Introduction to Instrumentation in Life Sciences Introduction to Instrumentation in Life Sciences

Neurodegenerative Diseases and Metal Ions: Metal Ions in Life Sciences by Astrid Sigel

Neurodegenerative Diseases and Metal Ions: Metal Ions in Life Sciences by Astrid Sigel
Publisher: Wiley (May 19, 2006) | ISBN: 0470014881 | Pages: 488 | PDF | 7.7 MB

Metal Ions in Life Sciences links coordination chemistry and biochemistry in their widest sense and thus increases our understanding of the relationship between the chemistry of metals and life processes. The series reflects the interdisciplinary nature of Biological Inorganic Chemistry and coordinates the efforts of scientists in fields like biochemistry, inorganic chemistry, coordination chemistry, molecular and structural biology, enzymology, environmental chemistry, physiology, toxicology, biophysics, pharmacy, and medicine. Consequently, the volumes are an essential source for researchers active in these and related fields as well as teachers preparing courses, e.g., in Bioinorganic Chemistry.

cgcookie - Introduction to Compositing in Blender  eBooks & eLearning

Posted by serpmolot at July 19, 2016
cgcookie - Introduction to Compositing in Blender

cgcookie - Introduction to Compositing in Blender
English | mp4 | H264 1280x720 | AAC 2 ch | 1.75 GB
eLearning | Level: Intermediate | Software: Blender 2.63

Introduction To Blendshapes in Maya  

Posted by C2U at Dec. 21, 2015
Introduction To Blendshapes in Maya

Introduction To Blendshapes in Maya
1h 13m | Video: AVC (.MP4) 1280x720 30fps | Audio: AAC 44.1KHz 2ch | 1.32 GB
Genre: eLearning | English

With Intro to Blendshapes in Maya, instructor Chad Robert Morgan gives us a detailed look on how to use blendshapes, including how to create blendshapes nodes, adding new targets, and how to create targets.

Introduction to Scripting in Maya  

Posted by C2U at Oct. 30, 2015
Introduction to Scripting in Maya

Introduction to Scripting in Maya
Duration 2h 13m | aac, 16KHz, mono | h264, yuv420p, 1280x720, 29.97 fps | 542 MB
Genre: eLearning | English

In this course, instructor Chad Morgan will go through the basics in writing scripts in Maya in both MEL and Python. We will begin by discussing the difference between MEL and Python, why there are two different languages, and the pros and cons to each. We will show you how to bring up the scripting reference which will allow you to search the commands and their parameters so you can learn to create your own scripts.

Introduction to Collisions in Houdini  

Posted by serpmolot at Feb. 26, 2015
Introduction to Collisions in Houdini

Introduction to Collisions in Houdini
English | Feb 26, 2015 | mp4 | H264 1280x720 | AAC 1 ch | 1 hr 45 min | 404 MB
eLearning, Project Files

Introduction to Lighting in Maya  

Posted by ph4rr3l at July 27, 2014
Introduction to Lighting in Maya

Introduction to Lighting in Maya | 938 MB
Software: 2h 05m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 32KHz 1ch
Genre: eLearning | Maya 2015 | Project Files Included | July 27, 2014

The first step to creating impressive final renders is learning how to configure appropriate lighting for your scene. In this tutorial, we’ll start off slow, covering essential tools and techniques you’ll need to know in order to get the most out of your renders.To get started we’ll take a brief look at each of the major light types, learning key attributes of each. Next, we’ll focus on Maya spot lights and some of the specialized features that come with them. From here you’ll learn about loads of important tools and techniques including the difference between Depth Map Shadows and Ray Trace Shadows, as well as how to simulate illuminated light sources and the importance of render stats. Finally, we'll go over how to link shadows and lights to objects in your scenes as well as how to create volumetric light fog. After completing this training, you’ll have a great foundation to building on when it comes to setting up the right lighting for your own scenes.

Introduction to Modeling in Blender  

Posted by ph4rr3l at July 22, 2014
Introduction to Modeling in Blender

Introduction to Modeling in Blender | 800 MB
Software: 2h 22m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 32KHz 1ch
Genre: eLearning | Blender 2.70 | Project Files Included | July 22, 2014

In this training we'll use a project-based approach as we cover the basics of modeling, look at commonly used tools, and talk about some time-saving tips and techniques in Blender. We'll begin by looking at polygon geometry and learn about its different components. You'll learn how to organize your model into hierarchies and keep your scene clean and efficient. We’ll also take a look at multiple modeling tools, including Extrude and the Loop

Introduction to Rendering in Maya  

Posted by ph4rr3l at July 2, 2014
Introduction to Rendering in Maya

Introduction to Rendering in Maya | 632 MB
Software: 1h 15m | Video: AVC (.mp4) 768x432 15fps | Audio: AAC 32KHz 1ch
Genre: eLearning | Maya 2011 | Project Files Included | July 2, 2014

We’ll get started by learning about Maya’s Render View and many of the tools that tie directly to it that are related to the rendering process. From here we’ll learn about render engines and what purpose they serve in the rending process.Next we’ll learn how we can begin to specify what gets rendered and at what quality it renders out at. Things every rendering artist needs to know. To wrap this training up, we’ll learn about the process of batch rendering and how we can use it to render still frames or animated sequences. After completing this tutorial, you will have all the knowledge you need to dive in and start rendering your scenes inside Maya.

Introduction to Rigging in Maya  

Posted by ph4rr3l at June 29, 2014
Introduction to Rigging in Maya

Introduction to Rigging in Maya | 870 MB
Software: 2h 44m | Video: AVC (.mp4) 768x432 15fps | Audio: AAC 32KHz 1ch
Genre: eLearning | Autodesk Maya 2015 | Project Files Included | June 28, 2014

In this set of tutorials we will learn about the amazing rigging tools inside of Maya.We'll start by learning how to establish solid naming conventions to how to work with Maya's joint and IK tools. We'll then learn tips and techniques that will help us rig efficiently while maintaining quality in the control systems we design. We'll learn how to implement robust and intuitive rigging features with the help of custom channels and the Node Editor, how to rig with deformers, as well as skinning techniques that we can utilize to get great results from our deformations while saving time in the process.

Introduction to Animation in Maya  

Posted by ph4rr3l at June 16, 2014
Introduction to Animation in Maya

Introduction to Animation in Maya | 1.55 GB
Software: 2h 39m | Video: AVC (.mp4) 768x432 15fps | Audio: AAC 32KHz 1ch
Genre: eLearning | Autodesk Maya 2015 | Project Files Included | June 14, 2014

In this series of tutorials we learn the powerful and intuitive animation tools of Maya.We'll start by learning how to set up our animation preferences and create keyframes. From there, we'll learn how to edit animation from Maya's Time Slider and Graph Editor. We'll learn how to animate objects along a path, how to work non-destructively with animation layers, how to create animated thumbnails inside of our viewport with Maya's Grease Pencil tool, and how to animate with the Constraints. We'll even learn how to transfer animation between characters with the help of a few Character Sets and the Trax Editor. By the end of this training, you'll have the understanding you need to animate comfortably inside of Maya.