Gnomon Maya Fluid Effects

Video-Tutors Maya - Gnomon. Maya Fluid Effects (3 DVD)  

Posted by Doom972 at Jan. 4, 2010
Video-Tutors Maya - Gnomon. Maya Fluid Effects (3 DVD)

Video-Tutors Maya - Gnomon. Maya Fluid Effects (3 DVD) | 9 Gb
Gnomon Workshop — Maya Fluid Effects Particle Integration [Repost]

Gnomon Workshop — Maya Fluid Effects Particle Integration
MOV | ~1904 kb/s | 1024x768 | duration: n/a | English: PCM, 352 kb/s (1 ch) | + PDF Guide | 3.57 GB

In the second DVD in this series on Maya Fluid Effects, effects animator David Schoneveld imparts a detailed view of the various methods and advanced features of particle and rigid body control through fluid dynamics. This multi-faceted lesson takes you through the beginning and inter- mediate techniques of the Ocean Shader before revealing how you can create object-avoiding particles without scripting. The lesson culminates by teaching you how to create particles driven by fluid dynamics that can interact with an object or character.
Gnomon Workshop — Maya Fluid Effects Fundamentals [Repost]

Gnomon Workshop — Maya Fluid Effects Fundamentals
MOV | ~1725 kb/s | 1024x768 | duration: n/a | English: PCM, 352 kb/s (1 ch) | + PDF Guide | 3 GB

Fluid dynamics are rapidly becoming a powerful alternative to particle effects. In the first lecture of this series, effects animator David Schoneveld introduces you to the rules of fluid production, showing how Maya Fluid Effects can be used for everything from smoke, dust and explosions, to underwater plane crashes and more. David details the fluid menu, emitter and container attributes, as well as shading and texturing, while conveying an understanding of the dynamic attributes of fluid dynamics and their uses in production. The lesson also details the basics of ponds, emphasizing an understanding of the fluid shader and texture controls.

Gnomon Workshop - Maya Fluid Effects: Pyrothechnics  

Posted by FenixN at Aug. 12, 2011
Gnomon Workshop - Maya Fluid Effects: Pyrothechnics

Gnomon Workshop - Maya Fluid Effects: Pyrothechnics
MOV | ~1703 kb/s | 1024x768 | duration: n/a | English: PCM, 352 kb/s (1 ch) | 2.46 GB

In the third DVD of this series on Maya Fluid Effects, effects animator David Schoneveld reveals the numerous methods he uses to create and control fluid explosions, covering dynamic, non-dynamic and texture-based effects. He teaches you how to use, and maintain control of fields with fluid containers. The lesson also covers the basics of flame construction, and explains how to use the Maya presets to build effects quickly and efficiently.

Gnomon Workshop: Maya Fluid Effects - Fundamentals  

Posted by kimth2 at Sept. 25, 2009
Gnomon Workshop: Maya Fluid Effects - Fundamentals

Gnomon Workshop: Maya Fluid Effects - Fundamentals | 1.49 GB

Fluid dynamics are rapidly becoming a powerful alternative to particle effects. In the first lecture of this series, effects animator David Schoneveld introduces you to the rules of fluid production, showing how Maya Fluid Effects can be used for everything from smoke, dust and explosions, to underwater plane crashes and more. David details the fluid menu, emitter and container attributes, as well as shading and texturing, while conveying an understanding of the dynamic attributes of fluid dynamics and their uses in production. The lesson also details the basics of ponds, emphasizing an understanding of the fluid shader and texture controls.
Digital-Tutors - Creating Fire and Smoke using Maya Fluid Effects

Digital-Tutors - Creating Fire and Smoke using Maya Fluid Effects | 837MB
Duration: 1h 39m | Video: AVC (.flv) 1280x720 15fps | Audio: AAC 44.1KHz stereo
Genre: eLearning | Level: Advanced | Language: English

In this Maya tutorial, we will learn how to create fire and smoke with Maya 3D Fluids - Fire and Smoke. To make our effect more powerful and realistic we will first understand the science behind these complex fluids and then separately create them in Maya. After this, we will advance to understanding the behavior of fire with smoke and then blend them in Maya.

Digital Turtors - Maya Unlimited: Fluid Effects  

Posted by TDK1357 at May 22, 2009
Digital Turtors - Maya Unlimited: Fluid Effects

Digital Turtors - Maya Unlimited: Fluid Effects | 345 MB

Learn how to accurately create and render fluid effects in Maya with over 3 hours of interactive training. Ideal for new and beginning users.

Creating Slow Motion Fluid Effects in RealFlow  

Posted by C2U at May 22, 2015
Creating Slow Motion Fluid Effects in RealFlow

Digital Tutors - Creating Slow Motion Fluid Effects in RealFlow
1h 49m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 32KHz 2ch | 1.2GB
Genre: eLearning | Projects files Added

In this RealFlow tutorial we'll learn how to create a stylized and cinematic sequence using liquid simulation. You'll pick up time saving techniques for creating your scene and learn how a water splash can be created and adjusted to suit your style.

Intro to Maya for Effects [repost]  

Posted by C2U at May 17, 2015
Intro to Maya for Effects [repost]

VFXlearning - Intro to Maya for Effects
WEB-Rip | MP4 | H.264 @ 700 Kbit/s | 1280x720 | AAC Stereo @ 160 Kbit/s 44 KHz | 12 Hours | 3.52 GB
Genre: Visual Effects | Language: English

In this fundamentals course we will study the main areas of Maya, focusing on giving you a solid understanding of the core concepts needed to begin training in the Maya Dynamics courses and Master Classes. This training series is oriented for students who have none or very little experience with Maya. We will cover all main areas of the application and its importance and usage for Effects Artists. This is not a course on a specific subject, the instructor will walk you through all the tools, procedures and techniques needed to get you up to speed using this powerful software.
Maya tutorial - Maya Paint effects by Steven Brooks [Repost]

Maya tutorial - Maya Paint effects by Steven Brooks
English | 2000 | ISBN: N/A | 262 Pages | PDF | 9 MB

This book describes how to use Paint Effects, a unique paint technology that lets you use brushes to paint real-time rendered strokes onto or between 3D objects or onto a 2D canvas.