Plato

Plato's Ideal of the Common Good : Anatomy of a Concept of Timeless Significance  eBooks & eLearning

Posted by readerXXI at Dec. 17, 2017
Plato's Ideal of the Common Good : Anatomy of a Concept of Timeless Significance

Plato's Ideal of the Common Good :
Anatomy of a Concept of Timeless Significance

by Harald Haarmann
English | 2017 | ISBN: 3631724128 | 168 Pages | PDF | 4.8 MB

Beauvoir and Western Thought from Plato to Butler  eBooks & eLearning

Posted by AlexGolova at Dec. 15, 2017
Beauvoir and Western Thought from Plato to Butler

Beauvoir and Western Thought from Plato to Butler by Shannon M. Mussett
English | 20 Nov. 2012 | ASIN: B00AAJUYFW | 258 Pages | AZW3 | 481.4 KB

The History of Linguistics in Europe: From Plato to 1600  eBooks & eLearning

Posted by step778 at Dec. 12, 2017
The History of Linguistics in Europe: From Plato to 1600

Vivien Law, "The History of Linguistics in Europe: From Plato to 1600"
2003 | pages: 328 | ISBN: 0521563151 | DJVU | 31,5 mb

Great Dialogues of Plato  eBooks & eLearning

Posted by First1 at Dec. 6, 2017
Great Dialogues of Plato

Great Dialogues of Plato by Plato
English | March 4th, 2008 | ASIN: B0016IXMVO, ISBN: 0451530853 | 532 Pages | AZW3 | 1.68 MB

Written in the form of debates, Great Dialogues of Plato comprises the most influential body of philosophy of the Western world—covering every subject from art and beauty to virtue and the nature of love.
Renaud Capuçon - Glass: Violin Concerto No.1 & Bernstein: Serenade after Plato’s Symposium (2017)

Renaud Capuçon, Bruckner Orchester Linz & Dennis Russell Davies - Glass: Violin Concerto No.1 & Bernstein: Serenade after Plato’s Symposium (2017)
EAC Rip | FLAC (tracks)+cue, log, scans | 327 MB
Label: Orange Mountain Music – OMM0114 | Tracks: 08 | Time: 63:33 min
Classical

Virtuoso Renaud Capuçon collaborates with Dennis Russell Davies and the esteemed Bruckner Orchester Linz in this new recording from Orange Mountain Music of violin concertos by two of the most popular composers of the 20th Century, Philip Glass and Leonard Bernstein.

Walking With Plato: A Philosophical Hike Through the British Isles  eBooks & eLearning

Posted by IrGens at Dec. 4, 2017
Walking With Plato: A Philosophical Hike Through the British Isles

Walking With Plato: A Philosophical Hike Through the British Isles by Gary Hayden
English | July 12, 2016 | ISBN: 1780746563, 1786071053 | EPUB | 240 pages | 0.6 MB

Plato’s Socrates, Philosophy and Education  eBooks & eLearning

Posted by AvaxGenius at Dec. 2, 2017
Plato’s Socrates, Philosophy and Education

Plato’s Socrates, Philosophy and Education By James M. Magrini
English | PDF,EPUB | 2017 (2018 Edition) | 132 Pages | ISBN : 3319713558 | 2.25 MB

This book develops for the readers Plato’s Socrates’ non-formalized “philosophical practice” of learning-through-questioning in the company of others.

A Brief History of Atlantis: Plato's Ideal State [Audiobook]  eBooks & eLearning

Posted by tarantoga at Nov. 30, 2017
A Brief History of Atlantis: Plato's Ideal State [Audiobook]

Stephen P. Kershaw, Peter Silverleaf (Narrator),‎ ‎"A Brief History of Atlantis: Plato's Ideal State"
ASIN: B0784V8386 | 2017 | MP3@64 kbps | ~10:26:00 | 296 MB
The Friendly Orange Glow: The Untold Story of the PLATO System and the Dawn of Cyberculture [Audiobook]

Brian Dear,‎ George Newbern (Narrator),‎ "The Friendly Orange Glow: The Untold Story of the PLATO System and the Dawn of Cyberculture"
ASIN: B0777XSZKW | 2017 | MP3@64 kbps | ~21:05:00 | 598 MB
The Friendly Orange Glow: The Untold Story of the PLATO System and the Dawn of Cyberculture

The Friendly Orange Glow: The Untold Story of the PLATO System and the Dawn of Cyberculture by Brian Dear
English | November 14th, 2017 | ASIN: B06W9N6F5R, ISBN: 1101871555 | 640 Pages | EPUB | 41.60 MB

At a time when Steve Jobs was only a teenager and Mark Zuckerberg wasn’t even born, a group of visionary engineers and designers—some of them only high school students—in the late 1960s and 1970s created a computer system called PLATO, which was light-years ahead in experimenting with how people would learn, engage, communicate, and play through connected computers.