Knowledge Games

Knowledge Games : How Playing Games Can Solve Problems, Create Insight, and Make Change

Knowledge Games :
How Playing Games Can Solve Problems, Create Insight, and Make Change

by Karen Schrier
English | 2016 | ISBN: 1421419203 | 281 Pages | True PDF | 17 MB

Imagine if new knowledge and insights came not just from research centers, think tanks, and universities but also from games, of all things. Video games have been viewed as causing social problems, but what if they actually helped solve them?

Building Elearning Games in Captivate  eBooks & eLearning

Posted by Landau17 at Sept. 23, 2017
Building Elearning Games in Captivate

Building Elearning Games in Captivate
MP4 | Video: 720p | Duration: 2:50:27 | English | Subtitles: VTT | 862.8 MB
Games for Health 2014: Proceedings of the 4th conference on gaming and playful interaction in healthcare

Ben Schouten, Stephen Fedtke, Marlies Schijven, "Games for Health 2014: Proceedings of the 4th conference on gaming and playful interaction in healthcare"
English | 2014 | ISBN: 3658071400 | PDF | pages: 161 | 2.7 mb

Unity 5.5: develop and publish games quickly  eBooks & eLearning

Posted by naag at Aug. 29, 2017
Unity 5.5: develop and publish games quickly

Unity 5.5: develop and publish games quickly
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 1.5 Hours | Lec: 18 | 894 MB
Genre: eLearning | Language: English

Learn all the basics of 2D game development with Unity in 1 hour.
Unity 5 from Proficiency to Mastery: Artificial Intelligence: Implement Challenging AI for FPS and RPG Games

Unity 5 from Proficiency to Mastery: Artificial Intelligence: Implement Challenging AI for FPS and RPG Games by Patrick Felicia
English | 22 Jul. 2017 | ISBN: 1548877719 | ASIN: B074643C4F | 375 Pages | AZW3 | 16.68 MB
"Epistemology and Transformation of Knowledge in Global Age" ed. by Zlatan Delić

"Epistemology and Transformation of Knowledge in Global Age" ed. by Zlatan Delić
ITOe | 2017 | ISBN: 9535133888 9789535133889 | 136 pages | PDF | 12 MB

This book consists chapters containing multiple questions of the global socially epistemological situation in science and higher education.

Make Mobile VR Games in Unity with C# for Google Cardboard (2017)  eBooks & eLearning

Posted by ParRus at July 14, 2017
Make Mobile VR Games in Unity with C# for Google Cardboard (2017)

Make Mobile VR Games in Unity with C# for Google Cardboard (2017)
WEBRip | English | MP4 + Project files | 1910 x 1080 | AVC ~421 kbps | 30 fps
AAC | 192 Kbps | 48.0 KHz | 2 channels | ~14.5 hours | 4.54 GB
Genre: eLearning Video / Development, Programming

Learn to code in .NET's C# from scratch. Make virtual reality games in Unity. Google Daydream for Cardboard.

Programming Games with Visual C#: An Intermediate Step by Step Tutorial  eBooks & eLearning

Posted by AlenMiler at July 12, 2017
Programming Games with Visual C#: An Intermediate Step by Step Tutorial

Programming Games with Visual C#: An Intermediate Step by Step Tutorial by Philip Conrod
English | 11 July 2017 | ISBN-13: 9781937161835 | ASIN: B073W5FJRR | 929 Pages | AZW3/EPUB/MOBI/PDF (conv) | 73.53 MB
iOS Games by Tutorials: Second Edition: Beginning 2D iOS Game Development with Swift

iOS Games by Tutorials: Second Edition: Beginning 2D iOS Game Development with Swift by Marin Todorov
English | Dec. 9, 2014 | ISBN: 0989675165 | 913 Pages | PDF | 272 MB

There is an updated version of this book. Search for iOS Games by Tutorials Second Edition: Updated for Swift 1.2
Learn how to make iOS games using Apple's built-in 2D game framework: Sprite Kit. Through a series of mini-games and challenges, you will go from beginner to advanced and learn everything you need to make your own game!

Programming Games with Visual Basic: An Intermediate Step by Step Tutorial  eBooks & eLearning

Posted by hill0 at July 6, 2017
Programming Games with Visual Basic: An Intermediate Step by Step Tutorial

Programming Games with Visual Basic: An Intermediate Step by Step Tutorial by Philip Conrod
English | 2 July 2017 | ASIN: B073PDXYK6 | 910 Pages | AZW3 | 20.37 MB

PROGRAMMING GAMES WITH VISUAL BASIC is a second semester self-paced "intermediate" computer game programming tutorial consisting of 10 chapters explaining