Game Programming

3D Game Programming for Kids: Create Interactive Worlds with JavaScript (repost)  eBooks & eLearning

Posted by arundhati at April 19, 2014
3D Game Programming for Kids: Create Interactive Worlds with JavaScript (repost)

Chris Strom, "3D Game Programming for Kids: Create Interactive Worlds with JavaScript"
2013 | ISBN: 1937785440 | 250 pages | PDF, EPUB | 21 MB

Beginning OpenGL Game Programming [Repost]  eBooks & eLearning

Posted by tanas.olesya at Jan. 16, 2017
Beginning OpenGL Game Programming [Repost]

Beginning OpenGL Game Programming by Luke Benstead
English | 23 Apr. 2009 | ISBN: 159863528X | 319 Pages | PDF | 2 MB

"Beginning OpenGL, Second Edition" provides an easy-to-understand introduction to OpenGL, introducing all the basic elements of OpenGL used in game development as they apply to games.

Beginning C++ Game Programming - Part 1  eBooks & eLearning

Posted by FenixN at Jan. 2, 2017
Beginning C++ Game Programming - Part 1

Beginning C++ Game Programming - Part 1
HDRips | MP4/AVC, ~461 kb/s | 1280x720 | Duration: 06:06:13 | English: AAC, 128 kb/s (2 ch) | 1,3 GB
Genre: Development / Programming

Learn C++ from scratch and get started building your very own games.
AI Techniques for Game Programming (Premier Press Game Development) by Mat Buckland (Repost)

AI Techniques for Game Programming (Premier Press Game Development) by Mat Buckland
Cengage Learning PTR; 1 edition | October 14, 2002 | English | ISBN: 193184108X | 480 pages | PDF | 9,5 MB

"AI Techniques for Game Programming" takes the difficult topics of genetic algorithms and neural networks and explains them in plain English.

Beginning Java SE 6 Game Programming [Repost]  eBooks & eLearning

Posted by tanas.olesya at Dec. 8, 2016
Beginning Java SE 6 Game Programming  [Repost]

Beginning Java SE 6 Game Programming by Jonathan S. Harbour
English | 17 Feb. 2011 | ISBN: 1435458087 | 390 Pages | PDF | 4 MB

BEGINNING JAVA SE 6 GAME PROGRAMMING, THIRD EDITION is perfect for beginner level game programmers with some Java experience who want to quickly and easily learn how to create games using the latest version of the Java SDK, Java 6.

Advanced 3D Game Programming with DirectX 10.0 (Repost)  eBooks & eLearning

Posted by leonardo78 at Nov. 3, 2016
Advanced 3D Game Programming with DirectX 10.0 (Repost)

Advanced 3D Game Programming with DirectX 10.0 By Peter Walsh
Publisher: Jones & Bartlett Publishers 2008 | 530 Pages | ISBN: 1598220543 | PDF | 5 MB

Advanced 3D Game Programming with DirectX 10.0 provides a guide to developing cutting-edge games using DirectX 10.0. Beginning with the foundations of 3D math and the components of DirectX, programmers new to graphics and game programming will learn how to implement networking, collision detection, and multithreading.
Advanced 3-D Game Programming with DirectX 8.0 by Peter Walsh and Adrian Perez (Repost)

Advanced 3-D Game Programming with DirectX 8.0 by Peter Walsh and Adrian Perez
English | 2001 | ISBN: 155622513X | 600 pages | PDF | 7 MB

Microsoft’s DirectX is a powerful set of application programming interfaces used for multimedia application development. The latest version offers increased performance, better usability, and more power to create the next generation of interactive entertainment products that rival anything seen in the past.

Beginning C++ Game Programming  eBooks & eLearning

Posted by Grev27 at Oct. 9, 2016
Beginning C++ Game Programming

John Horton, "Beginning C++ Game Programming"
English | ISBN: 1786466198 | 2016 | PDF/EPUB/MOBI | 467 pages | 29 MB/34 MB/41 MB

Introduction to Game Programming with C++ {Repost}  eBooks & eLearning

Posted by tanas.olesya at Sept. 12, 2016
Introduction to Game Programming with C++ {Repost}

Introduction to Game Programming with C++ by Alan Thorn
English | 11 July 2007 | ISBN: 1598220322 | 392 Pages | CHM | 6 MB

Would you like to make computer games? Introduction to Game Programming with C++ is an exciting book for readers with no previous experience in game development. Starting from the basics of C++ and ending with the intracies of real-time 3D graphics, this book explores the interesting world of game making.

Coursera - Beginning Game Programming with C#  eBooks & eLearning

Posted by ParRus at June 23, 2016
Coursera - Beginning Game Programming with C#

Coursera - Beginning Game Programming with C#
WEBRip | English | MP4 + PDF Guides + work files | 960 x 540 | AVC ~62.1 kbps | 29.970 fps
AAC | 128 Kbps | 44.1 KHz | 2 channels | Subs: English | ~8 hours | 1.98 GB
Genre: eLearning Video / Development, Programming

The Beginning Game Programming with C# course is all about learning how to develop video games using the C# programming language. Why use C# instead of C++, Java, ActionScript, or some other programming language you may have heard of? First, using C# lets us use the open-source MonoGame framework, which help us quickly develop games for Windows, Android, iOS, Mac OS X, and others. Second, the Unity game engine is very popular with indie game developers, and C# is one of the programming languages you can use in the Unity environment. And finally, C# is a really good language for learning how to program.