Game Maker's

Udemy – Game Developer Business and Legal Guide. Run an Indie Studio  eBooks & eLearning

Posted by naag at Sept. 30, 2015
Udemy – Game Developer Business and Legal Guide. Run an Indie Studio

Udemy – Game Developer Business and Legal Guide. Run an Indie Studio
MP4 | Video: 1280x720 | 72 kbps | 48 KHz | Duration: 15 Hours | 8.66 GB
Genre: eLearning | Language: English

Start your freelance game design and development business. Set yourself up to begin a successful indie studio.

Before the crash: early video game history  eBooks & eLearning

Posted by Lonely Soul at Sept. 14, 2014
Before the crash: early video game history

Before the crash: early video game history, edited by Mark J. P. Wolf
Wayne State University Press | 2012 | ISBN: 0814334504, 9780814334508, 0814337228, 9780814337226 | 272 pages | PDF | 5,82 Mb

Python, PyGame and Raspberry Pi Game Development  eBooks & eLearning

Posted by hill0 at Jan. 20, 2017
Python, PyGame and Raspberry Pi Game Development

Python, PyGame and Raspberry Pi Game Development by Sloan Kelly
English | 10 Jan. 2017 | ISBN: 1484225163 | 220 Pages | PDF | 3.34 MB

Gain the basics of Python and use PyGame to create fast-paced video games with great graphics and sounds. You'll also learn about object oriented programming (OOP) as well as design patterns like model-view-controller (MVC) and finite state machines (FSMs).

The Game - Doctor's Advocate (2006)  Music

Posted by TestTickles at Oct. 2, 2016
The Game - Doctor's Advocate (2006)

The Game - Doctor's Advocate (2006)
EAC Rip | FLAC with CUE and log | scans | 546 mb
MP3 CBR 320kbps | RAR | 203 mb
Genre: hip-hop, rap

Doctor's Advocate is the 2006 album by Jayceon Taylor, better known under the pseudonym The Game. Released on 14 November, 2006, this was The Game's second album, released through Geffen.

Autodesk Maya LT 2016 R1 (x64)  Software

Posted by Proghunter at Aug. 17, 2016
Autodesk Maya LT 2016 R1 (x64)

Autodesk Maya LT 2016 R1 (x64) | 1.2 GB

Maya LT is a 3D modeling and animation tool built for professional indie game makers. It is designed to help indies bring their creations to life, and it provides a powerful set of creative tools and workflows at an affordable price.

Autodesk Maya LT 2017  Software

Posted by scutter at July 26, 2016
Autodesk Maya LT 2017

Autodesk Maya LT 2017 | 662.1 mb

Autodesk Inc., a world leader in 3D design software for entertainment, natural resources, manufacturing, engineering, construction, and civil infrastructure, announced the release of Maya LT 2017 is a cost-effective 3D animation and modeling software that helps professional indie game makers realise the full creative potential of their games.

Autodesk Stingray 2016 1.2.526.0 (x64)  Software

Posted by speedzodiac_ at March 16, 2016
Autodesk Stingray 2016 1.2.526.0 (x64)

Autodesk Stingray 2016 1.2.526.0 (x64) | 904 MB

Autodesk Stingray 2016 for Game Development - 3D game engine and real-time rendering software. Use the Stingray engine to create 3D games, real-time design visualizations, and stunning virtual reality experiences.
How to Beat the Market Makers at Their Own Game: Uncovering the Mysteries of Day Trading

Fausto Pugliese, "How to Beat the Market Makers at Their Own Game: Uncovering the Mysteries of Day Trading"
ISBN: 1118654536 | 2014 | PDF | 160 pages | 4 MB

Games People Play: Game Theory in Life, Business, and Beyond [repost]  eBooks & eLearning

Posted by FenixN at Feb. 1, 2016
Games People Play: Game Theory in Life, Business, and Beyond [repost]

Games People Play: Game Theory in Life, Business, and Beyond
Audio CDs in MP3 / English: MP3, 64 kb/s (1 ch) | Duration: 12:14:29 | 2008 | ISBN-10: 1598034014 | + PDF Book | 346 MB
Genre: Psychology and Behavior

Ever since modern game theory—the scientific study of interactive, rational decision making—achieved prominence in the mid-20th century, it has proven instrumental in helping us understand how and why we make decisions. Game theory plays a crucial role in our lives and provides startling insights into all endeavors in which humans cooperate or compete, including biology, computer science, politics, agriculture, and, most importantly, economics.

Game Hacking: Developing Autonomous Bots for Online Games (Early Access)  eBooks & eLearning

Posted by Grev27 at Jan. 2, 2016
Game Hacking: Developing Autonomous Bots for Online Games (Early Access)

Nick Cano, "Game Hacking: Developing Autonomous Bots for Online Games (Early Access)"
English | ISBN: 1593276699 | 2016 | PDF | 128 pages | 5,3 MB