Animation Details

Animation and Performance Capture Using Digitized Models (Repost)  eBooks & eLearning

Posted by step778 at July 27, 2017
Animation and Performance Capture Using Digitized Models (Repost)

Edilson de Aguiar, "Animation and Performance Capture Using Digitized Models"
2009 | pages: 172 | ISBN: 3642103154 | PDF | 12,1 mb

Lynda - 3ds Max: Stylized Environment for Animation  eBooks & eLearning

Posted by U.N.Owen at Feb. 2, 2017
Lynda - 3ds Max: Stylized Environment for Animation

Lynda - 3ds Max: Stylized Environment for Animation
Size: 1.15 GB | Duration: 4h 45m | Video: AVC (.mp4) 1280x720 30fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Intermediate | Language: English

Stylized art is used for both games and films, and in both scenarios, the intricate, detailed final animation often starts with a reference image.

Simulating Humans: Computer Graphics Animation and Control  eBooks & eLearning

Posted by lengen at Jan. 20, 2017
Simulating Humans: Computer Graphics Animation and Control

Simulating Humans: Computer Graphics Animation and Control by Norman I. Badler
English | June 17, 1993 | ISBN: 0195073592 | 283 Pages | PDF | 2 MB

During the past decade, high-performance computer graphics have found application in an exciting and expanding range of new domains. Among the most dramatic developments has been the incorporation of real-time interactive manipulation and display for human figures.

Writing for Animation, Comics, and Games  eBooks & eLearning

Posted by Nice_smile) at Jan. 18, 2017
Writing for Animation, Comics, and Games

Writing for Animation, Comics, and Games by Christy Marx
English | 2006 | ISBN: 0240805828 | 248 Pages | PDF | 7.06 MB

Foundations of Physically Based Modeling and Animation  eBooks & eLearning

Posted by hill0 at Dec. 8, 2016
Foundations of Physically Based Modeling and Animation

Foundations of Physically Based Modeling and Animation by Donald H. House
English | 3 Jan. 2017 | ISBN: 1482234602 | 408 Pages | PDF | 28.39 MB

Physics forms the basis for many of the motions and behaviors seen in both the real world and in the virtual worlds of animated films, visual effects, and computer games. By describing the underlying physical principles and then creating simulations based on these principles, these computer-generated worlds are brought to life.

Lynda - After Effects Apprentice 02: Basic Animation (updated Nov 07, 2016)  eBooks & eLearning

Posted by U.N.Owen at Nov. 7, 2016
Lynda - After Effects Apprentice 02: Basic Animation (updated Nov 07, 2016)

Lynda - After Effects Apprentice 02: Basic Animation (updated Nov 07, 2016)
Size: 542 MB | Duration: 2h 20m | Video: AVC (.mp4) 1280x800&960x600 30fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Beginner | Language: English

Trish Meyer leads beginners through a gentle introduction to Adobe After Effects: from creating a new project and importing sources, through arranging and animating layers, applying effects, and creating variations, to rendering the final movie.
Whiteboard Animation Pack For Promotion Videos - Project for After Effects (VideoHive)

Whiteboard Animation Pack For Promotion Videos - Project for After Effects (VideoHive)
CS5, CS6, CC | 1920x1080 | AEP | 216 MB

Sketch me! Animation Preset - Presets for After Effects (VideoHive)  Software

Posted by angus77 at June 20, 2016
Sketch me! Animation Preset - Presets for After Effects (VideoHive)

Sketch me! Animation Preset - Presets for After Effects (VideoHive)
.FFX | Mac OSX (64-bit) / Windows (64-bit) | CS5+ | 98 KB
Carol MacGillivray, Anthony Head - 3D for the Web: Interactive 3D animation using 3ds max, Flash and Director

Carol MacGillivray, Anthony Head - 3D for the Web: Interactive 3D animation using 3ds max, Flash and Director
2004 | ISBN: 0240519108 | English | 328 pages | PDF | 10.6 MB
Rigmo - Rigged Character Animation Mockup - Project for After Effects (VideoHive)

Rigmo - Rigged Character Animation Mockup - Project for After Effects (VideoHive)
CS5.5, CS6, CC | 2800x2600 | AEP | 361 MB