Advanced Unity 3D Game Programming

Advanced Unity: 3D Game Programming  eBooks & eLearning

Posted by Landau17 at Sept. 22, 2017
Advanced Unity: 3D Game Programming

Advanced Unity: 3D Game Programming
MP4 | Video: 720p | Duration: 3:45:51 | English | Subtitles: VTT | 672.5 MB

Advanced Unity 3D Game Programming [repost]  eBooks & eLearning

Posted by naag at May 27, 2016
Advanced Unity 3D Game Programming [repost]

Advanced Unity 3D Game Programming
MP4 | Video: 1280x720 | 127 kbps | 48 KHz | Duration: 3h 45m | 672 MB
Genre: eLearning | Language: English

Lynda - Advanced Unity 3D Game Programming (repost)  eBooks & eLearning

Posted by naag at Nov. 1, 2015
Lynda - Advanced Unity 3D Game Programming (repost)

Lynda - Advanced Unity 3D Game Programming
MP4 | Video: 1280x720 | 127 kbps | 44 KHz | Duration: 3h 45m | 606 MB
Genre: eLearning | Language: English

Lynda - Advanced Unity 3D Game Programming  eBooks & eLearning

Posted by U.N.Owen at June 10, 2014
Lynda - Advanced Unity 3D Game Programming

Lynda - Advanced Unity 3D Game Programming | 577MB
Duration: 3h 46m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 44.1KHz 1ch
Genre: eLearning | Level: Advanced | Language: English

Unity is the number one game engine, the favorite of game developers working on iOS apps and console games alike. This course picks up the programming side of Unity, continuing where our other Unity courses leave off.

Infiniteskills - Advanced Unity 3D Game Development Training Video  eBooks & eLearning

Posted by Max-X at Aug. 7, 2013
Infiniteskills - Advanced Unity 3D Game Development Training Video

Infiniteskills - Advanced Unity 3D Game Development Training Video
English | Working Files Included | Audio: aac, 44100 Hz, stereo | Video: h264, yuv420p, 1280x720, 25.00 fps(r) | 2.49GB
Genre: E-learning

In this Advanced Unity 3D Game Development training course, expert author Robert Wiebe teaches you how to use some of the advanced features available to you within the Unity 4 game engine. This course is designed for the experienced Unity developer. You should have a working understanding of the Unity 4 engine and features before taking this tutorial.

Unity AI Game Programming - Second Edition  eBooks & eLearning

Posted by readerXXI at Oct. 2, 2017
Unity AI Game Programming - Second Edition

Unity AI Game Programming - Second Edition
by Ray Barrera and Aung Sithu Kyaw
English | 2015 | ISBN: 178528827X | 232 Pages | True PDF/Mobi/Code Files | 3/7/20 MB

Flappy Bird Android Game development-Unity 3d no programming  eBooks & eLearning

Posted by naag at July 27, 2017
Flappy Bird Android Game development-Unity 3d no programming

Flappy Bird Android Game development-Unity 3d no programming
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 1 Hour | Lec: 21 | 145 MB
Genre: eLearning | Language: English

Learn and understand each and every thing to create a game in unity3d with in a single day without any programming skill

Unity AI Game Programming, 2nd Edition  eBooks & eLearning

Posted by Willson at Feb. 16, 2017
Unity AI Game Programming, 2nd Edition

Ray Barrera, Aung Sithu Kyaw, Clifford Peters, Thet Naing Swe, "Unity AI Game Programming, 2nd Edition"
English | 2015 | ISBN: 178528827X | 237 pages | EPUB | 5 MB

Unity 3D Game Development | 3D Engine Fundamentals  eBooks & eLearning

Posted by serpmolot at Dec. 11, 2016
Unity 3D Game Development | 3D Engine Fundamentals

Unity 3D Game Development | 3D Engine Fundamentals
English | mp4 | H264 1082x720 | AAC 2 ch | 1 hr | 211 MB
eLearning

Understand how 3D game engines really work so you can create better games.

Advanced 3D Game Programming with DirectX 10.0 (Repost)  eBooks & eLearning

Posted by leonardo78 at Nov. 3, 2016
Advanced 3D Game Programming with DirectX 10.0 (Repost)

Advanced 3D Game Programming with DirectX 10.0 By Peter Walsh
Publisher: Jones & Bartlett Publishers 2008 | 530 Pages | ISBN: 1598220543 | PDF | 5 MB

Advanced 3D Game Programming with DirectX 10.0 provides a guide to developing cutting-edge games using DirectX 10.0. Beginning with the foundations of 3D math and the components of DirectX, programmers new to graphics and game programming will learn how to implement networking, collision detection, and multithreading.