CG Workshop 3d Model

CG Workshop 3d Models vol.1  Software

Posted by scutter at March 31, 2012
CG Workshop 3d Models vol.1

CG Workshop 3d Models vol.1 | 446.0 mb

In this collection you will find over 40 high detailed 3D models including presented scenes with textures and shaders(see below). Please note that this scenes are predefined for the particular camera angle as seen on the sample files.

Pixel Film Studios FCPX3D: Model 3D Model Loader MacOSX  Software

Posted by Detvora at Oct. 24, 2016
Pixel Film Studios FCPX3D: Model 3D Model Loader MacOSX

Pixel Film Studios FCPX3D: Model 3D Model Loader | MacOSX | 16 MB
for Final Cut Pro X

FCPX3D Model 1.0 from Pixel Film Studios allows Final Cut Pro X users to upload and control 3D objects in FCPX. With Object and Environment controls, users can customize the texture, lighting, background and reflection of their 3D model without ever having to open another software.

Manchester Sofa 3D Model  Graphics

Posted by maxlights58 at Oct. 19, 2016
Manchester Sofa 3D Model

Manchester Sofa 3D Model
format MAX & OBJ | textures | 17 Mb

CG Cookie - 3D Printing on the Form 1+  eBooks & eLearning

Posted by serpmolot at Feb. 20, 2016
CG Cookie - 3D Printing on the Form 1+

CG Cookie - 3D Printing on the Form 1+
English | mp4 | H264 1280x720 | AAC 2 ch | 1 hr | 631 MB
eLearning | Software: Blender 2.71
Udemy – Generate a 3D model from photos using Agisoft PhotoScan

Udemy – Generate a 3D model from photos using Agisoft PhotoScan
MP4 | Video: 1280x720 | 61 kbps | 48 KHz | Duration: 2 Hours | 826 MB
Genre: eLearning | Language: English

Easily create accurate 3D models of real world objects using photography. This course will cover the basics.
3D Model Recognition from Stereoscopic Cues (Artificial Intelligence Series) [Repost]

3D Model Recognition from Stereoscopic Cues (Artificial Intelligence Series) by John E. W. Mayhew and John P. Frisby
The MIT Press | January 4, 1991 | English | ISBN: 0262132435 | 286 pages | PDF | 60 MB

3D Model Recognition from Stereoscopic Cues provides a rich, integrated account of work done within a large-scale, multisite, Alvey-funded collaborative project in computer vision.

The Gnomon Workshop - 3D Creature Design: Alien Rock Grubber  

Posted by checkraiser at Aug. 17, 2014
The Gnomon Workshop - 3D Creature Design: Alien Rock Grubber

The Gnomon Workshop - 3D Creature Design: Alien Rock Grubber | 3.1GB
Duration: 381 minutes | Video: AVC 1187Kbps 1280x720 15Kfps | Audio: AAC 128Kbps, 44.1KHz, 2 channels
Released: 2014 | Genre: eLearning | Level: Beginner | Language: English

In this DVD, Jerad Marantz shares his creature design techniques in an extensive lecture and demonstration. Beginning with a brief description of the creature, Jerad begins the design process with some loose sketches on paper. These are scanned as Jerad then discusses traditional and Photoshop techniques for executing a rough concept.

CG Workshop Collection Vol 1  

Posted by AlenMiler at Feb. 16, 2014
CG Workshop Collection Vol 1

CG Workshop Collection Vol 1
max | 3D models | 424 MB

In this collection you will find over 40 high detailed 3D models including presented scenes with textures and shaders.

The Gnomon Workshop - 3D Look Development in Modo  

Posted by serpmolot at Dec. 23, 2013
The Gnomon Workshop - 3D Look Development in Modo

The Gnomon Workshop - 3D Look Development in Modo
English | mp4 | H264 1280x720 | AAC 2 ch 128 kbps | 7 hrs 51 min | 6.33 GB
eLearning

Eat 3D - Live Action & CG 5 - 3D Set Extensions in Nuke  

Posted by U.N.Owen at Sept. 29, 2013
Eat 3D - Live Action & CG 5 - 3D Set Extensions in Nuke

Eat 3D - Live Action & CG 5 - 3D Set Extensions in Nuke | 1.03GB
Duration: 5h 45m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 22.05KHz 2ch
Genre: eLearning | Level: Advanced | Language: English

In this DVD, instructor Matt Skonicki explores plate enhancement and set extension. He starts off by going over the raw workflow with footage captures from the new Blackmagic Cinema Camera. From there he tracks the footage in Nuke and then begins rotoscoping for sky replacement using the new Nuke Planar Tracker Node. Next, he moves into 3D Projecting and does some cosmetic work on the plate by adding multiple glowing and flickering neon signs. He then finishes off the composition with Nuke’s powerful 3D scanline render engine, lighting geometry in the scene using many of Nuke’s 3D environment tools including point lights, environment lights, materials, and shaders.