Designing a Jiggle System For Animation in Maya

Designing a Jiggle System for Animation in Maya  

Posted by ph4rr3l at Jan. 8, 2015
Designing a Jiggle System for Animation in Maya

Designing a Jiggle System for Animation in Maya
English | .MP4 | h264, yuv420p, 1280x720, 23.00 fps(r) | aac, 44100 Hz, stereo | 460 MB
Genre: E-learning | Autodesk Maya 2015 | January 8, 2015 | 1h 46m

In this Maya tutorial we'll learn how to build a jiggle system for animation.This tool is designed to help animators save time when animating complex follow-through and overlapping actions. We'll start the tutorial by learning how to create the system from scratch. We'll then use MEL to create a tool that will add jiggle systems to all objects in our selection. We'll also learn how to automate the baking process and removal of the jiggle systems tied to selected target objects.
Setting Up a Jiggle System for Animation in 3ds Max

Digital-Tutors - Setting Up a Jiggle System for Animation in 3ds Max
23m 16s | AVC 1280x720 15 fps | AAC 96 Kbps 48.0 KHz | 256 MB
Genre: eLearning | Project Files Included

Creating a Snake Rig for Animation in Maya  eBooks & eLearning

Posted by C2U at Jan. 27, 2016
Creating a Snake Rig for Animation in Maya

Creating a Snake Rig for Animation in Maya
Duration: 2hr 27m | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 2ch | 1.29 GB
Genre: eLearning | Language: English

The purpose of this course is to demonstrate how to use existing rigging techniques in order to animate a creature that does not allow for standard rigging solutions to locomotion.

Space-Targeting for Animation in Maya  

Posted by C2U at Feb. 16, 2015
Space-Targeting for Animation in Maya

Digital Tutors - Space-Targeting for Animation in Maya
29m 32s | Audio: aac, 32KHz, mono | Video: h264, yuv420p, 1280x720, 15.00 fps | 146 MB
Genre: eLearning | Project Files Included

The objective of this Maya tutorial is to design a tool that allows us to switch between a constraint's targets while eliminating snapping during space changes. We'll start by learning how this can be accomplished the manual way.
Designing a Vector Illustration for Advertisements in Illustrator

Designing a Vector Illustration for Advertisements in Illustrator
Duration: 5hr 40m | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 2 ch | 4.48 GB
Genre: eLearning | Language: English

It’s essential to keep in mind every part of the process, so we’ll keep things like shadows and highlights on separate layers. We’ll start by applying the shadows of the motorbike using a combination of the eyedropper tool, pen tool and custom brushes.
 Designing a Modular Structure for Games in 3ds Max

Designing a Modular Structure for Games in 3ds Max
1hr 58 m | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 2 ch | 752 MB
Genre: eLearning | Language: English

In this 3ds Max tutorial, we'll learn how to design modular structures for video games.

Non-destructive Retargeting of MOCAP Animation in Maya (2016)  eBooks & eLearning

Posted by naag at July 22, 2016
Non-destructive Retargeting of MOCAP Animation in Maya (2016)

Non-destructive Retargeting of MOCAP Animation in Maya
July 2016 | MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 3 Hours | 1.05 GB
Genre: eLearning | Language: English

This courses teaches you how to easily drive any biped custom rig with MOCAP data through Maya's Human IK system and speed up the animation without any major pipeline change or extensive technical knowledge needed. Software Required: Maya 2016.
Digital Tutors - Using Dynamics for Destruction in Maya (2014)

Digital Tutors - Using Dynamics for Destruction in Maya (2014)
MP4 | AVC 747kbps | English | 1280x720 | 15fps | 2h 25mins | AAC stereo 55kbps | 1.16 GB
Genre: Video Training

Throughout these Maya tutorials we'll take a look at using Maya's nCloth dynamics system to create an effect where a fully animated character will crumble into pieces based on pre-animated masks. In addition we'll cover using nCache to mix and match animation and simulations. Finally, we'll finish this Maya training by accenting our destruction simulation with particles for sand and sparks, as well as Maya Fluids for fire and flame.

Quick Start to Animation in Maya: Volume 1  

Posted by ph4rr3l at July 14, 2014
Quick Start to Animation in Maya: Volume 1

Quick Start to Animation in Maya: Volume 1 | 440 MB
Software: 58m 38s | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 32KHz 1ch
Genre: eLearning | Autodesk Maya 2015 | Project Files Included | July 14, 2014

Welcome to the Quick Start to Animation in Maya. Quick Starts are a series of specially constructed tutorials meant to be followed in sequence and include valuable exercises to reinforce learned concepts. The lesson format for these Quick Starts will be similar to other Digital Tutors introductory training. We'll go through Maya's Animation Tools in a very methodical way, making sure to cover the tools and techniques that are most important in enabling you to get up and running quickly. Each volume of a Quick Start will build upon the previous volume, enabling us to progressively build up a complex project into a finished state.
Digital-Tutors - The Anatomy of an Expression for Facial Animation in Maya

Digital-Tutors - The Anatomy of an Expression for Facial Animation in Maya | 1.24GB
Duration: 2h 25m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 32KHz 2ch
Genre: eLearning | Level: Advanced | Language: English

In this Maya tutorial we cover the firing of muscles in the face in response to thought in the brain.