Character Illustration: From Concept to Final Artwork

SkillShare - Character Illustration - From Concept to Final Artwork  eBooks & eLearning

Posted by groovebeat at April 27, 2014
SkillShare - Character Illustration - From Concept to Final Artwork

SkillShare - Character Illustration - From Concept to Final Artwork
WEB-Rip | FLV | AVC1 @ 1 Mbit/s | 1280x720 | AAC Stereo @ 128 Kbit/s 48 KHz | 2 Hours | 462 MB
Genre: Adobe Illustrator, Character Illustration | Language: English

In this class I'll be taking you through my process of illustrating a character, starting with the concept, then moving into Illustrator to create the shapes, and finally, rendering it in Photoshop. I'll also talk briefly about texture and color adjustments.

Illustrate a Sporting Scenario: From Concept to Final Artwork  eBooks & eLearning

Posted by naag at July 4, 2016
Illustrate a Sporting Scenario: From Concept to Final Artwork

Illustrate a Sporting Scenario: From Concept to Final Artwork
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 25M | 255 MB
Genre: eLearning | Language: English
Craig Nelson - Character Creation for Videogames from Concept to Final Model [Repost]

Craig Nelson - Character Creation for Videogames from Concept to Final Model [Repost]
eLearning | English | 1152x720 | AVC ~1500 kbps | AAC ~128 Kbps | 1.81 GB
Drawing, Painting and Design, 3D-graphics

This set of tutorials should give you a overall idea of the process of character creation.
It does not go into technical details of the sofware that is being used, but should give you ideas and suggestions of different tools and methods in the process. Useing 3D's Max, ZBrush.

Character Creation for Videogames from Concept to Final Model  eBooks & eLearning

Posted by MrFreeman at Dec. 17, 2010
Character Creation for Videogames from Concept to Final Model

Character Creation for Videogames
from Concept to Final Model

Clips Flash Video | English | MP4 | 1152x720 | DivX ~1500 kbps | 15 fps | 3D's Max, ZBrush, Photoshop
AAC | 2 channels | 48 kbps | 44.1 KHz | 02:30:00 | 1.81 GB
Genre: eLearning / 3D-graphics (2010)

This set of tutorials should give you a overall idea of the process of character creation.
It does not go into technical details of the sofware that is being used, but should give you ideas and suggestions of different tools and methods in the process.
This is the process I used to make characters during 2009, this means most tools have been updated and Zbrush now has Decimation Master or GoZbrush, while max has an improved UVWUnwrap process.

The First Steps of Fashion Design: From Concept to Illustration  eBooks & eLearning

Posted by C2U at Jan. 27, 2016
The First Steps of Fashion Design: From Concept to Illustration

The First Steps of Fashion Design: From Concept to Illustration
Duration: 57m | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 2ch | 955 MB
Genre: eLearning | Language: English

Creating rapid fashion illustrations is one of the most important skills needed for a fashion designer to convey the themes, shapes, and textures of their garments in the most efficient way possible. When building an entire collection time is often of the essence, so it is essential to accurately represent your ideas on paper - beautifully - without wasting any effort.
Conceptual Illustrations : From Concept to Illustration

Conceptual Illustrations : From Concept to Illustration
Duration: 42m | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 2 ch | 758 MB
Genre: eLearning | Language: English

Concepts are the soul for any creative projects whether it is a logo design project or illustration. So, this class is all about Concepts.
Digital-Tutors - Quick and Effective Character Illustration in Photoshop

Digital-Tutors - Quick and Effective Character Illustration in Photoshop | 1.22GB
Duration: 2h 17m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 32KHz 2ch
Genre: eLearning | Level: Advanced | Language: English

In this tutorial we will learn about the steps involved in creating a character illustration from start to finish.
In these lessons we will follow a process of creating character illustrations. We will start with quick sketches to work out the pose and gesture. Then we will use that sketch as a guide to do a cleaned up drawing. Finally we will block in colors and render out to an appropriate finish.
Your Writing Coach: From Concept to Character, From Pitch to Publication

Your Writing Coach: From Concept to Character, From Pitch to Publication
Nicholas Brealey | ISBN 1857883675 | May 25, 2007 | 280 pages | PDF File | 1.56mb RAR Download

"Your Writing Coach" is a 248-page book filled with a wealth of practical knowledge, industry insights, writing exercises, and coaching tips that will teach and encourage writers at all levels to write, persist, and sell better. It's smartly divided into four parts with 18 chapters that covers a remarkable range of issues and topics all writers face somewhere along the spectrum.

Developing Drug Products in an Aging Society: From Concept to Prescribing  eBooks & eLearning

Posted by ksveta6 at Nov. 30, 2016
Developing Drug Products in an Aging Society: From Concept to Prescribing

Developing Drug Products in an Aging Society: From Concept to Prescribing (AAPS Advances in the Pharmaceutical Sciences Series) by Sven Stegemann
2016 | ISBN: 3319430971 | English | 771 pages | PDF | 11 MB
Building Isomorphic JavaScript Apps: From Concept to Implementation to Real-World Solutions

Jason Strimpel, Maxime Najim, "Building Isomorphic JavaScript Apps: From Concept to Implementation to Real-World Solutions"
English | ISBN: 1491932937 | 2016 | PDF/EPUB/MOBI | 210 pages | 8 MB/ 5 MB/13 MB