Horror Video Games

Video Games and the Mind : Essays on Cognition, Affect and Emotion  eBooks & eLearning

Posted by readerXXI at April 14, 2017
Video Games and the Mind : Essays on Cognition, Affect and Emotion

Video Games and the Mind : Essays on Cognition, Affect and Emotion
by Bernard Perron and Felix Schroter
English | 2016 | ISBN: 0786499095 | 225 Pages | PDF | 25 MB

With psychological theories of cognition, affect and emotion as reference points, this collection of new essays offers various perspectives on how players think and feel about video games and how game design and analysis can build on these processes.

Video Games: An Introduction to the Industry (Creative Careers)  eBooks & eLearning

Posted by AlenMiler at July 10, 2017
Video Games: An Introduction to the Industry (Creative Careers)

Video Games: An Introduction to the Industry (Creative Careers) by Andy Bossom
English | 6 July 2017 | ASIN: B072KR7Y48 | 209 Pages | AZW3 | 13.52 MB

Replay: The History of Video Games [Audiobook]  eBooks & eLearning

Posted by tarantoga at June 13, 2017
Replay: The History of Video Games [Audiobook]

Tristan Donovan, Richard Garriott, Gary Furlong (Narrator), "Replay: The History of Video Games"
ASIN: B0728P41QL | 2017 | MP3@64 kbps | ~15:16:00 | 433 MB
Mathematics Education for a New Era: Video Games as a Medium for Learning (repost)

Mathematics Education for a New Era: Video Games as a Medium for Learning by Keith Devlin
English | 2011 | ISBN-10: 1568814313 | 218 pages | PDF | 3,4 MB

Udemy - Learn the "Hand-Painted" texturing style for video games (Repost)  eBooks & eLearning

Posted by First1 at June 10, 2017
Udemy - Learn the "Hand-Painted" texturing style for video games (Repost)

Udemy - Learn the "Hand-Painted" texturing style for video games (Repost)
Size: 1.37 GB | Duration: 5.5 hours | Video: AVC (.mp4) 1280x720 29,97fps | Audio: AAC 32KHz 1ch
Genre: eLearning | Language: English

How to texture weapons and assets for your game props in the classic hand-painted texturing style!
Video Games and Interactive Media: A Glimpse at New Digital Entertainment (Repost)

Stephane Natkin, "Video Games and Interactive Media: A Glimpse at New Digital Entertainment"
2006 | ISBN: 1568812973 | English | 125 pages | PDF | 3.25 MB

Arcade Fever The Fan's Guide To The Golden Age Of Video Games  eBooks & eLearning

Posted by First1 at May 10, 2017
Arcade Fever The Fan's Guide To The Golden Age Of Video Games

Arcade Fever The Fan's Guide To The Golden Age Of Video Games by John Sellers
English | 2001 | ISBN: 0762409371 | 162 pages | PDF | 147.06 MB

Arcade Fever is a full-color illustrated history of video arcade games, with tributes to more than 50 classic games like Pong, Space Invaders, Pac Man, Q-Bert, Frogger, and TRON. Learn which game caused a yen shortage in Japan – and which games inspired breakfast cereals, Saturday-morning cartoons, episodes of Seinfeld,and #1 pop-music singles.

What Video Games Have to Teach Us About Learning and Literacy  eBooks & eLearning

Posted by First1 at May 10, 2017
What Video Games Have to Teach Us About Learning and Literacy

What Video Games Have to Teach Us About Learning and Literacy by James Paul Gee
English | 2003 | ISBN: 1403965382 | 232 pages | PDF | 1.08 MB

What Video Games Have to Teach Us About Learning and Literacy is a book by James Paul Gee that focuses on the learning principles in video games and how these principles can be applied to the K-12 classroom. Video games can be used as tools to challenge players, when they are successful.

Hardcore Gaming 101 Presents: The 200 Best Video Games of All Time  eBooks & eLearning

Posted by First1 at May 8, 2017
Hardcore Gaming 101 Presents: The 200 Best Video Games of All Time

Hardcore Gaming 101 Presents: The 200 Best Video Games of All Time by Kurt Kalata
English | 2015 | ISBN: 1519662211 | 216 pages | PDF | 155.02 MB

Every website or magazine has their own "Best Video Games of All Times" list - here is ours! From early arcade classics to 3D action games, from text adventures to interactive cinema, this book includes 200 of the best video games ever released, covering over three decades of gaming history, created by developers all over the world. Each entry highlights why our picks are the best examples of their genre, and includes additional recommendations for similar games. Both rookie and veteran gamers will definitely discover some new and interesting games to check out after finishing this book.

Power-Up: Unlocking the Hidden Mathematics in Video Games  eBooks & eLearning

Posted by interes at May 6, 2017
Power-Up: Unlocking the Hidden Mathematics in Video Games

Power-Up: Unlocking the Hidden Mathematics in Video Games by Matthew Lane
English | 2017 | ISBN: 0691161518 | 264 pages | PDF | 19,2 MB