AR VR

Virtual und Augmented Reality (VR / AR): Grundlagen und Methoden der Virtuellen und Augmentierten Realität (Repost)

Ralf Dörner, "Virtual und Augmented Reality (VR / AR): Grundlagen und Methoden der Virtuellen und Augmentierten Realität"
German | ISBN: 3642289029 | 2014 | 380 pages | PDF | 16 MB
The History of Visual Magic in Computers: How Beautiful Images are Made in CAD, 3D, VR and AR (repost)

The History of Visual Magic in Computers: How Beautiful Images are Made in CAD, 3D, VR and AR by Jon Peddie
English | ISBN: 1447149319 | 2013 | PDF | 485 pages | 18,2 MB

If you have ever looked at a fantastic adventure or science fiction movie, or an amazingly complex and rich computer game, or a TV commercial where cars or gas pumps or biscuits behaved liked people and wondered, “How do they do that?”, then you’ve experienced the magic of 3D worlds generated by a computer.
Virtual und Augmented Reality (VR / AR): Grundlagen und Methoden der Virtuellen und Augmentierten Realität

Ralf Dörner, "Virtual und Augmented Reality (VR / AR): Grundlagen und Methoden der Virtuellen und Augmentierten Realität"
German | ISBN: 3642289029 | 2014 | 380 pages | PDF | 16 MB
Practical Augmented Reality: A Guide to the Technologies, Applications, and Human Factors for AR and VR

Steve Aukstakalnis, "Practical Augmented Reality: A Guide to the Technologies, Applications, and Human Factors for AR and VR"
English | ISBN: 0134094239 | 2016 | PDF/EPUB | 448 pages | 16 MB/22 MB
Virtual und Augmented Reality (VR / AR): Grundlagen und Methoden der Virtuellen und Augmentierten Realität (Repost)

Virtual und Augmented Reality (VR / AR): Grundlagen und Methoden der Virtuellen und Augmentierten Realität By Ralf Dörner, Wolfgang Broll, Paul Grimm, Bernhard Jung
2013 | 368 Pages | ISBN: 3642289029 | PDF | 16 MB

VRL201 VR Production & Post Live Action  

Posted by C2U at Nov. 30, 2015
VRL201 VR Production & Post Live Action

FXPHD - VRL201 VR Production & Post Live Action
12 Hours | Video: AVC (.MP4) 1280x720 | Audio: AAC 44.1KHz 2ch | 15.92 GB
Genre: eLearning | English

One of the hottest areas in post right now is Virtual Reality (and MR/AR) and our new course aims to build on the buzz with a production-based followup from our VRL101 Virtual Reality Bootcamp course. With so much changing in the industry as we hear about new cameras and hardware weekly, it's difficult to keep up. However, at the heart of the process there are core techniques and knowledge that artists need in order to be effective on the job.
VR / Google Cardboard SDK in Unity Game Development - Part 1

VR / Google Cardboard SDK in Unity Game Development - Part 1
MP4 | Video: 1350x720 | 71 kbps | 44 KHz | Duration: 1 Hours | 174 MB
Genre: eLearning | Language: English

Use the Google Cardboard SDK for developing a virtual reality (VR) game in Unity 3D. Beginners can recreate Pong and VR
The History of Visual Magic in Computers: How Beautiful Images are Made in CAD, 3D, VR and AR

Jon Peddie, "The History of Visual Magic in Computers: How Beautiful Images are Made in CAD, 3D, VR and AR"
ISBN: 1447149319 | 2013 | PDF | 485 pages | 18.2 MB
León Gieco - El Fantasma De Canterville (1977) Music Hall/MH-16033 – Original AR Pressing - LP/FLAC In 24bit/96kHz

León Gieco - El Fantasma De Canterville
Vinyl | LP Cover (1:1) | FLAC + cue | 24bit/96kHz & 16bit/44kHz
Label: Music Hall/MH-16033 | Release: 1977 | Genre: Country-Folk

“El Fantasma De Canterville” is the third album of study of the Argentine singer-songwriter León Gieco. It was released in 1976 by the label Music Hall.

Ar 234 Blitz (Monografie 7) (repost)  eBooks & eLearning

Posted by Димарик at Dec. 6, 2016
Ar 234 Blitz (Monografie 7) (repost)

Ar 234 Blitz (Monografie 7)
1997 | ISBN: 8386208554 | Czech | 76 Pages | PDF | 39 MB