Game Kit

Beginning iOS Game Center and Game Kit: For iPhone, iPad, and iPod touch (Repost)  eBooks & eLearning

Posted by leonardo78 at July 3, 2016
Beginning iOS Game Center and Game Kit: For iPhone, iPad, and iPod touch (Repost)

Beginning iOS Game Center and Game Kit: For iPhone, iPad, and iPod touch By Kyle Richter
Publisher: Apress | 2011 | ISBN: 1430235276 | 240 pages | PDF | 15,7 MB

Beginning iOS Game Center and Game Kit shows you how to use Game Center and Game Kit to create fun and polished games that use advanced features such as social networking and voice over IP (VoIP).

CreativeMarket - Christmas lights slots game kit  Graphics

Posted by angus77 at Nov. 14, 2015
CreativeMarket - Christmas lights slots game kit

CreativeMarket - Christmas lights slots game kit
Photoshop PSD, EPS, PNG, JPG | 4000x3000 | 645 MB

GraphicRiver Complete Car Racing Game Kit  Graphics

Posted by GFXshares at June 23, 2014
GraphicRiver Complete Car Racing Game Kit

GraphicRiver Complete Car Racing Game Kit
Photoshop PSD | 2048x1536 px | 731.2 Mb

The Complete Car Racing Game Kit is a complete set of assets, textures and UI elements, meant to help you develop the car game you always dreamed about.

Beginning iOS Game Center and Game Kit: For iPhone, iPad, and iPod touch  eBooks & eLearning

Posted by lout at Nov. 25, 2011
Beginning iOS Game Center and Game Kit: For iPhone, iPad, and iPod touch

Beginning iOS Game Center and Game Kit: For iPhone, iPad, and iPod touch By Kyle Richter
Publisher: Apr..ess 2011 | 240 Pages | ISBN: 1430235276 | EPUB + PDF | 3 MB + 16 MB

Building and Monetizing Game Apps for iOS (Repost)  eBooks & eLearning

Posted by videourok at March 7, 2014
Building and Monetizing Game Apps for iOS (Repost)

Building and Monetizing Game Apps for iOS with Todd Perkins
MOV + Exercise Files | Duration: 2h 58min | 960x600 | Video: 30 fps 612 kbps | Audio: AAC 48KHz 159 kbps 2 stereo | 468 MB
Genre: eLearning | Level: Intermediate | Language: English

Author Todd Perkins uses Objective-C and Xcode to build Mole It!, a full-featured game app for the iPhone and iPad that can be downloaded for free from the iOS App Store. The finished app implements Game Center functionality as well as channels for generating revenue. The course also introduces the open-source gaming framework cocos2d and explains the fundamental classes necessary for creating a game. Todd also shows how to incorporate multi-touch capabilities, customize a game's appearance, set up iAds and in-app purchasing, and configure leaderboards that record and display scores.

Lynda.com - Building and Monetizing Game Apps for iOS  eBooks & eLearning

Posted by U.N.Owen at Oct. 28, 2011
Lynda.com - Building and Monetizing Game Apps for iOS

Lynda.com - Building and Monetizing Game Apps for iOS | 443 MB
Duration: 2h 56m | Video: AVC (.mov) 960x600 | Audio: AAC 48KHz mono
Genre: eLearning | Language: English | Level: Intermediate

Author Todd Perkins uses Objective-C and Xcode to build Mole It!, a full-featured game app for the iPhone and iPad that can be downloaded for free from the iOS App Store. The finished app implements Game Center functionality as well as channels for generating revenue. The course introduces the open-source gaming framework cocos2d and explains the fundamental classes necessary for creating a game. The course also shows how to incorporate multi-touch capabilities, customize a game's appearance, set up iAds and in-app purchasing, and configure leaderboards that record and display scores. Exercise files accompany the course.

MSXII Sound The Sammich Kit 8 WAV  Software

Posted by Dizel_ at March 12, 2017
MSXII Sound The Sammich Kit 8 WAV

MSXII Sound The Sammich Kit 8 WAV | 8 Mb

The most original, unique, and quality drum series is from MSXII Sound Design is back! You're here for a reason. You know of the Sammich Kit's quality. Version 8 of the famed kit is no different. No filler sounds. No fluff, no bullshi#. We've brought back those layers, textures, analog saturation, and that character that you love!

Corona SDK Mobile Game Development: Beginner's Guide, Second Edition (Repost)  eBooks & eLearning

Posted by nebulae at Feb. 8, 2017
Corona SDK Mobile Game Development: Beginner's Guide, Second Edition (Repost)

Michelle M. Fernandez, "Corona SDK Mobile Game Development: Beginner's Guide, Second Edition"
2015 | ISBN: 1783559349 | 372 pages | PDF, EPUB | 13 MB

Game Engine Architecture (2nd Edition) (repost)  eBooks & eLearning

Posted by arundhati at Dec. 3, 2016
Game Engine Architecture (2nd Edition) (repost)

Jason Gregory, "Game Engine Architecture (2nd Edition)"
English | 2014 | ISBN: 1466560010 | 1040 pages | PDF | 65 MB

The Management Tool Kit: Tools and Techniques That Work (repost)  eBooks & eLearning

Posted by MoneyRich at Dec. 1, 2016
The Management Tool Kit: Tools and Techniques That Work (repost)

The Management Tool Kit: Tools and Techniques That Work by Sultan Kermally
English | 27 Apr 1999 | ISBN: 1854181726 | 224 Pages | PDF | 2 MB

A guide to 47 key frameworks and tools for managers. The text includes coverage of: business strategy, evaluation and decision-making; bench-marking, Total Quality Management and business process re-engineering; managing time and stress; managing people and performance; managing change; marketing; finance; and "outside the box" thinking.