The Dark Side of Game Texturing by David Franson (Author)
Publisher: Course Technology PTR; 1 edition (March 23, 2004) | ISBN-10: 1592003508 | PDF | 9,1 Mb | 216 pages
Charred ruins, bullet holes, rusted metal if you're a fan of 3D first-person-shooter games, then you're familiar with those amazing, ominous textures that draw you into your character's surroundings. Get ready to analyze and re-create the textures and graphics used in these games. All you need is a decent PC, Photoshop, and a digital camera. Once you learn how to create the textures within this book, you can create any texture for any game. Not a born artist? That's okay. You'll learn how to let Photoshop do most of the work.