Business Meets Culture

When Business Meets Culture: Ideas and Experiences for Mutual Profit (repost)  eBooks & eLearning

Posted by tot167 at April 10, 2011
When Business Meets Culture: Ideas and Experiences for Mutual Profit (repost)

Beatriz Munoz-Seca and Josep Riverola, "When Business Meets Culture: Ideas and Experiences for Mutual Profit"
PMa | 2011 | ISBN: 0230280161 | 304 pages | PDF | 2,6 MB

X: The Experience When Business Meets Design [Audiobook]  eBooks & eLearning

Posted by Bayron at May 14, 2017
X: The Experience When Business Meets Design [Audiobook]

Brian Solis, Steven Menasche (Narrator), "X: The Experience When Business Meets Design"
ISBN: n/a, ASIN: B0725JJKTN | 2017 | MP3@64 kbps, PDF | ~06:25:44 | 151 MB
The Business of Culture: Strategic Perspectives on Entertainment and Media (Organization and Management Series)

The Business of Culture: Strategic Perspectives on Entertainment and Media (Organization and Management Series) by Joseph Lampel
English | July 10, 2005 | ISBN: 0805855823, 0805851054 | 345 Pages | PDF | 2 MB

The business of culture is the business of designing, producing, distributing, and marketing cultural products.
Industrializing Organisms: Introducing Evolutionary History (Hagley Perspectives on Business and Culture)

Industrializing Organisms: Introducing Evolutionary History (Hagley Perspectives on Business and Culture) by Susan Schrepfer
English | Nov. 2, 2003 | ISBN: 0415945488, 041594547X | 286 Pages | PDF | 3 MB

First Published in 2004. Routledge is an imprint of Taylor & Francis, an informa company.

X: The Experience When Business Meets Design  eBooks & eLearning

Posted by tarantoga at Jan. 23, 2016
X: The Experience When Business Meets Design

Brian Solis, "X: The Experience When Business Meets Design"
ISBN: 1118456548 | 2015 | EPUB/PDF | 256 pages | 272 MB/39 MB

The business and culture of digital games: gamework/gameplay  eBooks & eLearning

Posted by Lonely Soul at Aug. 20, 2014
The business and culture of digital games: gamework/gameplay

The business and culture of digital games: gamework/gameplay by Aphra Kerr
SAGE Publications | 2006 | ISBN: 1412900468, 9781412900461, 1412900476, 9781412900478, 1847877672, 9781847877673 | 188 pages | PDF | 4,5 Mb

Synthetic Worlds: The Business and Culture of Online Games  eBooks & eLearning

Posted by tot167 at Oct. 6, 2009
Synthetic Worlds: The Business and Culture of Online Games

Edward Castronova, "Synthetic Worlds: The Business and Culture of Online Games"
University Of Chicago Press | 2005 | ISBN: 0226096262 | 344 pages | PDF | 1,3 MB

Armenia - Culture Smart!: The Essential Guide to Customs & Culture  eBooks & eLearning

Posted by tarantoga at Jan. 12, 2017
Armenia - Culture Smart!: The Essential Guide to Customs & Culture

Susan Solomon, "Armenia - Culture Smart!: The Essential Guide to Customs & Culture"
ISBN: 1857334930 | 2009 | EPUB | 168 pages | 5 MB

Bosnia & Herzegovina - Culture Smart: The Essential Guide to Customs & Culture  eBooks & eLearning

Posted by tarantoga at Jan. 12, 2017
Bosnia & Herzegovina - Culture Smart: The Essential Guide to Customs & Culture

Elizabeth Hammond, "Bosnia & Herzegovina - Culture Smart: The Essential Guide to Customs & Culture"
ISBN: 1857334841 | 2009 | EPUB | 168 pages | 6 MB

Handbook of Research on Business Process Modeling  eBooks & eLearning

Posted by alt_f4 at Nov. 6, 2016
Handbook of Research on Business Process Modeling

Handbook of Research on Business Process Modeling by Jorge Cardoso
English | Apr. 15, 2009 | ISBN: 1605662887 | 634 Pages | PDF | 13 MB

Business managers are striving to move toward process-centric organizations, but the challenge remains in ensuring adoption of a business process culture.