication in Industrial Automation

Henning Trsek, "Isochronous Wireless Network for Real-time Communication in Industrial Automation"
2016 | ISBN-10: 3662491575 | 192 pages | PDF | 3 MB

Authoring Real-time Destruction in Unity 5  eBooks & eLearning

Posted by naag at July 17, 2016
Authoring Real-time Destruction in Unity 5

Authoring Real-time Destruction in Unity 5
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 2 Hours 13M | 598 MB
Genre: eLearning | Language: English

Learn how to create a flexible realtime destruction system in Unity 5. In this course, game creators will learn how to create scalable choreographed destruction systems using rigid body dynamics, physics joints, particle systems, and C# scripts. R…
"Real-Time Systems, Architecture, Scheduling, and Application" ed. by Seyed Morteza Babamir

"Real-Time Systems, Architecture, Scheduling, and Application" ed. by Seyed Morteza Babamir
Second Edition
ITexLi | 2016 | ISBN: 9535105108 9789535105107 | 347 pages | PDF | 10 MB

This book is a rich text for introducing diverse aspects of real-time systems including architecture, specification and verification, scheduling and real world applications. It is useful for advanced graduate students and researchers in a wide range of disciplines impacted by embedded computing and software. Since the book covers the most recent advances in real-time systems and communications networks, it serves as a vehicle for technology transition within the real-time systems community of systems architects, designers, technologists, and system analysts.

"Real-time Systems" ed. by Kuodi Jian  eBooks & eLearning

Posted by exLib at June 8, 2016
"Real-time Systems" ed. by Kuodi Jian

"Real-time Systems" ed. by Kuodi Jian
ITexLi | 2016 | ISBN: 953512398X 9535123971 9789535123972 9789535123989 | 178 pages | PDF | 25 MB

This book is dedicated to Real-time Systems of broad applications, such as autonavigation (Kalman Filtering), real-time reconfiguration of distributed networks, real-time bilateral teleoperation control system over imperfect networks, and uniform interfaces for resource-sharing components in hierarchically scheduled real-time systems.

Modeling and Verification of Real-time Systems [Repost]  eBooks & eLearning

Posted by tanas.olesya at April 10, 2016
Modeling and Verification of Real-time Systems [Repost]

Modeling and Verification of Real-time Systems (ISTE) by Nicolas Navet
English | 10 Mar. 2008 | ISBN: 1848210132 | 395 Pages | PDF | 2 MB

This title is devoted to presenting some of the most important concepts and techniques for describing real–time systems and analyzing their behavior in order to enable the designer to achieve guarantees of temporal correctness.