Knowledge Games

Knowledge Games : How Playing Games Can Solve Problems, Create Insight, and Make Change

Knowledge Games :
How Playing Games Can Solve Problems, Create Insight, and Make Change

by Karen Schrier
English | 2016 | ISBN: 1421419203 | 281 Pages | True PDF | 17 MB

Imagine if new knowledge and insights came not just from research centers, think tanks, and universities but also from games, of all things. Video games have been viewed as causing social problems, but what if they actually helped solve them?

Games and Learning Alliance  eBooks & eLearning

Posted by step778 at April 25, 2018
Games and Learning Alliance

Alessandro De Gloria, "Games and Learning Alliance"
2015 | pages: 196 | ISBN: 3319229591 | PDF | 21,4 mb

Auden's Games of Knowledge  eBooks & eLearning

Posted by step778 at April 19, 2018
Auden's Games of Knowledge

Richard R. Bozorth, "Auden's Games of Knowledge"
2001 | pages: 359 | ISBN: 0231113528 | PDF | 1,6 mb

Two-Person Zero-Sum Games (Repost)  eBooks & eLearning

Posted by DZ123 at April 18, 2018
Two-Person Zero-Sum Games (Repost)

Alan Washburn, "Two-Person Zero-Sum Games"
English | 2013 | ISBN: 1461490499 | PDF | pages: 207 | 3.2 mb

Sport Mega-Events in Emerging Economies: The South American Games of Santiago 2014  eBooks & eLearning

Posted by AvaxGenius at April 18, 2018
Sport Mega-Events in Emerging Economies: The South American Games of Santiago 2014

Sport Mega-Events in Emerging Economies: The South American Games of Santiago 2014 By Gonzalo A. Bravo
English | PDF,EPUB | 2018 | 156 Pages | ISBN : N/A | 4.24 MB

Chile and the South American Games of Santiago 2014 offers an interesting case to examine an event of sizeable magnitude in a country with little history of hosting sport mega-events (SMEs). This case study will expand the readers understanding of third-order SMEs like the South American Games and highlight the circumstances under which they occur. It also contributes to advance and challenge our knowledge as to what extent previous findings made on impact, legacies, justifications, and challenges identified on larger scale SMEs hosted in the developed world, inform the process and outcomes of second or third-order SMEs organized in less developed countries.

Partition Function Form Games: Coalitional Games with Externalities  eBooks & eLearning

Posted by AvaxGenius at April 13, 2018
Partition Function Form Games: Coalitional Games with Externalities

Partition Function Form Games: Coalitional Games with Externalities By László Á. Kóczy
English | PDF | 2018 | 320 Pages | ISBN : 3319698400 | 4.08 MB

This book presents a systematic overview on partition function form games: a game form in cooperative game theory to integrate externalities for various applications. Cooperative game theory has been immensely useful to study a wide range of issues, but the standard approaches ignore the side effects of cooperation. Recently interest shifted to problems where externalities play the main roles such as models of cooperation in market competition or the shared use of public resources. Such problems require richer models that can explicitly evaluate the side-effects of cooperation.

HTML5 Games: Novice to Ninja  eBooks & eLearning

Posted by Underaglassmoon at April 12, 2018
HTML5 Games: Novice to Ninja

HTML5 Games: Novice to Ninja
SitePoint | English | 2018 | ISBN-10: 0994182619 | 462 pages | PDF | 46.58 MB

by Earle Castledine (Author)
Gadgets, Games and Gizmos for Learning: Tools and Techniques for Transferring Know-How from Boomers to Gamers

Karl M. Kapp, "Gadgets, Games and Gizmos for Learning: Tools and Techniques for Transferring Know-How from Boomers to Gamers"
2007 | pages: 448 | ISBN: 0787986542 | PDF | 5,6 mb

HOW TO DESIGN 3D GAMES WITH WEB TECHNOLOGY - BOOK 01: Three.js – HTML5 and WebGL  eBooks & eLearning

Posted by AlexGolova at March 24, 2018
HOW TO DESIGN 3D GAMES WITH WEB TECHNOLOGY - BOOK 01: Three.js – HTML5 and WebGL

HOW TO DESIGN 3D GAMES WITH WEB TECHNOLOGY - BOOK 01: Three.js – HTML5 and WebGL by Jordi Josa
English | 7 Feb. 2017 | ISBN: 1520547455 | 205 Pages | AZW3 | 1.31 MB

Games User Research  eBooks & eLearning

Posted by Underaglassmoon at March 16, 2018
Games User Research

Games User Research
Oxford University | English | 2018 | ISBN-10: 0198794843 | 560 pages | PDF | 63.14 MB

by Anders Drachen (Editor), Pejman Mirza-Babaei (Editor), Lennart Nacke (Editor)