Graphics Opengl

OpenGL SuperBible: Comprehensive Tutorial and Reference (6th Edition)  eBooks & eLearning

Posted by naag at Dec. 29, 2015
OpenGL SuperBible: Comprehensive Tutorial and Reference (6th Edition)

OpenGL SuperBible: Comprehensive Tutorial and Reference (6th Edition)
Addison-Wesley Professional; 6 edition | 2013 | English | ISBN-10: 0321902947 | 848 pages | PDF | 89 Mb

Lynda - Up and Running with OpenGL  eBooks & eLearning

Posted by U.N.Owen at Aug. 5, 2014
Lynda - Up and Running with OpenGL

Lynda - Up and Running with OpenGL | 466MB
Duration: 1h 45m | Video: AVC (.mp4) 1280x720 15&30fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Intermediate | Language: English

Ready to take your graphics to the next level? Get up and running with OpenGL, the cross-language, multiplatform API for rendering 2D and 3D computer graphics. OpenGL is widely used in CAD, virtual reality, scientific visualization, and video games, where it is particularly useful for game developers who benefit from its hardware-accelerated rendering and advanced programmable pipeline. In this course, Pablo Colapinto will show you how to render real-time content, starting with building a window for your graphics with the GFLW library.

Interactive Computer Graphics: A Top-Down Approach Using OpenGL (5th edition)  eBooks & eLearning

Posted by naag at March 16, 2017
Interactive Computer Graphics: A Top-Down Approach Using OpenGL (5th edition)

Interactive Computer Graphics: A Top-Down Approach Using OpenGL (5th edition) By Edward Angel
2008 | 864 Pages | ISBN: 0321535863 | scanned PDF | 447 MB

Up and Running with OpenGL (repost)  eBooks & eLearning

Posted by naag at May 17, 2016
Up and Running with OpenGL (repost)

Up and Running with OpenGL
Duration: 1h 45m | Video: AVC (.mp4) 1280x720 15&30fps | Audio: AAC 48KHz 2ch | 347MB
Genre: eLearning | Level: Intermediate | Language: English

Ready to take your graphics to the next level? Get up and running with OpenGL, the cross-language, multiplatform API for rendering 2D and 3D computer graphics.

LiveLessons - OpenGL Essentials [repost]  eBooks & eLearning

Posted by naag at April 29, 2016
LiveLessons - OpenGL Essentials [repost]

LiveLessons - OpenGL Essentials
English | Included Working Files | Audio: aac 44100 Hz stereo | Video: h264 yuv420p 1280x720 25.00 fps(r) | 1.67GB
Genre: E-learning

OpenGL Graphics Through Applications (Repost)  eBooks & eLearning

Posted by step778 at April 19, 2016
OpenGL Graphics Through Applications (Repost)

Robert Whitrow, "OpenGL Graphics Through Applications"
2008 | pages: 334 | ISBN: 1848000227 | PDF | 6,6 mb

Using OpenGL ES for Android 2D and 3D graphics acceleration  eBooks & eLearning

Posted by naag at March 30, 2016
Using OpenGL ES for Android 2D and 3D graphics acceleration

Using OpenGL ES for Android 2D and 3D graphics acceleration
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 1.5 Hours | 300 MB
Genre: eLearning | Language: English

Mobile game developers using Android can learn how to use OpenGL ES for hardware graphics acceleration for their games

Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 (repost)  eBooks & eLearning

Posted by interes at Dec. 19, 2015
Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 (repost)

Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 by Romain Marucchi-Foino
English | ISBN: 1119975913 | 2012 | EPUB | 308 pages | 6,5 MB

Lynda - Up and Running with OpenGL (repost)  eBooks & eLearning

Posted by naag at Nov. 7, 2015
Lynda - Up and Running with OpenGL (repost)

Lynda - Up and Running with OpenGL
Duration: 1h 45m | Video: AVC (.mp4) 1280x720 15&30fps | Audio: AAC 48KHz 2ch | 333MB
Genre: eLearning | Level: Intermediate | Language: English

Ready to take your graphics to the next level? Get up and running with OpenGL, the cross-language, multiplatform API for rendering 2D and 3D computer graphics.

Interactive Computer Graphics: A Top-Down Approach Using OpenGL (5th edition)  eBooks & eLearning

Posted by insetes at Oct. 23, 2015
Interactive Computer Graphics: A Top-Down Approach Using OpenGL (5th edition)

Interactive Computer Graphics: A Top-Down Approach Using OpenGL (5th edition) By Edward Angel
2008 | 864 Pages | ISBN: 0321535863 | scanned PDF | 363 MB