Darkbasic Game Programming

Beginner's Guide to DarkBASIC Game Programming (Repost)  eBooks & eLearning

Posted by colorados at Sept. 10, 2010
Beginner's Guide to DarkBASIC Game Programming (Repost)

Beginner's Guide to DarkBASIC Game Programming
Publisher: Course Technology PTR | ISBN: 1592000096 | edition 2003 | CHM | 711 pages | 21,5 mb

Beginner's Guide to DarkBASIC Game Programming /by Jonathan S. Harbour (Author), Joshua R. Smith (Author).Design and play your own games without worrying about the technical details of programming DirectX. DarkBasic handles the entire game engine for you! Game Programming with DarkBasic is a programming primer that teaches concepts by taking you …
Beginner's Guide to DarkBASIC Game Programming (Premier Press Game Development) by Joshua Smith [Repost]

Beginner's Guide to DarkBASIC Game Programming (Premier Press Game Development) by Joshua Smith
Course Technology PTR; 1st edition | January 22, 2003 | English | ISBN: 1592000096 | 711 pages | CHM | 21 MB

You?re interested in programming games, but you don?t know where to begin. Beginner?s Guide to DarkBASIC Game Programming is here to help. You?ll be programming games in no time? and with DarkBASIC, you?ll be amazed at how little code you have to write! DarkBASIC features more than a thousand commands geared toward game development, giving you a powerful tool as you put your newfound skills into practice.
Jonathan S. Harbour, Joshua R. Smith, Beginner's Guide to DarkBASIC Game Programming (Repost)

Jonathan S. Harbour, Joshua R. Smith, Beginner's Guide to DarkBASIC Game Programming
ISBN: 1592000096 | edition 2003 | CHM | 711 pages | 21 mb

Youre interested in programming games, but you dont know where to begin. Beginners Guide to DarkBASIC Game Programming is here to help. Youll be programming games in no time and with DarkBASIC, youll be amazed at how little code you have to write! DarkBASIC features more than a thousand commands geared toward game development, giving you a powerful tool as you put your newfound skills into practice.

Beginner's Guide to DarkBASIC Game Programming (Repost)  eBooks & eLearning

Posted by elodar at Nov. 13, 2011
Beginner's Guide to DarkBASIC Game Programming (Repost)

Jonathan S. Harbour, Joshua R. Smith, "Beginner's Guide to DarkBASIC Game Programming"
Course Technology PTR | English | 2003-01-22 | ISBN: 1592000096 | 711 pages | CHM | 21.5 mb

Beginning Game Programming, 4th Edition  eBooks & eLearning

Posted by First1 at Nov. 8, 2017
Beginning Game Programming, 4th Edition

Beginning Game Programming, 4th Edition by Jonathan S. Harbour
English | June 25th, 2014 (2015 Edition) | ISBN: 1305258959, 9781305258952 | 449 Pages | True PDF | 8.72 MB

This completely updated fourth edition of the popular BEGINNING GAME PROGRAMMING will introduce you to the fascinating world of game programming for Windows using Visual Studio 2013 and DirectX. The book requires only a basic understanding of the C++ language and provides a solid introduction to DirectX programming.

DarkBASIC Pro Game Programming (Repost)  eBooks & eLearning

Posted by leonardo78 at June 28, 2017
DarkBASIC Pro Game Programming (Repost)

DarkBASIC Pro Game Programming by Jonathan S. Harbour, Joshua R. Smith
2006 | ISBN: 1598632876 | 616 pages | PDF | 11,1 MB

Learn to write 2D and 3D games without any programming experience by harnessing the advanced 2D/3D graphics features of DarkBasic Professional. This easy-to-use language handles the entire game engine for you, so you are free to focus on designing and playing your own games.
DarkBASIC Pro Game Programming, Second Edition by Jonathan S. Harbour, Joshua R. Smith

DarkBASIC Pro Game Programming, Second Edition by Jonathan S. Harbour, Joshua R. Smith
Publisher: Course Technology PTR 1598632876 | Number Of Pages: 616 | Publication Date: 2006-09-07 | ISBN-10: 1598632876 | PDF | 7 Mb

Learn to write 2D and 3D games without any programming experience by harnessing the advanced 2D/3D graphics features of DarkBasic Professional. This easy-to-use language handles the entire game engine for you, so you are free to focus on designing and playing your own games. Written for beginners with no programming experience, DarkBASIC Pro Game Programming, Second Edition is a welcome change of pace from traditional game programming books. You won't need to spend time figuring out how the game engine works, but only what the game is supposed to do. You will be able to create self-contained executable games with the graphics and sound files stored inside the exe file. No DarkBasic runtime library is needed: compiled programs are self-contained and require only that DirectX is installed. Finally, a book for complete beginners who want to learn to write games!

C# Game Programming: For Serious Game Creation [Repost]  eBooks & eLearning

Posted by hill0 at Oct. 4, 2017
C# Game Programming: For Serious Game Creation [Repost]

C# Game Programming: For Serious Game Creation by Daniel Schuller
English | 16 Jun. 2010 | ISBN: 1435455568 | 488 Pages | PDF | 5.34 MB

Even experienced game developers sometimes have a hard time making their vision for a great game a reality. The number of available programming languages, libraries, and production methods can make the development process overwhelming

Beginning C++ Through Game Programming, 4th edition (Repost)  eBooks & eLearning

Posted by roxul at April 8, 2017
Beginning C++ Through Game Programming, 4th edition (Repost)

Michael Dawson, "Beginning C++ Through Game Programming, 4th edition"
2014 | ISBN-10: 1305109910 | 416 pages | PDF | 8 MB

CrashCourse iPhone Game Programming  eBooks & eLearning

Posted by naag at March 14, 2017
CrashCourse iPhone Game Programming

CrashCourse iPhone Game Programming
MP4 | Video: 1280x720 | 57 kbps | 48 KHz | Duration: 5 Hours | 2.30 GB
Genre: eLearning | Language: English

Program an iOS game in Swift