The Gnomon Workshop - Ambient Occlusion in Maya & mental ray Lighting and Rendering Series Vol. 5
MP4 | Audio: aac, 44100 Hz, mono | Video: h264, yuv420p, 1280x720, 15.00 fps | 1.28GB
Genre: Video Training
In this lecture, Frederic Durand demonstrates a variety of techniques for indirect and direct lighting using Ambient Occlusion within Maya and mental ray. In its most basic use, Ambient Occlusion allows artists to simulate contact shadows in an image.