Computer Graphics Techniques Rogers

Visual Complexity and Intelligent Computer Graphics Techniques Enhancements (Repost)

Dimitri Plemenos, Georgios Miaoulis, "Visual Complexity and Intelligent Computer Graphics Techniques Enhancements"
2009 | pages: 256 | ISBN: 3642012582 | PDF | 5,4 mb

Intelligent Computer Graphics 2012 [Repost]  eBooks & eLearning

Posted by ChrisRedfield at April 5, 2015
Intelligent Computer Graphics 2012 [Repost]

Dimitri Plemenos, Georgios Miaoulis - Intelligent Computer Graphics 2012
Published: 2012-08-29 | ISBN: 3642317448, 3642439195 | PDF | 290 pages | 15 MB

Intelligent Computer Graphics 2011 [Repost]  eBooks & eLearning

Posted by ChrisRedfield at Jan. 21, 2014
Intelligent Computer Graphics 2011 [Repost]

Dimitri Plemenos, ā€ˇGeorgios Miaoulis - Intelligent Computer Graphics 2011
Published: 2011-10-19 | ISBN: 3642229069 | PDF | 208 pages | 8 MB

Intelligent Computer Graphics 2012  eBooks & eLearning

Posted by arundhati at Oct. 29, 2013
Intelligent Computer Graphics 2012

Dimitri Plemenos, Georgios Miaoulis, "Intelligent Computer Graphics 2012"
2013 | ISBN-10: 3642317448 | 299 pages | PDF | 15,7 MB

Intelligent Computer Graphics 2011  eBooks & eLearning

Posted by tukotikko at May 26, 2012
Intelligent Computer Graphics 2011

Intelligent Computer Graphics 2011 By Dimitri Plemenos, Georgios Miaoulis
2012 | 208 Pages | ISBN: 3642229069 | PDF | 7 MB

Wallpaper pack - Computer Graphics 1  Graphics

Posted by ringman at Sept. 25, 2017
Wallpaper pack - Computer Graphics 1

Wallpaper pack - Computer Graphics 1
111 JPG | 1920x1200-2560x1600 | 109 Mb

Mathematics for 3D Game Programming and Computer Graphics (Repost)  eBooks & eLearning

Posted by igor_lv at Sept. 13, 2017
Mathematics for 3D Game Programming and Computer Graphics (Repost)

Mathematics for 3D Game Programming and Computer Graphics - Eric Lengyel
2011 | ISBN: 1435458869 | PDF | 576 pages | Third Edition | 8 Mb

This updated third edition illustrates the mathematical concepts that a game developer needs to develop 3D computer graphics and game engines at the professional level.

Introduction to Computer Graphics: A Practical Learning Approach  eBooks & eLearning

Posted by First1 at Sept. 1, 2017
Introduction to Computer Graphics: A Practical Learning Approach

Introduction to Computer Graphics: A Practical Learning Approach by Fabio Ganovelli, Massimiliano Corsini, Sumanta Pattanaik, Marco Di Benedetto
English | October 17th, 2014 | ISBN: 1439852790 | 417 pages | True PDF | 7.49 MB

Introduction to Computer Graphics: A Practical Learning Approach guides students in developing their own interactive graphics application. The authors show step by step how to implement computer graphics concepts and theory using the EnvyMyCar (NVMC) framework as a consistent example throughout the text. They use the WebGL graphics API to develop NVMC, a simple, interactive car racing game.

Mathematics for Computer Graphics, Fifth Edition  eBooks & eLearning

Posted by AvaxGenius at Aug. 30, 2017
Mathematics for Computer Graphics, Fifth Edition

Mathematics for Computer Graphics, Fifth Edition By Prof. John Vince
English | PDF | 2017 | 512 Pages | ISBN : 1447173341 | 14.95 MB

John Vince explains a wide range of mathematical techniques and problem-solving strategies associated with computer games, computer animation, virtual reality, CAD and other areas of computer graphics in this completely revised and expanded fifth edition.

CGW. Computer Graphics World - July/August 2017  Magazines

Posted by Karabas91 at Aug. 21, 2017
CGW. Computer Graphics World - July/August 2017

CGW. Computer Graphics World - July/August 2017
English | True PDF | 60 pages | 24 MB

CGW explores how leading-edge graphics techniques, including the 3D modeling, animation and visualization are used in such applications as CAD/CAM/CAE, architecture, scientific visualization, special effects, digital video, film, and interactive entertainment.