Texturing a Game Character in Substance Painter and Designer
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 7 Hours | 2.13 GB
Genre: eLearning | Language: English
In this course, you'll learn how to texture a character for use on multiple game engines and speed up your workflow. Software required: Maya 2016, ZBrush 4R7, Substance painter 1.42, Substance Designer, Marmoset Toolbag, Unreal Engine.