Advanced Maya Texturing And Lighting

Advanced Maya Texturing and Lighting (Repost)  eBooks & eLearning

Posted by DZ123 at Jan. 30, 2015
Advanced Maya Texturing and Lighting (Repost)

Lee Lanier, "Advanced Maya Texturing and Lighting"
English | 2008 | ISBN: 0470292733 | PDF | pages: 498 | 44,4 mb

Advanced Maya Texturing and Lighting (repost)  eBooks & eLearning

Posted by interes at Aug. 18, 2013
Advanced Maya Texturing and Lighting (repost)

Advanced Maya Texturing and Lighting by Lee Lanier
English | 2 edition | August 11, 2008 | ISBN-10: 0470292733 | 496 pages | PDF | 44,4 Mb

If you already understand the basics of Maya, the industry-leading 3D animation and effects software, you’ll be ready to move on to the sophisticated topics in this updated edition of Advanced Maya Texturing and Lighting.

Advanced Maya Texturing and Lighting (repost)  eBooks & eLearning

Posted by rolexmaya at Aug. 21, 2011
Advanced Maya Texturing and Lighting (repost)

Advanced Maya Texturing and Lighting
Sybex; 2 edition | August 11, 2008 | ISBN-10: 0470292733 | 496 pages | PDF | 44.4 Mb

If you already understand the basics of Maya, the industry-leading 3D animation and effects software, you’ll be ready to move on to the sophisticated topics in this updated edition of Advanced Maya Texturing and Lighting.

Advanced Maya Texturing and Lighting 2011  eBooks & eLearning

Posted by naveennimbal at April 19, 2011
Advanced Maya Texturing and Lighting 2011

Advanced Maya Texturing and Lighting 2011
English | .mov, .pdf | project files | 640x480 | 16778 Kbps | ADPCM @352.8 kbps | 647 Mb
Genre: elearning

If you already understand the basics of Maya, the industry-leading 3D animation and effects software, you’ll be ready to move on to the sophisticated topics in this updated edition of Advanced Maya Texturing and Lighting.

Advanced Maya Texturing and Lighting  eBooks & eLearning

Posted by Vikki-kam at June 12, 2009
Advanced Maya Texturing and Lighting

Lee Lanier, "Advanced Maya Texturing and Lighting"
Publisher: Sybex | 2006 | 370 Pages | ISBN: 047179404X | PDF | 22 MB

Maya Studio Projects Texturing and Lighting (Wiley Desktop Editions)  eBooks & eLearning

Posted by avava at Nov. 15, 2011
Maya Studio Projects Texturing and Lighting (Wiley Desktop Editions)

Lee Lanier, "Maya Studio Projects Texturing and Lighting (Wiley Desktop Editions)"
Publisher: Sybex | ISBN: 0470903279 | 2011 | PDF | 272 pages | 12.1 MB

Beginner’s Guide to Modeling, Shading, and Lighting in 3ds Max 2016  eBooks & eLearning

Posted by AlenMiler at Feb. 16, 2016
Beginner’s Guide to Modeling, Shading, and Lighting in 3ds Max 2016

Beginner's Guide to Modeling, Shading, and Lighting in 3ds Max 2016 by Raavi O'Connor
English | Jan. 26, 2016 | ISBN: 1523705310 | 460 Pages | AZW3/EPUB/PDF (conv) | 66.14 MB/50.79 MB/79.71 MB

The Beginner’s Guide to Modeling, Shading, and Lighting in 3ds Max 2016 offers a hands-on exercises based strategy for all those digital artists [no experience required] who have just started working on the 3ds Max and interested in learning modeling, shading, texturing, and lighting in 3ds Max.

FXphd - MYA206 - Maya Animation and Compositing : Red Dwarf  eBooks & eLearning

Posted by Alexpal at Aug. 3, 2011
FXphd - MYA206 - Maya Animation and Compositing : Red Dwarf

FXphd - MYA206 - Maya Animation and Compositing : Red Dwarf
MOV | project files | x264, 206 kb/s | 1152x720 | English: AAC, 64 kb/s (1 ch) | 3.18 GB
Genre: eLearning

Long time fxphd professor Matt Leonard dives into production with his new course covering work he did for Red Dwarf: Back to Earth. Leonard is our leadMaya professor, but he is also an adept compositor who uses tools such as Nuke and Fusion. For this course, he'll be walking through the entire productionprocess of his work on the show – from pre-production to on-set to the final composite. He'll cover all the angles of delivering great animation and a realisticcomposite in this hard core hands-on course.More details to come about the course once the mini-series airs in the UK the weekend of April 11th.
Digital-Tutors - Creative Development: Automotive Texturing and Rendering in Maya and Maxwell Render

Digital-Tutors - Creative Development: Automotive Texturing and Rendering in Maya and Maxwell Render
Audio: aac, 44100 Hz, stereo | Video: h264, yuv420p, 1280x720, 15.00 fps(r)
Advanced | 5h 18m | Include 1.62 GB of Project Files | Required Software: Maya 2012, Photoshop CS5, Maxwell Render 2.6 | 6 Gb
Genre: eLearning

In this series of tutorials we are going to look at in-depth material creation in Maxwell and learn several new techniques for UV layout. We will focus on automotive paint and decals. We will be using presets available in Maxwell as well as creating custom materials from scratch to achieve the proper final look. During this course, we will explore additional areas of Maxwell Render, explore in-depth material networks in Maxwell Material editor. We will start by using stock presets and wizards that will help us quickly get to our desired look, and look into parameters that would need to be changed in order to produce final visual quality.

Lynda - Photoshop: Texturing and Shading Techniques  eBooks & eLearning

Posted by U.N.Owen at July 12, 2017
Lynda - Photoshop: Texturing and Shading Techniques

Lynda - Photoshop: Texturing and Shading Techniques
Size: 4.19 GB | Duration: 1h 54m | Video: AVC (.mp4) 1280x720 15&30fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Intermediate | Language: English

This course provides techniques you can use in Photoshop to add texture and properly shade a variety of materials and surfaces—whether fibrous, hard, translucent, three-dimensional, or organic.