Objects c

Procedural Content Generation for C++ Game Development  eBooks & eLearning

Posted by readerXXI at March 23, 2017
Procedural Content Generation for C++ Game Development

Procedural Content Generation for C++ Game Development
by Dale Green
English | 2016 | ISBN: 1785886711 | 301 Pages | PDF | 5.89 MB

Get to know techniques and approaches to procedurally generate game content in C++ using Simple and Fast Multimedia Library.

Procedural Content Generation for C++ Game Development  eBooks & eLearning

Posted by AlenMiler at Feb. 18, 2016
Procedural Content Generation for C++ Game Development

Procedural Content Generation for C++ Game Development by Dale Green
English | Jan. 30, 2016 | ISBN: 1785886711 | 304 Pages | AZW3/MOBI/EPUB/PDF (conv) | 21.25 MB

If you are a game developer who is familiar with C++ and is looking to create bigger and more dynamic games, then this book is for you. The book assumes some prior experience with C++, but any intermediate concepts are clarified in detail. No prior experience with SFML is required.

Programming in Microsoft C# - Exam 70-483  eBooks & eLearning

Posted by C2U at April 6, 2015
Programming in Microsoft C# - Exam 70-483

InfiniteSkills - Programming in Microsoft C# - Exam 70-483
Duration: 8.25hours | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 48KHz 2ch | 1.28GB
Genre: eLearning | Language: English

In this Programming in Microsoft C# - Exam 70-483 training course, expert author Mark Long will teach you the fundamental aspects of C#, and help you prepare for Microsoft’s 70-483 certification exam. This course is designed for the absolute beginner, meaning no experience with C# is required.

Using the C++ Standard Template Libraries [repost]  eBooks & eLearning

Posted by naag at March 15, 2017
Using the C++ Standard Template Libraries [repost]

Ivor Horton, "Using the C++ Standard Template Libraries"
English | ISBN: 1484200055 | 2015 | PDF/EPUB | 489 pages | 9 MB/3 MB

Programming with ANSI C++, 2nd Edition  eBooks & eLearning

Posted by naag at March 13, 2017
Programming with ANSI C++, 2nd Edition

Bhushan Trivedi, "Programming with ANSI C++, 2nd Edition"
2014 | ISBN-10: 0198083963 | 648 pages | EPUB | 6.33MB

Beginning C# 2008 Objects: From Concept to Code (Repost)  eBooks & eLearning

Posted by AvaxGenius at Feb. 27, 2017
Beginning C# 2008 Objects: From Concept to Code (Repost)

Beginning C# 2008 Objects: From Concept to Code By Grant Palmer, Jacquie Barker
English | PDF | 2008 | 666 Pages | ISBN : 1430210885 | 6.67 MB

Updated with the changes to C#, Beginning C# 2008 Objects: From Concepts to Code introduces complete beginners to C# coding practice with a solid methodological foundation written by two critically–acclaimed experts in the field, already authors of the best–selling Beginning C# Objects.

Lynda - Computer Science Principles Lab: C#  eBooks & eLearning

Posted by U.N.Owen at Feb. 16, 2017
Lynda - Computer Science Principles Lab: C#

Lynda - Computer Science Principles Lab: C#
Size: 260 MB | Duration: 2h 1m | Video: AVC (.mp4) 1280x720 30fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Beginner | Language: English

C# is a versatile programming language used in many different ways.

Udemy - A 20 Hour C# Course With Microsoft Visual Studio 2013 [repost]  eBooks & eLearning

Posted by ParRus at Jan. 9, 2017
Udemy - A 20 Hour C# Course With Microsoft Visual Studio 2013 [repost]

Udemy - A 20 Hour C# Course With Microsoft Visual Studio 2013
WEBRip | English | MP4 + Project files | 1280 x 720 | AVC ~1529 kbps | 24 fps
AAC | 59.4 Kbps | 44.1 KHz | 2 channels | ~20 hours | 2.73 GB
Genre: Video Tutorial

Quadruple Your Skills: Learn C# , Microsoft Visual Studio 2013, Debugging and SQL Server Basics!

Solving PDEs in C++ (Repost)  eBooks & eLearning

Posted by DZ123 at Jan. 8, 2017
Solving PDEs in C++ (Repost)

Yair Shapira, "Solving PDEs in C++"
English | 2006 | ISBN: 0898716012 | PDF | pages: 525 | 2.7 mb
Pattern-Oriented Software Architecture Volume 2: Patterns for Concurrent and Networked Objects (repost)

Douglas C. Schmidt, Michael Stal, "Pattern-Oriented Software Architecture Volume 2: Patterns for Concurrent and Networked Objects"
ISBN: 0471606952 | 2000 | EPUB | 666 pages | 9 MB