C++ Cryengine

CryENGINE Game Programming with C++, C#, and Lua [Repost]  eBooks & eLearning

Posted by ChrisRedfield at Feb. 11, 2016
CryENGINE Game Programming with C++, C#, and Lua [Repost]

Ruan Pearce-Authers - CryENGINE Game Programming with C++, C#, and Lua
Published: 2013-11-22 | ISBN: 1849695903 | PDF + EPUB | 276 pages | 16.18 MB

CryEngine Game Development Blueprints  eBooks & eLearning

Posted by AlenMiler at Sept. 4, 2015
CryEngine Game Development Blueprints

CryEngine Game Development Blueprints by Richard G Marcoux
English | 31 Aug. 2015 | ISBN: 1784399876 | 322 Pages | EPUB/MOBI/PDF (True) | 62.49 MB
With: Code Files | 131 MB

This book is intended for CRYENGINE game developers, wanting to develop their skills with the help of industry experts. A good knowledge level and understanding of CRYENGINE is assumed, to allow efficient programming of core elements and applications.

packtpub - CryENGINE SDK Game Programming Essentials  eBooks & eLearning

Posted by Polik88 at Dec. 18, 2014
packtpub - CryENGINE SDK Game Programming Essentials

packtpub - CryENGINE SDK Game Programming Essentials
English | MP4 | 1280x720 | AVC 1200 Kbps 25.000 fps | AAC 128 Kbps 48.0 khz | 2h 30mn | 843 MB
Sample Files: present
Genre: Video Training

CryENGINE is a complete game development solution that can run on multiple platforms. Its aim is to give intuitive tools to the developer, and it is one of the most beginner-friendly engines out there. It comes with a fully featured audio offering, AI and game scripting by Lua or the graphical Flowgraph system, an integrated physics engine, and a full suite of performance analysis tools. The ‘What you see is what you play’ Sandbox editor is the best feature of using this engine for game programming and it allows anyone, developer or not, to get in there and create something cool and unique.

CryENGINE Game Programming with C++, C#, and Lua  eBooks & eLearning

Posted by nebulae at May 10, 2014
CryENGINE Game Programming with C++, C#, and Lua

Filip Lundgren and Ruan Pearce-Authers, "CryENGINE Game Programming with C++, C#, and Lua"
English | ISBN: 1849695903 | 2013 | 276 pages | MOBI | 17 MB

CryENGINE Game Programming with C++, C#, and Lua  eBooks & eLearning

Posted by ksenya.b at Nov. 27, 2013
CryENGINE Game Programming with C++, C#, and Lua

Filip Lundgren, Ruan Pearce-Authers, "CryENGINE Game Programming with C++, C#, and Lua"
2013 | ISBN-10: 1849695903 | 276 pages | PDF + EPUB | 16.18 MB

Digital Tutors - Lighting in CryENGINE  eBooks & eLearning

Posted by Max-X at Jan. 4, 2013
Digital Tutors - Lighting in CryENGINE

Digital Tutors - Lighting in CryENGINE
English | Project Files Included | Run Time: 2h 13m | Required Software: CryENGINE 3.4
Audio: aac, 44100 Hz, stereo | Video: h264, yuv420p, 1280x720, 15.00 fps | 857MB
Genre: Video training

In this series of CryENGINE tutorials we're going to learn how to utilize lights in CryENGINE. We'll start of by learning the basics of lighting using the Lighting tool, which allows us to change the time of day, sun position, sun direction and the length of dawn and dusk. Then we'll jump into the Time of Day settings that will allow us to create the desired look of our environment's lighting.

CryENGINE 3 Game Development: Beginner's Guide  eBooks & eLearning

Posted by arundhati at Oct. 23, 2012
CryENGINE 3 Game Development: Beginner's Guide

Reindell Paul, Tracy Sean, "CryENGINE 3 Game Development: Beginner's Guide"
2012 | ISBN-10: 1849692009 | PDF, EPUB | 354 pages | 13 + 25 MB

Digital-Tutors - Material Creation Workflows in CryENGINE  eBooks & eLearning

Posted by Alexpal at Sept. 13, 2012
Digital-Tutors - Material Creation Workflows in CryENGINE

Digital-Tutors - Material Creation Workflows in CryENGINE
English | .flv 578 kbps | 1280 x 720 15fps | aac 44,1kHz stereo | 1h 44mn | 832 MB (With Project Files)
Release Date: September 1, 2012 | Author: Joshua Kinney | Required Software: CryENGINE 3.4 Free SDK (Build 3696)
Genre: eLearning

In this series of CryENGINE tutorials we’ll discuss how to utilize the Material Editor in CryENGINE by exploring some potential workflows for creating several different types of materials. In this series of CryENGINE tutorials we’ll discuss how to utilize the Material Editor in CryENGINE by exploring some potential workflows for creating several different types of materials. We’ll start out by learning about the Material Editor interface. Once that is finished we’ll jump right into creating our first material where we’ll learn the difference between a Material and a Multi-material. We’ll even get a glimpse of the asset creation workflow by exporting out models and textures. Once we have a solid understanding of the Illum shader, we’ll move on into some of the more advanced shaders where we’ll see how CryENGINE pulls off its beautiful graphics.
C. Wright Mills and the Cuban Revolution : An Exercise in the Art of Sociological Imagination

C. Wright Mills and the Cuban Revolution :
An Exercise in the Art of Sociological Imagination

by A. Javier Trevino
English | 2017 | ISBN: 1469633108 | 263 Pages | PDF | 12 MB

Follies 01-45 (c  Comics

Posted by Kochet at Aug. 17, 2018
Follies 01-45 (c

Follies 01-45 (c
Dutch | CBR | 1672.1 MB