Knowledge Games

Knowledge Games : How Playing Games Can Solve Problems, Create Insight, and Make Change

Knowledge Games :
How Playing Games Can Solve Problems, Create Insight, and Make Change

by Karen Schrier
English | 2016 | ISBN: 1421419203 | 281 Pages | True PDF | 17 MB

Imagine if new knowledge and insights came not just from research centers, think tanks, and universities but also from games, of all things. Video games have been viewed as causing social problems, but what if they actually helped solve them?

Pro Java 9 Games Development: Leveraging the JavaFX APIs  eBooks & eLearning

Posted by AvaxGenius at Nov. 14, 2017
Pro Java 9 Games Development: Leveraging the JavaFX APIs

Pro Java 9 Games Development: Leveraging the JavaFX APIs By Wallace Jackson
English | PDF,EPUB | 2017 | 649 Pages | ISBN : 1484209745 | 57.04 MB

Use Java 9 and JavaFX 9 to write 3D games for the latest consumer electronics devices. Written by open source gaming expert Wallace Jackson, this book uses Java 9 and NetBeans 9 to add leading-edge features, such as 3D, textures, animation, digital audio, and digital image compositing to your games.

Computer Games: Fourth Workshop on Computer Games  eBooks & eLearning

Posted by Jeembo at Nov. 14, 2017
Computer Games: Fourth Workshop on Computer Games

Computer Games: Fourth Workshop on Computer Games, CGW 2015, and the Fourth Workshop on General Intelligence in Game-Playing Agents, GIGA 2015, Held in Conjunction with the 24th International Conference on Artificial Intelligence, IJCAI 2015, Buenos Aires, Argentina, July 26-27, 2015, Revised Selected Papers by Tristan Cazenave, Mark H.M. Winands, Stefan Edelkamp, Stephan Schiffel, Michael Thielscher, Julian Togelius
English | 2016 | ISBN: 3319394010 | 179 Pages | PDF | 26.1 MB

This book constitutes the refereed proceedings of the Fourth Computer Games Workshop, CGW 2015, and the Fourth Workshop on General Intelligence in Game-Playing Agents, GIGA 2015, held in conjunction with the 24th International Conference on Artificial Intelligence, IJCAI 2015, Buenos Aires, Argentina, in July 2015.

Algorithms and Networking for Computer Games  eBooks & eLearning

Posted by tarantoga at Oct. 14, 2017
Algorithms and Networking for Computer Games

Jouni Smed, Harri Hakonen, "Algorithms and Networking for Computer Games, 2nd Edition"
ISBN: 1119259762 | 2017 | EPUB | 416 pages | 10 MB

Serious Games and Edutainment Applications  eBooks & eLearning

Posted by First1 at Oct. 7, 2017
Serious Games and Edutainment Applications

Serious Games and Edutainment Applications by Lakhmi C. Jain, Minhua Ma, Andreas Oikonomou
English | December 9th, 2011 | ASIN: B007EMISMO, ISBN: 1447121600, 1447158113 | 504 pages | EPUB | 5.83 MB

The recent re-emergence of serious games as a branch of video games and as a promising frontier of education has introduced the concept of games designed for a serious purpose other than pure entertainment. To date the major applications of serious games include education and training, engineering, medicine and healthcare, military applications, city planning, production, crisis response, to name just a few. If utilised alongside, or combined with conventional training and educational approaches, serious games could provide a more powerful means of knowledge transfer in almost every application domain.

Models of Strategic Reasoning: Logics, Games, and Communities [Repost]  eBooks & eLearning

Posted by ChrisRedfield at Nov. 22, 2017
Models of Strategic Reasoning: Logics, Games, and Communities [Repost]

Johan van Benthem, Sujata Ghosh, Rineke Verbrugge - Models of Strategic Reasoning: Logics, Games, and Communities
Published: 2016-02-16 | ISBN: 3662485397 | PDF | 333 pages | 7.22 MB

Longitudinal Developments in Vocabulary Knowledge and Lexical Organization [Repost]  eBooks & eLearning

Posted by ChrisRedfield at Nov. 22, 2017
Longitudinal Developments in Vocabulary Knowledge and Lexical Organization [Repost]

Brigitta Dóczi, Judit Kormos - Longitudinal Developments in Vocabulary Knowledge and Lexical Organization
Published: 2015-12-01 | ISBN: 0190210273 | PDF | 232 pages | 4.37 MB

Serious Games  eBooks & eLearning

Posted by step778 at Nov. 22, 2017
Serious Games

Stefan Göbel, Minhua Ma, Jannicke Baalsrud Hauge, "Serious Games"
2015 | pages: 201 | ISBN: 331919125X | PDF | 14,6 mb
Geometric Algebra: An Algebraic System for Computer Games and Animation (Repost)

John A. Vince, "Geometric Algebra: An Algebraic System for Computer Games and Animation"
English | 2009 | ISBN: 1848823789 | PDF | pages: 204 | 1.3 mb

Navigating Through Changing Times : Knowledge Work in Complex Environments  eBooks & eLearning

Posted by readerXXI at Nov. 21, 2017
Navigating Through Changing Times : Knowledge Work in Complex Environments

Navigating Through Changing Times :
Knowledge Work in Complex Environments

by Anne Eskola
English | 2017 | ISBN: 1138048461 | 326 Pages | PDF | 3.36 MB