Game Programming

Advanced 3D Game Programming with DirectX 10.0 (Repost)  eBooks & eLearning

Posted by leonardo78 at Nov. 3, 2016
Advanced 3D Game Programming with DirectX 10.0 (Repost)

Advanced 3D Game Programming with DirectX 10.0 By Peter Walsh
Publisher: Jones & Bartlett Publishers 2008 | 530 Pages | ISBN: 1598220543 | PDF | 5 MB

Advanced 3D Game Programming with DirectX 10.0 provides a guide to developing cutting-edge games using DirectX 10.0. Beginning with the foundations of 3D math and the components of DirectX, programmers new to graphics and game programming will learn how to implement networking, collision detection, and multithreading.
Advanced 3-D Game Programming with DirectX 8.0 by Peter Walsh and Adrian Perez (Repost)

Advanced 3-D Game Programming with DirectX 8.0 by Peter Walsh and Adrian Perez
English | 2001 | ISBN: 155622513X | 600 pages | PDF | 7 MB

Microsoft’s DirectX is a powerful set of application programming interfaces used for multimedia application development. The latest version offers increased performance, better usability, and more power to create the next generation of interactive entertainment products that rival anything seen in the past.

Beginning C++ Game Programming  eBooks & eLearning

Posted by Grev27 at Oct. 9, 2016
Beginning C++ Game Programming

John Horton, "Beginning C++ Game Programming"
English | ISBN: 1786466198 | 2016 | PDF/EPUB/MOBI | 467 pages | 29 MB/34 MB/41 MB

Introduction to Game Programming with C++ {Repost}  eBooks & eLearning

Posted by tanas.olesya at Sept. 12, 2016
Introduction to Game Programming with C++ {Repost}

Introduction to Game Programming with C++ by Alan Thorn
English | 11 July 2007 | ISBN: 1598220322 | 392 Pages | CHM | 6 MB

Would you like to make computer games? Introduction to Game Programming with C++ is an exciting book for readers with no previous experience in game development. Starting from the basics of C++ and ending with the intracies of real-time 3D graphics, this book explores the interesting world of game making.

Coursera - Beginning Game Programming with C#  eBooks & eLearning

Posted by ParRus at June 23, 2016
Coursera - Beginning Game Programming with C#

Coursera - Beginning Game Programming with C#
WEBRip | English | MP4 + PDF Guides + work files | 960 x 540 | AVC ~62.1 kbps | 29.970 fps
AAC | 128 Kbps | 44.1 KHz | 2 channels | Subs: English | ~8 hours | 1.98 GB
Genre: eLearning Video / Development, Programming

The Beginning Game Programming with C# course is all about learning how to develop video games using the C# programming language. Why use C# instead of C++, Java, ActionScript, or some other programming language you may have heard of? First, using C# lets us use the open-source MonoGame framework, which help us quickly develop games for Windows, Android, iOS, Mac OS X, and others. Second, the Unity game engine is very popular with indie game developers, and C# is one of the programming languages you can use in the Unity environment. And finally, C# is a really good language for learning how to program.

Unreal Development Kit Game Programming with UnrealScript [Repost]  eBooks & eLearning

Posted by tanas.olesya at June 19, 2016
Unreal Development Kit Game Programming with UnrealScript [Repost]

Unreal Development Kit Game Programming with UnrealScript: Beginner's Guide by Rachel Cordone
English | 15 Dec. 2011 | ISBN: 1849691924 | 466 Pages | PDF/EPUB | 5/8 MB

This is a step-by-step book that builds on your knowledge by adding to an example game over the course of each chapter. Each topic uses example code that can be compiled and tested to show how things work instead of just telling you.

Introduction To 3D Game Programming With Direct X 12  eBooks & eLearning

Posted by AlenMiler at April 21, 2016
Introduction To 3D Game Programming With Direct X 12

Introduction to 3D Game Programming with DirectX 12 (Computer Science) by Frank Luna
English | Mar. 24, 2016 | ISBN: 1942270062 | 900 Pages | MOBI/EPUB/PDF (conv) | 93.5 MB

This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 12.

Game Programming  eBooks & eLearning

Posted by AlenMiler at March 28, 2016
Game Programming

Game Programming by M. MOka
English | 23 Mar 2016 | ASIN: B01DEE3460 | 462 Pages | AZW3/MOBI/EPUB/PDF (conv) | 32.34 MB

’’I want to be a game designer, how do I get a job?’’ This is a question I field very often when I do interviews or talk to students.
Make a game like Timberman with Swift: Learn iOS Game Programming with SpriteKit and Swift

Make a game like Timberman with Swift: Learn iOS Game Programming with SpriteKit and Swift by Jeremy Novak
English | March 10, 2016 | ASIN: B01CUW63L0 | 145 Pages | AZW3/MOBI/EPUB/PDF (conv) | 4.45 MB

Learn Apple's game engine called SpriteKit together with their brand new programming language Swift. Along the way I'll introduce you to some programming concepts that make your code easier to write, read, re-use and will make your game more robust.

Multiplayer Game Programming [Repost]  eBooks & eLearning

Posted by tanas.olesya at March 17, 2016
Multiplayer Game Programming [Repost]

Multiplayer Game Programming (Game Development) by Todd Barron
English | 7 July 2001 | ISBN: 0761532986 | 816 Pages | PDF | 25 MB

The explosion of online games has taken over the market of interactive entertainment. More companies are announcing, or have already produced, broadband online enabled game units. This book will enable readers to jump on this bandwagon and write their own completely Internet-ready video games.