Game Programming

The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's

The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's by Brian Beuken
2018 | ISBN: 1498788742, 0815355270 | English | 532 pages | PDF | 28 MB

Game Programming in C++: Creating 3D Games  eBooks & eLearning

Posted by Grev27 at March 19, 2018
Game Programming in C++: Creating 3D Games

Sanjay Madhav, "Game Programming in C++: Creating 3D Games"
English | ISBN: 0134597206 | 2018 | EPUB | 526 pages | 25 MB

Beginning OpenGL Game Programming (Repost)  eBooks & eLearning

Posted by DZ123 at Feb. 12, 2018
Beginning OpenGL Game Programming (Repost)

Dave Astle, Kevin Hawkins, "Beginning OpenGL Game Programming"
English | 2004 | ISBN: 1592003699 | PDF | pages: 338 | 5.5 mb

Tricks of the Windows Game Programming Gurus (Repost)  eBooks & eLearning

Posted by step778 at Jan. 25, 2018
Tricks of the Windows Game Programming Gurus (Repost)

Andre LaMothe, "Tricks of the Windows Game Programming Gurus"
2002 | pages: 950 | ISBN: 0672323699 | DJVU | 16,9 mb
Microsoft XNA Unleashed: Graphics and Game Programming for Xbox 360 and Windows (Repost)

Chad Carter, "Microsoft XNA Unleashed: Graphics and Game Programming for Xbox 360 and Windows"
2007 | pages: 542 | ISBN: 0672329646 | PDF | 12,7 mb

C++ Game Programming 2  eBooks & eLearning

Posted by Landau17 at Jan. 2, 2018
C++ Game Programming 2

C++ Game Programming 2
MP4 | Video: 720p | Duration: 2:45:09 | English | Subtitles: VTT | 469.9 MB

C++ Game Programming 1  eBooks & eLearning

Posted by Landau17 at Dec. 4, 2017
C++ Game Programming 1

C++ Game Programming 1
MP4 | Video: 720p | Duration: 6:05:23 | English | Subtitles: VTT | 770.4 MB

Introduction to 3D Game Programming with DirectX 9. [Repost]  eBooks & eLearning

Posted by tanas.olesya at Dec. 1, 2017
Introduction to 3D Game Programming with DirectX 9. [Repost]

Introduction to 3D Game Programming with DirectX 9.0 by Frank D. Luna
English | 30 May 2003 | ISBN: 1556229135 | 421 Pages | PDF | 6 MB

This book instructs the reader from the beginning by teaching the underlying mathematics and 3D theory necessary to make sense of the DirectX 9 API.

Beginning Game Programming, 4th Edition  eBooks & eLearning

Posted by First1 at Nov. 8, 2017
Beginning Game Programming, 4th Edition

Beginning Game Programming, 4th Edition by Jonathan S. Harbour
English | June 25th, 2014 (2015 Edition) | ISBN: 1305258959, 9781305258952 | 449 Pages | True PDF | 8.72 MB

This completely updated fourth edition of the popular BEGINNING GAME PROGRAMMING will introduce you to the fascinating world of game programming for Windows using Visual Studio 2013 and DirectX. The book requires only a basic understanding of the C++ language and provides a solid introduction to DirectX programming.

Beginning DirectX 11 Game Programming [Repost]  eBooks & eLearning

Posted by hill0 at Oct. 4, 2017
Beginning DirectX 11 Game Programming [Repost]

Beginning DirectX 11 Game Programming by Allen Sherrod
English | 12 May 2011 | ISBN: 1435458958 | 352 Pages | PDF | 3.12 MB

Discover the latest and most popular technology for creating next-generation 3D games: DIRECTX 11! BEGINNING DIRECTX 11 GAME PROGRAMMING is an introductory guide to learning the basics of DirectX 11 that will help get you started on the path to 3D video game programming and development. Written specifically for the beginner programmer,