Knowledge Games

Knowledge Games : How Playing Games Can Solve Problems, Create Insight, and Make Change

Knowledge Games :
How Playing Games Can Solve Problems, Create Insight, and Make Change

by Karen Schrier
English | 2016 | ISBN: 1421419203 | 281 Pages | True PDF | 17 MB

Imagine if new knowledge and insights came not just from research centers, think tanks, and universities but also from games, of all things. Video games have been viewed as causing social problems, but what if they actually helped solve them?

Algorithms and Networking for Computer Games, Second Edition  eBooks & eLearning

Posted by Underaglassmoon at June 19, 2017
Algorithms and Networking for Computer Games, Second Edition

Algorithms and Networking for Computer Games, Second Edition
Wiley | English | August 2017 | ISBN-10: 1119259762 | 416 pages | PDF | 12.13 mb

by Jouni Smed (Author), Harri Hakonen (Author)

Logic in Games (repost)  eBooks & eLearning

Posted by roxul at May 25, 2017
Logic in Games (repost)

Johan Van Benthem, "Logic in Games"
2014 | ISBN-10: 0262019906 | 568 pages | PDF | 4 MB
Two-Person Zero-Sum Games (International Series in Operations Research & Management Science)

Two-Person Zero-Sum Games (International Series in Operations Research & Management Science) by Alan Washburn
English | 17 Dec. 2013 | ISBN: 1461490499 | 216 Pages | EPUB | 1.72 MB

Two-person zero-sum game theory deals with situations that are perfectly competitive-there are exactly two decision makers for whom there is no possibility of cooperation or compromise. It is the most fundamental part of game theory, and the part most commonly applied. There are diverse applications to military battles, sports, parlor games,
A Beginner's Guide to Web and Mobile Games with Unity: Create and publish simple web and mobile games

A Beginner's Guide to Web and Mobile Games with Unity: Create and publish simple web and mobile games by Patrick Felicia
English | 5 May 2017 | ASIN: B071YXGR1C | 178 Pages | AZW3 | 5.59 MB

Computer Games  eBooks & eLearning

Posted by AvaxGenius at April 28, 2017
Computer Games

Computer Games: 5th Workshop on Computer Games, CGW 2016, and 5th Workshop on General Intelligence in Game-Playing Agents, GIGA 2016, Held in Conjunction with the 25th International Conference on Artificial Intelligence, IJCAI 2016, New York, USA, July 9-10, 2016, Revised Selected Papers By Cazenave Tristan Winands Mark H.M. Edelkamp Stefan Schiffel Stephan Thielscher Michael Togelius Julian
English | PDF | 2017 | 188 Pages | ISBN : 3319579681 | 12.69 MB

This book constitutes the refereed proceedings of the 5th Computer Games Workshop, CGW 2016, and the 5th Workshop on General Intelligence in Game-Playing Agents, GIGA 2016, held in conjunction with the 25th International Conference on Artificial Intelligence, IJCAI 2016, in New York, USA, in July 2016.The 12 revised full papers presented were carefully reviewed and selected from 25 submissions.
Mastering Unity 2D Game Development - Building Exceptional 2D Games with Unit [Repost]

Mastering Unity 2D Game Development - Building Exceptional 2D Games with Unity by Simon Jackson
English | Sep. 25, 2014 | ISBN: 1849697345 | 577 Pages | PDF/EPUB | 12/5 MB

Unity 5: Learning C# by Developing Games  eBooks & eLearning

Posted by AlenMiler at April 27, 2017
Unity 5: Learning C# by Developing Games

Unity 5: Learning C# by Developing Games by Greg Lukosek
English | 31 Aug. 2016 | ASIN: B01LD8K5DE | 1315 Pages | AZW3 | 35.21 MB

Indie Gaming: Finding Entrepreneurial Success in Video Games  eBooks & eLearning

Posted by naag at April 25, 2017
Indie Gaming: Finding Entrepreneurial Success in Video Games

Indie Gaming: Finding Entrepreneurial Success in Video Games
2017 | English | ASIN: B06Y57TJPZ | 137 pages | PDF + EPUB (conv) | 1.08 Mb

Programming Games with Microsoft Small Basic  eBooks & eLearning

Posted by AlenMiler at April 22, 2017
Programming Games with Microsoft Small Basic

Programming Games with Microsoft Small Basic by Philip Conrod
English | 20 Apr. 2017 | ASIN: B071CNCY1C | 702 Pages | AZW3 | 18.19 MB