Gnomon Maya Fluid Effects

Video-Tutors Maya - Gnomon. Maya Fluid Effects (3 DVD)  eBooks & eLearning

Posted by Doom972 at Jan. 4, 2010
Video-Tutors Maya - Gnomon. Maya Fluid Effects (3 DVD)

Video-Tutors Maya - Gnomon. Maya Fluid Effects (3 DVD) | 9 Gb

Gnomon Workshop — Maya Fluid Effects Particle Integration [Repost]  eBooks & eLearning

Posted by FenixN at Aug. 13, 2011
Gnomon Workshop — Maya Fluid Effects Particle Integration [Repost]

Gnomon Workshop — Maya Fluid Effects Particle Integration
MOV | ~1904 kb/s | 1024x768 | duration: n/a | English: PCM, 352 kb/s (1 ch) | + PDF Guide | 3.57 GB

In the second DVD in this series on Maya Fluid Effects, effects animator David Schoneveld imparts a detailed view of the various methods and advanced features of particle and rigid body control through fluid dynamics. This multi-faceted lesson takes you through the beginning and inter- mediate techniques of the Ocean Shader before revealing how you can create object-avoiding particles without scripting. The lesson culminates by teaching you how to create particles driven by fluid dynamics that can interact with an object or character.

Gnomon Workshop — Maya Fluid Effects Fundamentals [Repost]  eBooks & eLearning

Posted by FenixN at Aug. 12, 2011
Gnomon Workshop — Maya Fluid Effects Fundamentals [Repost]

Gnomon Workshop — Maya Fluid Effects Fundamentals
MOV | ~1725 kb/s | 1024x768 | duration: n/a | English: PCM, 352 kb/s (1 ch) | + PDF Guide | 3 GB

Fluid dynamics are rapidly becoming a powerful alternative to particle effects. In the first lecture of this series, effects animator David Schoneveld introduces you to the rules of fluid production, showing how Maya Fluid Effects can be used for everything from smoke, dust and explosions, to underwater plane crashes and more. David details the fluid menu, emitter and container attributes, as well as shading and texturing, while conveying an understanding of the dynamic attributes of fluid dynamics and their uses in production. The lesson also details the basics of ponds, emphasizing an understanding of the fluid shader and texture controls.

Gnomon Workshop - Maya Fluid Effects: Pyrothechnics  eBooks & eLearning

Posted by FenixN at Aug. 12, 2011
Gnomon Workshop - Maya Fluid Effects: Pyrothechnics

Gnomon Workshop - Maya Fluid Effects: Pyrothechnics
MOV | ~1703 kb/s | 1024x768 | duration: n/a | English: PCM, 352 kb/s (1 ch) | 2.46 GB

In the third DVD of this series on Maya Fluid Effects, effects animator David Schoneveld reveals the numerous methods he uses to create and control fluid explosions, covering dynamic, non-dynamic and texture-based effects. He teaches you how to use, and maintain control of fields with fluid containers. The lesson also covers the basics of flame construction, and explains how to use the Maya presets to build effects quickly and efficiently.

Digital-Tutors - Creating Fire and Smoke using Maya Fluid Effects  eBooks & eLearning

Posted by U.N.Owen at March 5, 2013
Digital-Tutors - Creating Fire and Smoke using Maya Fluid Effects

Digital-Tutors - Creating Fire and Smoke using Maya Fluid Effects | 837MB
Duration: 1h 39m | Video: AVC (.flv) 1280x720 15fps | Audio: AAC 44.1KHz stereo
Genre: eLearning | Level: Advanced | Language: English

In this Maya tutorial, we will learn how to create fire and smoke with Maya 3D Fluids - Fire and Smoke. To make our effect more powerful and realistic we will first understand the science behind these complex fluids and then separately create them in Maya. After this, we will advance to understanding the behavior of fire with smoke and then blend them in Maya.

Gnomon Workshop: Maya Fluid Effects - Fundamentals  Video

Posted by kimth2 at Sept. 25, 2009
Gnomon Workshop: Maya Fluid Effects - Fundamentals

Gnomon Workshop: Maya Fluid Effects - Fundamentals | 1.49 GB

Fluid dynamics are rapidly becoming a powerful alternative to particle effects. In the first lecture of this series, effects animator David Schoneveld introduces you to the rules of fluid production, showing how Maya Fluid Effects can be used for everything from smoke, dust and explosions, to underwater plane crashes and more. David details the fluid menu, emitter and container attributes, as well as shading and texturing, while conveying an understanding of the dynamic attributes of fluid dynamics and their uses in production. The lesson also details the basics of ponds, emphasizing an understanding of the fluid shader and texture controls.

Maya: Creating Fluid Effects (2013)  eBooks & eLearning

Posted by Landau17 at Oct. 14, 2017
Maya: Creating Fluid Effects (2013)

Maya: Creating Fluid Effects (2013)
MP4 | Video: 720p | Duration: 2:16:23 | English | Subtitles: VTT | 637.0 MB

Maya Fluid Fundamentals  eBooks & eLearning

Posted by naag at Jan. 18, 2017
Maya Fluid Fundamentals

Maya Fluid Fundamentals
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 5 Hours | 1.08 GB
Genre: eLearning | Language: English

Maya is a visual-effects software that has fluid dynamic technology to create great results. This course will teach you the basics steps to help you in establishing a good learning curve for mastering Maya fluids. Software required: Maya 2017.

Autodesk Maya 2016 SP5 Multilingual (Win/MacOSX)  Software

Posted by C2U at Dec. 17, 2015
Autodesk Maya 2016 SP5 Multilingual (Win/MacOSX)

Autodesk Maya 2016 SP5 Multilingual (Win/MacOSX) | 1.32 GB/894 MB

Maya® 2016 software is full of new features, performance improvements, and artist-friendly tools that greatly enhance the entire Maya experience. In addition to an all-new look and feel, Maya 2016 uses more computer resources to help accelerate animation performance.

Autodesk Maya 2016 SP4 for Mac  Software

Posted by Detvora at Oct. 17, 2015
Autodesk Maya 2016 SP4 for Mac

Autodesk Maya 2016 SP4 for Mac | MacOSX | 890.45 MB

Software for 3D-animation, modeling, rendering and compositing Maya® provides a versatile set of features for 3D-computer animation, modeling and rendering on a highly extensible production platform. Maya provides the tools to create high quality characters and effects as well as performance improvements for the tasks of modeling, texturing and rendering tasks create modules.