Practical Algorithms For 3d Computer Graphics

Practical Algorithms for 3D Computer Graphics, Second Edition

R. Stuart Ferguson, "Practical Algorithms for 3D Computer Graphics, Second Edition"
English | ISBN: 1466582529 | 2014 | 520 pages | PDF | 6 MB

Glass Flowers: 3D Computer Graphics with SHADE  eBooks & eLearning

Posted by AlenMiler at March 15, 2016
Glass Flowers: 3D Computer Graphics with SHADE

Glass Flowers: 3D Computer Graphics with SHADE by Yuki Deschene
English | March 9, 2016 | ASIN: B01CRMR2PY | 28 Pages | AZW3/MOBI/EPUB/PDF (conv) | 22.14 MB

A beautiful collection of glass flower computer graphic designs from the imagination of an artist.
Modeling Approaches and Algorithms for Advanced Computer Applications [Repost]

Abdelmalek Amine, Ait Mohamed Otmane, Ladjel Bellatreche - Modeling Approaches and Algorithms for Advanced Computer Applications
Published: 2013-04-25 | ISBN: 3319005596, 3319005618 | PDF | 428 pages | 15 MB
Practical Algorithms for Image Analysis: Description, Examples, and Code (Repost)

Practical Algorithms for Image Analysis with: Description, Examples, and Code by Michael Seul
English | 2000 | ISBN: 0521660653 | 299 Pages | DJVU | 31 MB

This book offers guided access to a collection of algorithms for the digital manipulation and analysis of images.
3D Computer Graphics: A Mathematical Introduction with OpenGL by Samuel R. Buss (Re-Upload)

3D Computer Graphics: A Mathematical Introduction with OpenGL by Samuel R. Buss
English | May 19, 2003 | ISBN: 0521821037 | 396 pages | PDF | 7 MB

This introduction to 3D computer graphics emphasizes fundamentals and the mathematics underlying computer graphics, while also covering programming techniques using OpenGL, a platform-independent graphics programming environment. The minimal prerequisites make it suitable for self-study or for use as an advanced undergraduate or introductory graduate text as the author leads step-by-step from the basics of transformations to advanced topics such as animations and kinematics. Accompanying software, including source code for a ray tracing software package, is available freely from the book's web site.

Foundations of 3D Computer Graphics (Repost)  

Posted by tukotikko at Oct. 28, 2014
Foundations of 3D Computer Graphics (Repost)

Foundations of 3D Computer Graphics By Steven J. Gortler
2012 | 284 Pages | ISBN: 0262017350 | PDF | 6 MB
Modeling Approaches and Algorithms for Advanced Computer Applications

Abdelmalek Amine, Ait Mohamed Otmane and Ladjel Bellatreche, "Modeling Approaches and Algorithms for Advanced Computer Applications"
English | ISBN: 3319005596 | 2013 | 480 pages | PDF | 15 MB

Foundations of 3D Computer Graphics  

Posted by enmoys at Sept. 20, 2013
Foundations of 3D Computer Graphics

Foundations of 3D Computer Graphics By Steven J. Gortler
2012 | 284 Pages | ISBN: 0262017350 | PDF | 6 MB

The Art of Maya: An Introduction to 3D Computer Graphics  

Posted by step778 at Sept. 19, 2013
The Art of Maya: An Introduction to 3D Computer Graphics

Autodesk Maya Press, "The Art of Maya: An Introduction to 3D Computer Graphics"
2007 | pages: 87 | ISBN: 189717747X | PDF | 6,9 mb
3D Computer Graphics: A Mathematical Introduction with OpenGL by Samuel R. Buss

3D Computer Graphics: A Mathematical Introduction with OpenGL by Samuel R. Buss
Publisher: Cambridge University Press (May 19, 2003) | ISBN-10: 0521821037 | PDF | 7,7 Mb | 388 pages

This introduction to 3D computer graphics emphasizes fundamentals and the mathematics underlying computer graphics, while also covering programming techniques using OpenGL, a platform-independent graphics programming environment. The minimal prerequisites make it suitable for self-study or for use as an advanced undergraduate or introductory graduate text as the author leads step-by-step from the basics of transformations to advanced topics such as animations and kinematics. Accompanying software, including source code for a ray tracing software package, is available freely from the book's web site.