Horror Video Games

Video Games and the Mind : Essays on Cognition, Affect and Emotion  eBooks & eLearning

Posted by readerXXI at April 14, 2017
Video Games and the Mind : Essays on Cognition, Affect and Emotion

Video Games and the Mind : Essays on Cognition, Affect and Emotion
by Bernard Perron and Felix Schroter
English | 2016 | ISBN: 0786499095 | 225 Pages | PDF | 25 MB

With psychological theories of cognition, affect and emotion as reference points, this collection of new essays offers various perspectives on how players think and feel about video games and how game design and analysis can build on these processes.

The Video Game Theory Reader 2  eBooks & eLearning

Posted by Mungos at Nov. 29, 2008
The Video Game Theory Reader 2

''The Video Game Theory Reader 2'' - Edited by Bernard Perron and Mark J. P. Wolf
First published 2009 | Routledge | ISBN10: 0203887662 (ebk) | PDF | 2,93 Mb | 453 pages
Video-Game YouTube Profits: How to Make an Extra $300 Per Month Through Recording Video Games

Video-Game YouTube Profits: How to Make an Extra $300 Per Month Through Recording Video Games & Publishing Them on YouTube
2017 | English | ASIN: B071RC5B2C | 26 pages | PDF + EPUB (conv) | 1.66 Mb

CREATE A PASSIVE INCOME SOURCE FROM TOTAL SCRATCH.

Connected Gaming: What Making Video Games Can Teach Us about Learning and Literacy  eBooks & eLearning

Posted by ksveta6 at April 15, 2017
Connected Gaming: What Making Video Games Can Teach Us about Learning and Literacy

Connected Gaming: What Making Video Games Can Teach Us about Learning and Literacy (The John D. and Catherine T. MacArthur Foundation Series on Digital Media and Learning) by Yasmin B. Kafai, Quinn Burke
2016 | ISBN: 0262035375 | English | 224 pages | PDF | 5 MB

The Art of Failure: An Essay on the Pain of Playing Video Games  eBooks & eLearning

Posted by tarantoga at April 12, 2017
The Art of Failure: An Essay on the Pain of Playing Video Games

Jesper Juul, "The Art of Failure: An Essay on the Pain of Playing Video Games"
ISBN: 0262019051 | 2013 | EPUB | 176 pages | 11 MB

Storytelling for Interactive Digital Media and Video Games  eBooks & eLearning

Posted by AlenMiler at April 10, 2017
Storytelling for Interactive Digital Media and Video Games

Storytelling for Interactive Digital Media and Video Games by Nicholas B. Zeman
English | 7 Apr. 2017 | ASIN: B06Y43RJ9G | 296 Pages | AZW3 | 4.18 MB
Dungeon Hacks: How NetHack, Angband, and Other Roguelikes Changed the Course of Video Games [Audiobook]

Dungeon Hacks: How NetHack, Angband, and Other Roguelikes Changed the Course of Video Games [Audiobook] by David L. Craddock
English | October 15, 2015 | ASIN: B016NE4IUE | MP3@64 kbps | 6 hrs 22 mins | 175 MB
Narrator: Mike Rylander

Make Money Gaming: How to Earn Money From Live-Streaming Video Games  eBooks & eLearning

Posted by naag at March 7, 2017
Make Money Gaming: How to Earn Money From Live-Streaming Video Games

Make Money Gaming: How to Earn Money From Live-Streaming Video Games
2017 | English | ASIN: B06XFV8Q2K | 142 pages | PDF, EPUB (Conv) | 0..4 / 0.01 Mb

We've all seen PewDiePie and other gamers blow up on Youtube the last few years. PewDiePie himself is reported to earn everything from $2,000,000 to $5,000,000 per year.
Connected Gaming: What Making Video Games Can Teach Us about Learning and Literacy

Connected Gaming: What Making Video Games Can Teach Us about Learning and Literacy (The John D. and Catherine T. MacArthur Foundation Series on Digital Media and Learning) by Yasmin B. Kafai and Quinn Burke
English | 2016 | ISBN: 0262035375 | 224 pages | EPUB | 1,8 MB

Every Game is an Island: Endings and Extremities in Video Games  eBooks & eLearning

Posted by AlenMiler at Feb. 28, 2017
Every Game is an Island: Endings and Extremities in Video Games

Every Game is an Island: Endings and Extremities in Video Games by Riccardo Fassone
English | 23 Feb. 2017 | ISBN: 1501316613 | 208 Pages | EPUB/PDF (conv) | 6.48 MB

Despite the pervasive rhetorics of immersion and embodiment found in industrial and social discourses, playing a video game is an exercise in non-linearity.