Computer Bulletin Boards

20 Totally Awesome & Totally Easy Language Arts Bulletin Boards (repost)  eBooks & eLearning

Posted by MoneyRich at Feb. 11, 2015
20 Totally Awesome & Totally Easy Language Arts Bulletin Boards (repost)

20 Totally Awesome & Totally Easy Language Arts Bulletin Boards by Michael Gravois
English | Apr 1, 2003 | ISBN: 0439370760 | 64 Pages | PDF | 4 MB

Boost language arts skills with this collection of decorative—and educational—classroom displays. These bulletin boards feature mostly student creations, saving teachers time, and giving kids a sense of pride in the classroom. Students assemble Eye Spy Collages to help understand the difference between proper and common nouns, create Ornament Books that focus on story elements, make Pop-Up Posters to show story settings, and much, much more! For use with Grades 4-8.

Michael Gravois, 20 Totally Awesome & Totally Easy Language Arts Bulletin Boards  eBooks & eLearning

Posted by Direktor69 at July 3, 2013
Michael Gravois, 20 Totally Awesome & Totally Easy Language Arts Bulletin Boards

Michael Gravois, 20 Totally Awesome & Totally Easy Language Arts Bulletin Boards
ISBN: 0439370760 | edition 2003 | PDF | 65 pages | 4 mb

Boost language arts skills with this collection of decorative—and educational—classroom displays. These bulletin boards feature mostly student creations, saving teachers time, and giving kids a sense of pride in the classroom. Students assemble Eye Spy Collages to help understand the difference between proper and common nouns, create Ornament Books that focus on story elements, make Pop-Up Posters to show story settings, and much, much more!
Screw the Roses, Send Me the Thorns: The Romance and Sexual Sorcery of Sadomasochism (repost)

Screw the Roses, Send Me the Thorns: The Romance and Sexual Sorcery of Sadomasochism by Philip Miller and Molly Devon
English | 1995 | ISBN: 0964596008 | 277 pages | PDF | 17,9 MB

Philip Miller and Molly Devon think that S/M is fun, and "that reading about it should be fun, too." Screw the Roses, Send Me the Thorns is definitely fun, not to mention approachable, chatty, and insightful.
Screw the Roses, Send Me the Thorns: The Romance and Sexual Sorcery of Sadomasochism (repost)

Philip Miller, Molly Devon, "Screw the Roses, Send Me the Thorns: The Romance and Sexual Sorcery of Sadomasochism"
1995 | ISBN-10: 0964596008 | 277 pages | PDF | 18 MB
Screw the Roses, Send Me the Thorns: The Romance and Sexual Sorcery of Sadomasochism (repost)

Philip Miller, Molly Devon, William A. Granzig, "Screw the Roses, Send Me the Thorns: The Romance and Sexual Sorcery of Sadomasochism"
English | 1995 | ISBN: 0964596008 | 277 pages | PDF | 17,9 MB

Philip Miller and Molly Devon think that S/M is fun, and "that reading about it should be fun, too." Screw the Roses, Send Me the Thorns is definitely fun, not to mention approachable, chatty, and insightful. What makes it truly special, however, is the sheer weight of loving details. There's clear explanations and detailed tutorials for beginners, as general as "safe, sane, and consensual" and as specific as "you will be swinging the whip with your arm pivoting at the shoulder."

Adventures in Computer Science: From Classical Bits to Quantum Bits  eBooks & eLearning

Posted by AvaxGenius at Nov. 24, 2017
Adventures in Computer Science: From Classical Bits to Quantum Bits

Adventures in Computer Science: From Classical Bits to Quantum Bits By Vicente Moret-Bonillo
English | PDF,EPUB | 2017 | 204 Pages | ISBN : 3319648063 | 5.90 MB

The main focus of this textbook is the basic unit of information and the way in which our understanding of this has evolved over time. In particular the author covers concepts related to information, classical computing, logic, reversible computing, quantum mechanics, quantum computing, thermodynamics and some artificial intelligence and biology, all approached from the viewpoint of computer sciences.

The Gold Coast Bulletin – November 24, 2017  Newspapers

Posted by Hazir at Nov. 23, 2017
The Gold Coast Bulletin – November 24, 2017

The Gold Coast Bulletin – November 24, 2017
English | 88 pages | True PDF | 52.7 MB
Augmented Reality, Virtual Reality, and Computer Graphics: Third International Conference, Part II

Augmented Reality, Virtual Reality, and Computer Graphics: Third International Conference, AVR 2016, Lecce, Italy, June 15-18, 2016. Proceedings, Part II by Lucio Tommaso De Paolis, Antonio Mongelli
English | 2016 | ISBN: 3319406507 | 403 Pages | PDF | 171.8 MB

The 2-volume set LNCS 9768 and 9769 constitutes the refereed proceedings of the Third International Conference on Augmented Reality, Virtual Reality and Computer Graphics, AVR 2016, held in Lecce, Italy, in June 2016.
Universal Access in Human-Computer Interaction. Methods, Techniques, and Best Practices: 10th International Conference, Part I

Universal Access in Human-Computer Interaction. Methods, Techniques, and Best Practices: 10th International Conference, UAHCI 2016, Held as Part of HCI International 2016, Toronto, ON, Canada, July 17-22, 2016, Proceedings, Part I by Margherita Antona, Constantine Stephanidis
English | 2016 | ISBN: 3319402498 | 498 Pages | PDF | 70.4 MB

The three-volume set LNCS 9737-9739 constitutes the refereed proceedings of the 10th International Conference on Universal Access in Human-Computer Interaction, UAHCI 2016, held as part of the 10th International Conference on Human-Computer Interaction, HCII 2016, in Toronto, ON, Canada in July 2016.
Universal Access in Human-Computer Interaction. Users and Context Diversity: 10th International Conference, Part III

Universal Access in Human-Computer Interaction. Users and Context Diversity: 10th International Conference, UAHCI 2016, Held as Part of HCI International 2016, Toronto, ON, Canada, July 17-22, 2016, Proceedings, Part III by Margherita Antona, Constantine Stephanidis
English | 2016 | ISBN: 3319402374 | 656 Pages | PDF | 126.4 MB

The three-volume set LNCS 9737-9739 constitutes the refereed proceedings of the 10th International Conference on Universal Access in Human-Computer Interaction, UAHCI 2016, held as part of the 10th International Conference on Human-Computer Interaction, HCII 2016, in Toronto, ON, Canada in July 2016