Grass Games

Fundamentals of First Person Shooter Games in Unity  eBooks & eLearning

Posted by C2U at Jan. 18, 2016
Fundamentals of First Person Shooter Games in Unity

Fundamentals of First Person Shooter Games in Unity
2.5 Hours | Video: AVC (.mp4) 1280x720 | Audio: AAC 48KHz 2ch | 466 MB
Genre: eLearning | English

Indie game developers can learn fundamentals like level creation and camera movement in Unity for their own FPS games

Udemy – Create Foliage and Trees for Games or Film using SpeedTree  eBooks & eLearning

Posted by naag at Oct. 1, 2015
Udemy – Create Foliage and Trees for Games or Film using SpeedTree

Udemy – Create Foliage and Trees for Games or Film using SpeedTree
MP4 | Video: 1280x720 | 57 kbps | 48 KHz | Duration: 3 Hours | 1.41 GB
Genre: eLearning | Language: English

Learn to create amazing grass, trees, bushes and more for your games or films using this powerful software!

Creating Vegetation for Games in 3ds Max and Mudbox  eBooks & eLearning

Posted by ph4rr3l at Dec. 31, 2013
Creating Vegetation for Games in 3ds Max and Mudbox

Creating Vegetation for Games in 3ds Max and Mudbox | 2.84 GB
Software used: 3ds Max 2014, Mudbox 2014, Photoshop CS4, Unity 4.3 | Resolution: 1280x720(.flv) | Audio: mp3 92 Kbps | Completion Time: 3h 37m
Genre: eLearning | Difficulty: Intermediate | Language: English | Instructor: Joshua Kinney | December 30, 2013

In this series of tutorials we will cover how to create vegetation for games. To begin we'll start out small by creating grass. We'll discuss a workflow that will allow us to create a very specific look by using splines to shape our grass. After that we'll learn how to bake our textures and how to assemble them for use in the Unity game engine. After that we'll learn how to create a low polygon tree. We'll go through the process of modeling, sculpting and texture our tree. We'll also look at a method used to create branches. Finally, we'll end the course by learning how to add our grass and tree into the terrain system in Unity.

Grass Logo - Project for After Effects (VideoHive)  Graphics

Posted by angus77 at Nov. 30, 2011
Grass Logo - Project for After Effects (VideoHive)

Grass Logo - Project for After Effects (VideoHive)
CS4/CS5 | AEP | 1920x1080 | 21.55MB

How To Create HTML5 And Mobile Games Using Construct 2  eBooks & eLearning

Posted by naag at May 27, 2017
How To Create HTML5 And Mobile Games Using Construct 2

How To Create HTML5 And Mobile Games Using Construct 2
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 4 Hours | 807 MB
Genre: eLearning | Language: English

In this course you will learn how to create and monetize video games extremely fast with no coding required.
Beginning Swift Games Development for iOS: Develop 2D and 3D games Using Apple's SceneKit and SpriteKit

Beginning Swift Games Development for iOS: Develop 2D and 3D games Using Apple's SceneKit and SpriteKit By James Goodwill, Wesley Matlock
English | EPUB | 2017 | 208 Pages | ISBN : 1484223098 | 2.5 MB

Learn the fundamental elements of the new Swift 3 programming language as applied to game development for new iOS 10.

Digital Games and Learning (repost)  eBooks & eLearning

Posted by libr at May 25, 2017
Digital Games and Learning (repost)

Digital Games and Learning by Paul Maharg and Sara de Freitas
English | 2011 | ISBN-10: 1441198709, 0826421377 | 320 pages | PDF | 1,6 MB
Beginning Swift Games Development for iOS: Develop 2D and 3D games Using Apple's SceneKit and SpriteKit

James Goodwill, Wesley Matlock, "Beginning Swift Games Development for iOS: Develop 2D and 3D games Using Apple's SceneKit and SpriteKit"
2017 | 2nd edition | ISBN-10: 1484223098 | 208 pages | PDF | 5 MB

Zola Blood - Infinite Games (2017)  Music

Posted by delpotro at May 25, 2017
Zola Blood - Infinite Games (2017)

Zola Blood - Infinite Games (2017)
MP3 CBR 320 kbps | 00:38:42 | 90 Mb
Pop, Electronic, Synthpop | Label: Self-Released

Zola Blood are a London based four-piece (Matt, Ed, Sam & Paul), producing electronic beats from their studio in Hackney Wick they have truly mastered their attention to detail. Having only got together in October of 2013, Zola Blood works on a sound that is quite refined with a nod to minimalism. Their broody tunes with airy vocals and ambient synths make for the perfect texture to each track proving this is only the beginning for Zola Blood. Their self-produced, debut album, “Infinite Games.” will be released in early 2017.

Logic in Games (repost)  eBooks & eLearning

Posted by roxul at May 25, 2017
Logic in Games (repost)

Johan Van Benthem, "Logic in Games"
2014 | ISBN-10: 0262019906 | 568 pages | PDF | 4 MB